How is Destruction broken?

Post » Fri Jun 08, 2012 7:54 pm

Okay he's wearing armor, back to the original point why isn't he as protected as a melee fighter using the same armor? Oh and let's conveniently ignore the resistances and absorption you get from Alteration.

See Edit:

I never said that they are less protected - they are EXACTLY the same. Just pointed that out. Because you people just don't get it that destruction the other attacking skills have nothing to do with anything other than ATTACKS, and constantly derail the destruction vs weapons discussion into mages vs warriors... the problem is not with mages being weaker than warriors or archers, it's Destruction being out of balance with weapons... how long before you lot get it?


Unless you alchemy smith enchant loop, your bow will not be as strong as dual wielding incinerate, and if you say it is, you are just talking out your ass, cuz i am using just smithing at the moment, and have an ebony bow and it only does 100 damage, incinerate dual wield, does 180, so yeah, shut it.

Smithed daedric bow will do around 150 damage. Add in weapon and armor enchantments, 400 damage. Add in that practically every attack is a sneak attack, 1200 damage. Notice how I am not even using alchemy...
Now you quit talking out your ass, go to elementary school and learn some math...
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Harry Leon
 
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Post » Sat Jun 09, 2012 5:35 am

Unless you alchemy smith enchant loop, your bow will not be as strong as dual wielding incinerate, and if you say it is, you are just talking out your ass, cuz i am using just smithing at the moment, and have an ebony bow and it only does 100 damage, incinerate dual wield, does 180, so yeah, shut it.
I may be in error, but I believe the appropriate proclamation is, "Sneak Attack, b....." :tongue:
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Gavin boyce
 
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Post » Sat Jun 09, 2012 1:00 am

I never said that they are less protected - they are EXACTLY the same. Just pointed that out. Because you people just don't get it that destruction the other attacking skills have nothing to do with anything other than ATTACKS, and constantly derail the destruction vs weapons discussion into mages vs warriors... the problem is not with mages being weaker than warriors or archers, it's Destruction being out of balance with weapons... how long before you lot get it?




Smithed daedric bow will do around 150 damage. Add in weapon and armor enchantments, 400 damage. Add in that practically every attack is a sneak attack, 1200 damage. Notice how I am not even using alchemy...
Now you quit talking out your ass, go to elementary school and learn some math...
Unfortunately sneak attack doesnt apply to magic, so thats a moot point, there are no destruction damage enchantments, so thats moot, so if you use that same bow, and use a fortify damage potion for it, it iwll do less damage than the incineration spell with the fortify destruction potion. So again, shut it. I use a destruction mage and have zero problems on master. zero. And lets not forget the weakness to magic potions or weakness to fire potions, then my destruction spells will be doing just as much damage as the enchanted bow.
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Charlie Ramsden
 
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Post » Sat Jun 09, 2012 1:23 am

Unfortunately sneak attack doesnt apply to magic, so thats a moot point, there are no destruction damage enchantments, so thats moot, so if you use that same bow, and use a fortify damage potion for it, it iwll do less damage than the incineration spell with the fortify destruction potion. So again, shut it. I use a destruction mage and have zero problems on master. zero.
A destruction mage has zero problems on master? Are you using zero magicka for your spells too?
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Chloe Yarnall
 
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Post » Sat Jun 09, 2012 1:12 am

A destruction mage has zero problems on master? Are you using zero magicka for your spells too?
Yep. It takes zero looping to do that, 25 on each item, and in order to get those 400 damage bows, it takes looping. I know, i did it on a previous character. It requires the smithing enchanting alchemy loop, and anyone says otherwise, they are just trying to make their point through lies.
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April
 
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Post » Fri Jun 08, 2012 5:03 pm

Unfortunately sneak attack doesnt apply to magic, so thats a moot point, there are no destruction damage enchantments, so thats moot, so if you use that same bow, and use a fortify damage potion for it, it iwll do less damage than the incineration spell with the fortify destruction potion. So again, shut it. I use a destruction mage and have zero problems on master. zero. And lets not forget the weakness to magic potions or weakness to fire potions, then my destruction spells will be doing just as much damage as the enchanted bow.

Sneak attacks, power attacks, smithing, skill level don't affect destruction, so let's not include them in the comparison :banana: And magic resistance poisons require a weapon to apply them, let's ignore that one too.... ohh how very convenient... :down:

But if you don't want to include enchantments, then fine, no enchantments. Make do with your base magicka, base magicka cost and base magicka regen, see if you can get more than 2 spells before your run out...




Yep. It takes zero looping to do that, 25 on each item, and in order to get those 400 damage bows, it takes looping. I know, i did it on a previous character. It requires the smithing enchanting alchemy loop, and anyone says otherwise, they are just trying to make their point through lies.

No, it takes no looping. Just a legit set of smithing gear for smithing and a legit set of combat gear for combat... or do you consider that a cheat too?
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Red Sauce
 
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Post » Sat Jun 09, 2012 12:24 am

Because enemies spells scale with you, your spells don't
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Jeneene Hunte
 
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Post » Fri Jun 08, 2012 9:51 pm

Sneak attacks, power attacks, smithing, skill level don't affect destruction, so let's not include them in the comparison :banana: And magic resistance poisons require a weapon to apply them, let's ignore that one too.... ohh how very convenient... :down:

But if you don't want to include enchantments, then fine, no enchantments. Make do with your base magicka, base magicka cost and base magicka regen, see if you can get more than 2 spells before your run out...
Considering I leveled my magicka to 500, yes, i have no problem. And how could you add them in comparison? There is nothing to compare to, if you cant sneak attack with them, seriously, WHO wouldnt see a massive fire ball flying at you from a mile away. And if you did include them, thats why i mentioned the poisons, and its called conjuration, conjure a bow, and bam, no self respecting mage uses ONLY one magic school, thats like telling a warrior to ONLY use one handed, nothing else.
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Danii Brown
 
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Post » Fri Jun 08, 2012 9:20 pm

Because enemies spells scale with you, your spells don't
-THAT- is annoying, and one of the only valid points i have seen so far.
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Matt Terry
 
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Post » Sat Jun 09, 2012 7:23 am

there are 7 spells with 3 elemental variations. compared to previously in which there were potentially hundreds if not thousands. not really broken, it works fine. Only in hindsight its complete [censored] as a replacement for what we used to have.

This. Destruction isn't broken, its simply the most dull and boring play style.
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Laura
 
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Post » Sat Jun 09, 2012 2:05 am

This. Destruction isn't broken, its simply the most dull and boring play style.
lol, see, I agree there, it is really kinda lame, more spells would be great, i dunno, fire tornado or something like that could literally blow your enemies away, or something that could launch them in the air, the possibilities are endless, here is hoping more is added in DLC's. Maybe a black hole spell, or meteor strike? Or implosion, or that spell to turn the enemies inside out that a certain mage was talking about....
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Rachael Williams
 
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Post » Fri Jun 08, 2012 10:11 pm

Considering I leveled my magicka to 500, yes, i have no problem. And how could you add them in comparison? There is nothing to compare to, if you cant sneak attack with them, seriously, WHO wouldnt see a massive fire ball flying at you from a mile away. And if you did include them, thats why i mentioned the poisons, and its called conjuration, conjure a bow, and bam, no self respecting mage uses ONLY one magic school, thats like telling a warrior to ONLY use one handed, nothing else.


We can compaire exactly that: weapon A makes you spottable from a mile away, weapon B lets you kill a whole room of people before anyone can sniff you out. Conclusion: unless weapon A does superior damage or has some other special redeeming quality, weapon B is better. Add in that weapon A (destruction) does vastly inferior damage to weapon B (bows), and has no real redeeming quality over it, the conclusion is: noone in their right mind would choose weapon A over weapon B...
And for the last freaking time, who the **** talked about a freaking MAGE? We talk about DESTRUCTION - destruction does the same exact thing no matter if you support it with robes, armor, shields, wards, summons, illusion, restoration or any combination of the above and anything else. Which happens to be the exact same job as bows and melee weapons. Which is why these 3 are directly comparable and why only smithing, alchemy, sneaking and enchanting can be put in the discussion...
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claire ley
 
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Post » Fri Jun 08, 2012 4:59 pm

I'm sorry, but you are seriously and terminally stupid if that is your actual response...

