Bobbleheads in Fallout 3 was a multiple time thing. You find them all and you've upped every stat with 1 and every skill with 10. Also, it didn't cost you a nickle when you found them. Sure you have to find them first, but not hard when you have the wiki by your side.
In FNV we will probably pay 10,000-20,000 caps for one implant that will raise a stat with 1. Doesn't that seem a little more balanced? And most likely you can't get it twice.
:ph34r:
we'll have to see how it plays out, i don't like the idea of being able to raise every stat by one, that is balanced in a way but not the right kind of balance, it doens't really allow for any specialization, i would prefer more specialization, so you might want to raise just one stat etc, like luck, or agility or strength instead of just having a 1 point increase for every stat, i might not want to put a point in strength and instead put it in luck, a person might want to only raise one stat 3 or 4 times, that would be more specialized in my opinion, but obsidian seems to be doing a good job so far with the skill, point and stat system. :shrug: