IGN article: Dark Souls > Skyrim I have to agree

Post » Fri Dec 09, 2011 5:19 am

Play both

:D
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Monique Cameron
 
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Post » Fri Dec 09, 2011 7:02 pm

There will ever be online in an ES. Good thing too, since that would be the true end of ES.
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Sami Blackburn
 
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Post » Fri Dec 09, 2011 3:13 pm

You want tough, play Demons Souls or Dark Souls. You want "kill a dragon twenty minutes into a game" go with Skyrim. :-)

Very different games and approaches, so comparing them just because they both have swords and stuff is just meh.
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CArla HOlbert
 
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Post » Fri Dec 09, 2011 12:42 pm

Look if you want to look at everything in the most pessimistic way possible then there's no convincing you. Yes sometimes online falls flat on it's face but there are also times when it excels over anything single player can offer.


Games have only gained from being multiplyer games are popular.
You just contradicted what you said before. You said games have gained from being multi-player, and now you are admitting that sometimes it falls flat on it's face, this is a time we already know it'd fall flat on it's face, we're telling you this but you aren't listening.

Not arguing that. But that's not the point. But men as in human beings as in not a super natural being cannot effectively recreate the world by scripts and those that can are few and far between and wouldn't be working on a game, they usually write novels.


Real life is random not scripted.
You literally just did argue that and you did use that as your point. You're again going back into the unknowable, for all we know it maybe possible for the world to be effectively recreated by scripts. Not with modern day technology of course but for all we know it could be that computers in 200 years time literally are capable of simulating an entire planet and it's inhabitants using scripts and for all we know we ourselves could be running off of scripts and simply made unaware of the scripted nature of our design.

This could maybe be a good argument but it's based on whether or not bethesda is greedy and wants profits. Looks at ps3 skyrim. Wait..


Naturally Bethesda wants profits, the question is long term sustainable profit or short term quick cash with little to no sustainability. Only idiots select the latter but this world is full of idiots, as the current global economic situation shows.

I think it enhances it. When you can put your hard earned magic and armor and weapons to the test.


Let's go back to what I have already said;

More so online play like that requires some arbitrary amount of balance, TES doesn't care about balance, because balance isn't fun it's only about being fair, instead Bethesda try to focus on a deep interesting storyline and a fun game, not a stupidly competitive one.

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Jenna Fields
 
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Post » Fri Dec 09, 2011 7:08 pm

I haven't touched Dark Souls since Skyrim. I quit playing DkS about a week before Skyrim's release. I got as far as the "giant headless undead dragons that run around in the lava" area.

I agree with what Adebar said about the checkpoints in DkS being so far apart. Not being able to save at your discretion would make Skyrim more difficult and frustrating.

I played DkS offline exclusively (due to fail internet access), but the forums for that game were awash with players complaining about its implementation of multiplayer. E.g., "not being able to play with friends."


You weren't supposed to be able to 'play with friends'. The MP was an anonymous setup and all aspects of gameplay from multiplayer to death and respawning were explained in game in lore that was supported by mechanics. In Lordran the threads of time were agitated and threads from multiple times could cross paths and sometimes adventurers from other dimensions would be able to join each other. Some players are able to force their way into other universes through dark magic (dark wraiths).

That said Skyrim is my game of the year with Dark Souls as a close second. They are both amazing for different reasons.

Combat is much better in Dark Souls and Souls has a way of creating difficulty without making enemies hit points sponges which is refreshing. You can kill fast, you can be killed fast. Blocking, rolling, jumping, running, dodging, getting superior position on your enemy is very important. I keep wanting to roll around the back of an enemey and lay down a righteous backstab on a bandit marauder.

Variety, role play possibilities and freedom of choice is on another planet when comparing Skyrim to dark Souls though.

Also I thought Dark Souls level design was outstanding and soem of the best I have ever seen but Skyrim's incredible world is just breathtaking.
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Breautiful
 
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Post » Fri Dec 09, 2011 5:42 pm

Dark Souls is only on 360 and PS3. Skyrim is on those AND PC.

Skyrim wins, and being on PC trumps all other categories because of modding.

Skyrim > Everything else.
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Kim Bradley
 
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Post » Fri Dec 09, 2011 10:48 am

Too many exploits on that game for it to be fun, too many griefers.
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Jonathan Egan
 
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Post » Fri Dec 09, 2011 11:31 am

Metal Gear Solid 4 has multiplayer. Metal Gear Solid does not. I was refering to classic games. I effin' adore MGS4 but being that it was released in this generation of consoles, I can't call it a classic yet.


MGS 3 also had multiplayer
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Emily Shackleton
 
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Post » Fri Dec 09, 2011 1:26 pm

Dark Souls is only on 360 and PS3. Skyrim is on those AND PC.

Skyrim wins, and being on PC trumps all other categories because of modding.

Skyrim > Everything else.

SWISH LIZARD WINS THE THREAD!
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Big mike
 
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Post » Fri Dec 09, 2011 6:37 pm

This thread is refreshing as well as original, kudos to you OP. No, really.
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Katharine Newton
 
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Post » Fri Dec 09, 2011 3:00 am

@Swish Lizard

Modding has to be one of the major things that Minecraft has benefited from, I'm wondering how they will try and get around that with the XBLA version that is in the works.

MGS 3 also had multiplayer



You're evading the point, Todahouse21 said MGS which means specifically MGS1. Is MGS1 not a fun game just because it didn't have multiplayer?
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SEXY QUEEN
 
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Post » Fri Dec 09, 2011 3:41 am

Let's get something straight here: I'm not bashing skyrim, it's a great game. Personally, it's up there with all my favs this year .
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Jarrett Willis
 
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Post » Fri Dec 09, 2011 12:10 pm

Alright I get it. For most of you skyrim is your drug, it's an escapist fantasy. Now can someone who actually likes video games going to discuss this.