We can compaire exactly that: weapon A makes you spottable from a mile away, weapon B lets you kill a whole room of people before anyone can sniff you out. Conclusion: unless weapon A does superior damage or has some other special redeeming quality, weapon B is better. Add in that weapon A (destruction) does vastly inferior damage to weapon B (bows), and has no real redeeming quality over it, the conclusion is: noone in their right mind would choose weapon A over weapon B...
And for the last freaking time, who the **** talked about a freaking MAGE? We talk about DESTRUCTION - destruction does the same exact thing no matter if you support it with robes, armor, shields, wards, summons, illusion, restoration or any combination of the above and anything else. Which happens to be the exact same job as bows and melee weapons. Which is why these 3 are directly comparable and why only smithing, alchemy and enchanting can be put in the discussion...
1 potion for fireball, and bam, whole room gone. If you are having problems with destruction, you are doing it wrong, sorry, thats the truth. As the guy stated before, its not broken, its just dull. And its good to kno you had to resort to personal insults in order to get your point across, so now I Know your opinion is invalid :).
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elliot mudd
 
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Post » Fri Jun 08, 2012 9:41 pm

And its good to kno you had to resort to personal insults in order to get your point across, so now I Know your opinion is invalid :smile:.

Says the one who has already blatandly called me a liar...

It requires the smithing enchanting alchemy loop, and anyone says otherwise, they are just trying to make their point through lies.
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butterfly
 
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Post » Fri Jun 08, 2012 10:19 pm

Says the one who has already called me a liar...
There is a big difference between a personal attack and a general statement. Example : A lot of white people are pale (general statement) .

Example 2 : That guy's face looks like the surface of the moon after a meteor shower (personal attack)

This has been a learning experience.
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Marine x
 
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Post » Sat Jun 09, 2012 1:06 am

Im sorry if you are unable to differentiate between a general statement, and a personal attack.

The only difference between a personal and a general attack is the number of people you are insulting... at least I, unlike you, try to be specific and not insult people who haven't insulted me...
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Jade Muggeridge
 
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Post » Sat Jun 09, 2012 5:08 am

The only difference between a personal and a general attack is the number of people you are insulting... at least I, unlike you, try to be specific and not insult people who haven't insulted me...
Anything you say is going to be responded to with a :) from now on, because none of the comments are valid.
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Laura Mclean
 
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Post » Sat Jun 09, 2012 8:32 am

Anything you say is going to be responded to with a :smile: from now on, because none of the comments are valid.

:)
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D IV
 
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Post » Sat Jun 09, 2012 2:20 am

I never said that they are less protected - they are EXACTLY the same. Just pointed that out. Because you people just don't get it that destruction the other attacking skills have nothing to do with anything other than ATTACKS, and constantly derail the destruction vs weapons discussion into mages vs warriors... the problem is not with mages being weaker than warriors or archers, it's Destruction being out of balance with weapons... how long before you lot get it?

Arent you derailing this yourself takling about weapons + smithing + weapon skill enchantments against destruction.
If you want your weapons vs destro discussion then talk about only weapon + weapons skill against destro + destro skill.

Sneak attacks, power attacks, smithing, skill level don't affect destruction, so let's not include them in the comparison :banana: And magic resistance poisons require a weapon to apply them, let's ignore that one too.... ohh how very convenient... :down:
But if you don't want to include enchantments, then fine, no enchantments. Make do with your base magicka, base magicka cost and base magicka regen, see if you can get more than 2 spells before your run out...

Sneak attacks are ok if they arent modified by the sneak skill.
Power attacks are ok they are meele skills after all and they dont affect bows.
Skill level does affect destro becuase it lets you get higher spells and more cost reduction.
Magic resistance poisons are if we take into consideration support skills only - becuase they can be aplied using magic ( conjur bow/sword)
Support skills for all dmg classes are ok to use for the comparision too if you only use the 100 skill + perk to make your gear.
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CxvIII
 
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Post » Sat Jun 09, 2012 6:21 am

:smile:
:) Good to see we agree to smile :)
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Melis Hristina
 
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Post » Fri Jun 08, 2012 4:21 pm

Why not use cost reduction gear you can find or buy anywhere to lessen the cost of spells and be able to use higher grade spells sooner ?
Tried that! It killed me even quicker that way because I couldn't take any hits at all.

Why not use a staff with spell hand or 2 staffs that do expert level dmg when your low level.
Using staffs at a low level does more dmg and only costs soul gems that are abundant. You can get both at the mage guild without even trying.
Because I didn't have one, simple as that. I didn't feel like trudging all the way up to the college (or spending the coin on a carriage) just so I could come back to Whiterun and kill that dragon. Yes, the very first dragon you ever have to fight.

