Yeah that sounds much better. The first idea of 50-100K is much too high. But the time that much is saved up it would be game over. Even 10-20 for 1 is too high. I'm thinking 2000 max for 1, or xxx number of caps plus certain item(s). Unless there's some way to make a lot more caps in NV beyond the casinos. In F3, I don't think I had/spent more then maybe 20K. I was a bit of a pack rat when it came to every weapon and armour found. Perhaps if I sold everything I'd make more, but I'd rather explore than grind for an implant.
Well increasing SPECIAL shouldn't be something that's given to us for nothing.
Maybe increase the amount of money per point.
You can increase all SPECIAL by one point.
The first point costs 3.000 caps.
Second one costs 6.000 caps.
Third one costs 10.000 caps.
Forth one costs 15.000 caps.
Fifth one costs 20.000 caps.
Sixth one costs 25.000 caps.
Seventh one costs 30.000 caps.
Total sum: 109.000 caps.
This way we could get the first points fairly easily but in order to raise your entire SPECIAL you need to work like a mad man to get it.
I know that it seems like a crapload of money but why should it be cheap?
I don't think that the first points should be too hard to get but getting the later half should be extremely hard IMO.
But it all depends on how the economy is in this game.
But if it's anything like fallout 3's then I want high prices for these upgrades.