Not at all - I think both the journal and the inventory are very quick and very easy to use & are a MASSIVE improvement on the same functions in oblivion.
I haven't had a problem with it. Just choose the quest, and it shows you where to go. Whats so hard about that?
Players who go around accepting quests willy-nilly without even listening to the dialogue are going to have problems with the interface. This isn't a game where you're supposed to do all the quests. You'll find that some quests even contradict each other and you'll fail one by succeeding on another. Take your time, and listen to what the NPCs have to say.
Just because the game doesn't babystep your every action as oblivion did, that does not make the journal bad......it's a positve imo
I've had no trouble at all keeping track of what I'm doing and where I need to go. As someone else said, you select the quest you want to deal with & a marker apprears on the map and compass, and that has been true for every mission I have needed to do. No problems with it at all
The thing is, with all of these responses I see the same thing:
"The compass points you to where you need to go."
That's all fine and good. What I think is missing though, is that the journal doesn't give you any reminder of
why you need to go there. The
journal is not the
compass. My journal should keep track of conversations, places, and circumstances so that I know the context of the quest that I'm on. And as some have said, it's also just nice to read through them, even after the quest is done.