I'm either bad at this (despite killing that same damn dragon my first playthrough with my Khajiit that didn't have weapons or enchanted gear at all and wore the armor I got at the tutorial dungeon) or mages (that don't just summon atronachs) are really, REALLY gimped. I find it odd that "scratch with fingernails" was more effective than "electrocute".
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natalie mccormick
 
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Post » Fri Jun 08, 2012 7:09 pm

Here's the thing: Just because a dmg-skill (i.e. destruction) doesn't deal the same amount of damage as others of its type (archery/two-handed/one-handed), it doesn't mean it's broken.

My favourite character is a mage, and no, I don't grind enchanting, alchemy or even farm epic daedric gear (that's just a waste of time); sure I occasionally have to make a reverse advancement move, or call upon some hapless minion to take a beating for me, but seriously, the rush I feel every time I incinerate my enemies more than outweighs any resentment I may feel towards the game mechanics... Maybe I'm just a pyromaniac, but burning my enemies to a crisp, just never gets old...

By comparison, playing a warrior I just chop-chop-chop and either they die, or I do... No variety, no special effect (unless you count the decapitation), not even a bit of guts... Where's the fun in that?

So to sum up: yes, destruction may do less damage, but it's all worth it for the special effects!
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sophie
 
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Post » Sat Jun 09, 2012 5:31 am

Here's the thing: Just because a dmg-skill (i.e. destruction) doesn't deal the same amount of damage as others of its type (archery/two-handed/one-handed), it doesn't mean it's broken.

My favourite character is a mage, and no, I don't grind enchanting, alchemy or even farm epic daedric gear (that's just a waste of time); sure I occasionally have to make a reverse advancement move, or call upon some hapless minion to take a beating for me, but seriously, the rush I feel every time I incinerate my enemies more than outweighs any resentment I may feel towards the game mechanics... Maybe I'm just a pyromaniac, but burning my enemies to a crisp, just never gets old...

By comparison, playing a warrior I just chop-chop-chop and either they die, or I do... No variety, no special effect (unless you count the decapitation), not even a bit of guts... Where's the fun in that?

So to sum up: yes, destruction may do less damage, but it's all worth it for the special effects!
:smile: Im smiling at everyone now....but just to let you know , your sig....is really....tiny.... and nice post. I enjoy ice the most, dunno what that says about me, but yeah, ice spikes all the way for my mage.
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ImmaTakeYour
 
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Post » Fri Jun 08, 2012 4:04 pm


Arent you derailing this yourself takling about weapons + smithing + weapon skill enchantments against destruction.
If you want your weapons vs destro discussion then talk about only weapon + weapons skill against destro + destro skill.

As I said above, I am making an exception for the 3 skills that directly affect damage skills, ie enchanting, smithing and alchemy. I am not trying to compaire destruction and the others as classes, but I'm not trying to compare them as skills either, but as weapons. As in: what is the best way to kill someone, with a sword, a bow or with destruction spells. And due to the very nature of the game, the only accurate and fair way to compaire them as regarding to their effectiveness, is either at their max power (everything that can improve them maxxed, excluding blatant exploits like alchemy-enchanting loops - which they can all do anyway) or at their minimum power (base level, novice spells/starter weapons, no supporting skills). Skyrim's overall system makes it impossible to compaire them totally objectively in between, which is a shame because the very problem is in between those 2 extremes, of which one is balanced and the other is at a point that does not matter...
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noa zarfati
 
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Post » Sat Jun 09, 2012 1:28 am

Tried that! It killed me even quicker that way because I couldn't take any hits at all.

We`re you running into your enemies with a conjured sword ?!? :drag: As a mage you dont need health you can evade arrows from a distance with ease and just dont get into the range of meele fighters. Even if you get near you can still cast a flesh spell and with the alteration perk the max non-master one can go up to 300 AR points thats like a normal smithed (100 skill + perk) heavy armour with some perks - dualcast and with perks it can last longer than the fight itself.

Because I didn't have one, simple as that. I didn't feel like trudging all the way up to the college (or spending the coin on a carriage) just so I could come back to Whiterun and kill that dragon. Yes, the very first dragon you ever have to fight.

I'm either bad at this (despite killing that same damn dragon my first playthrough with my Khajiit that didn't have weapons or enchanted gear at all and wore the armor I got at the tutorial dungeon) or mages (that don't just summon atronachs) are really, REALLY gimped. I find it odd that "scratch with fingernails" was more effective than "electrocute".

I dont remember how much they take for a cariage ride but that should be easy to gather with some town work or just exploring gathering coin and weapons to sell. Once your in the mage quild you can just steal as much staffs as you want from the dorm or from the arch-mage quarter.
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TWITTER.COM
 
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