Lost me here. I'm leaving the thread.
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Kara Payne
 
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Post » Fri Dec 09, 2011 6:44 pm

And yet IGN gave Dark Souls a 9.0 and Skyrim a 9.5. Obvious troll is obvious. IGN is a [censored] rag anyways.
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Nick Jase Mason
 
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Post » Fri Dec 09, 2011 9:29 am

You're evading the point, Todahouse21 said MGS which means specifically MGS1. Is MGS1 not a fun game just because it didn't have multiplayer?


MGS1 , 2, 3, and 4 are fun as hell. IMO a great series. But they found a way to fit multiplayer into the game in 3 adding more to the game. It was approved by fans and that's why we also saw it in 4. Now, where dark souls excels is actually weaving the multiplayer into it's setting in a way that just doesn't end up as some paintball arena. But even a paintball arena is better than nothing and adds a whole new dimension to an already established product.
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Samantha Pattison
 
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Post » Fri Dec 09, 2011 9:06 am

So did the GTA series, but realistically both MGS & GTA are nothing like their multi-players sequels, they're only sequels from the respect of following the same time line or story line but are dramatically different games.

Let's get something straight here: I'm not bashing skyrim, it's a great game. Personally, it's up there with all my favs this year .


I'm not saying you're, but you're getting to obsessed with multi-player to realize that multi-player of itself doesn't actually change anything, Skyrim is a good game because of how it was designed and that design purposefully ignored multi-player because it could not fit into the engine (on a technical level) and because the considerations required of multi-player would detract too much from the game itself.

My highest leveled character right now in a level 63 Breton who has the entire heavy armor tree, all the perks in the one-handed tree for a single sword, all of the block tree except the charging perk, all the heavy armor side of the smithing tree, all of the enchanting tree except the two side perks around magicka and death-taps recharging item. I also have a lot of the restoration tree and all three tiers in the alteration tree for magic resistance. Passively I have 55% magic resistance and only need another 45% (which is easy with 100 enchanting and two enchants on each time) to become literally immune to all magic. This means any mage wouldn't stand a change against me... I'm not here to brag about it since at least 50% of the people on here probably know how to do this and realize that Skyrim was never designed to be a "balanced" game, and thus is not compatible at all with versus multi-player. As for co-op multi-player it just isn't needed, they'd have to redesign the entire game to adjust to multiple players and that would cost a lot more money to do then they'd get back from doing it.
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Hot
 
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Post » Fri Dec 09, 2011 4:08 am

So did the GTA series, but realistically both MGS & GTA are nothing like their multi-players sequels, they're only sequels from the respect of following the same time line or story line but are dramatically different games.



I'm not saying you're, but you're getting to obsessed with multi-player to realize that multi-player of itself doesn't actually change anything, Skyrim is a good game because of how it was designed and that design purposefully ignored multi-player because it could not fit into the engine (on a technical level) and because the considerations required of multi-player would detract too much from the game itself.

My highest leveled character right now in a level 63 Breton who has the entire heavy armor tree, all the perks in the one-handed tree for a single sword, all of the block tree except the charging perk, all the heavy armor side of the smithing tree, all of the enchanting tree except the two side perks around magicka and death-taps recharging item. I also have a lot of the restoration tree and all three tiers in the alteration tree for magic resistance. Passively I have 55% magic resistance and only need another 45% (which is easy with 100 enchanting and two enchants on each time) to become literally immune to all magic. This means any mage wouldn't stand a change against me... I'm not here to brag about it since at least 50% of the people on here probably know how to do this and realize that Skyrim was never designed to be a "balanced" game, and thus is not compatible at all with versus multi-player. As for co-op multi-player it just isn't needed, they'd have to redesign the entire game to adjust to multiple players and that would cost a lot more money to do then they'd get back from doing it.


yeah your right anyone who will go 4 pages about this subject probably need to give it a break
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Charlie Sarson
 
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Post » Fri Dec 09, 2011 12:17 pm

You know what else is better than Skyrim? :)

Streefighter IV.... [if you like that kind of game]
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BaNK.RoLL
 
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Post » Fri Dec 09, 2011 9:43 am

Its IGN give them money and your game will become the greatest game in history.
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Tarka
 
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Post » Fri Dec 09, 2011 9:52 am

@Swish Lizard

Modding has to be one of the major things that Minecraft has benefited from, I'm wondering how they will try and get around that with the XBLA version that is in the works.


I am under the impression that the Xbox version of MC will tank horribly, because the vast majority of players on that system would dismiss it based solely on it's graphics.

There are (or were) even polls to back this up.
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Emilie M
 
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Post » Fri Dec 09, 2011 9:23 am

I've heard that you can beat nearly 3/4ths of the basic enemies and a good amount of the bosses in Dark Souls by simply constantly circling around an enemy to the left... seems like a shoddy concept of "Combat" to me.
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LuCY sCoTT
 
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Post » Fri Dec 09, 2011 5:14 am

>IGN

haha, oh wow.
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Da Missz
 
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Post » Fri Dec 09, 2011 10:29 am

All I'm seeing in OP is "Dark Souls is different, so Dark Souls wins."
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Cool Man Sam
 
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Post » Fri Dec 09, 2011 6:34 am

And yet IGN gave Dark Souls a 9.0 and Skyrim a 9.5. Obvious troll is obvious. IGN is a [censored] rag anyways.

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Josee Leach
 
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Post » Fri Dec 09, 2011 11:55 am

Jesus. You nerds will cry about anything. Just play the f**king games and shut up already.
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HARDHEAD
 
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