Johnny Guitar

Post » Sun Mar 06, 2011 7:42 pm

Apparently there are 49 songs HAHAHAHAHAHAHA o rly!.
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Chloé
 
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Post » Sun Mar 06, 2011 7:40 am

This bug is killing me. I've *never* heard Streets of New Reno in-game, and it's pretty great.


If you like that listen to Streets Of Laredo by Marty Robbins.
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Laura Tempel
 
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Post » Sun Mar 06, 2011 2:14 pm

We're not hearing most of the songs that came with the game because the radio is bugged. In another thread Swish Lizard gave the location of the MP3 files and suggested running them through a player. I did this and was amazed. There is darned good music in those file. Including some beautiful classical pieces and a Fallout themed parody of Home on the Range.


That isn't a bug. The rest of those songs are not intended for the radio. I'm pretty sure the 'Home on the Wastes' and 'Streets of New Reno' type songs, for example, are played in the Tops theater by one of the singing acts you can hire, for example.
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Bryanna Vacchiano
 
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Post » Sun Mar 06, 2011 11:47 am

I don't understand how the development team can fail so hard when it comes to music. They had an opportunity to give frank sinatra, dean martin, and the rest of the rat pack to a whole new generation of kids that had never heard it... yet they chose 3 songs that while catchy, have nothing to do with vegas.

The rat pack defines the years this game is supposedly stuck in, not to mention 1940s VEGAS. They only have on song; bluemoon? How can you fumble that hard. The game has a friggin built in mp3 player basically yet a play can hear every song the game has to offer in less then thirty minutes. It just blows my mind.


Maybe the rat pack wanted too much $$ for their songs.
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Rob Davidson
 
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Post » Sun Mar 06, 2011 2:23 pm

That isn't a bug. The rest of those songs are not intended for the radio.

Well then I guess they only intended for about 5 songs to be heard over the radio.
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Danielle Brown
 
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Post » Sun Mar 06, 2011 11:05 am

They def need more licensed music. However, I do like all the songs they have, and JG is actually one of my favorites
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Minako
 
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Post » Sun Mar 06, 2011 3:57 pm

I don't understand how the development team can fail so hard when it comes to music. They had an opportunity to give frank sinatra, dean martin, and the rest of the rat pack to a whole new generation of kids that had never heard it... yet they chose 3 songs that while catchy, have nothing to do with vegas.

The rat pack defines the years this game is supposedly stuck in, not to mention 1940s VEGAS. They only have on song; bluemoon? How can you fumble that hard. The game has a friggin built in mp3 player basically yet a play can hear every song the game has to offer in less then thirty minutes. It just blows my mind.


It all boils down to licensing. Unless a song is public domain, they'd have to pay to use it. In order to have Sinatra and co. in the game, there'd be some potentially massive licensing fees involved. Obsidian may very well have wanted it, thought it was too high a cost, and so went with the "budget" song menu.
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Cartoon
 
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Post » Sun Mar 06, 2011 6:04 pm

Well then I guess they only intended for about 5 songs to be heard over the radio.


HAHA, REALLY!! what is the [censored] point in that?
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Sheeva
 
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Post » Sun Mar 06, 2011 2:48 pm

On a side note, Butcher Pete would pwn Johnny Guitar tbh.
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loste juliana
 
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Post » Sun Mar 06, 2011 11:53 am

There's more than 5 songs on NVR. There's 20. Some others might be on Mojave Music Radio or Black Mountain Radio (not sure, but someone else mentioned that they had different play lists), and the others are 'special' songs that are played in specific circumstances (such as Ride of the Valkyrie and the songs written specifically for New Vegas, like Home on the Wastes).

EDIT: This is the same number of songs as in GNN for F3, by the way.

EDIT2: Just checked and indeed there are several songs on Black Mountain Radio that are not on NVR.
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DAVId Bryant
 
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Post » Sun Mar 06, 2011 11:24 pm

If you're on PC you might want to look at R.A.C.E ( http://www.newvegasnexus.com/downloads/file.php?id=34999 )

I'm using it and it's awesome. It is an alternate radio station and adds the ability to have up to 100 songs in your playlist that you can put in whatever you want to listen to. Really makes the game and music much better. Not only did I hate Johnny Guitar, I really didn't care for Mr. New Vegas either. (Sorry Wayne...)
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Emmie Cate
 
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Post » Sun Mar 06, 2011 9:44 pm

It all boils down to licensing. Unless a song is public domain, they'd have to pay to use it. In order to have Sinatra and co. in the game, there'd be some potentially massive licensing fees involved. Obsidian may very well have wanted it, thought it was too high a cost, and so went with the "budget" song menu.


Maybe for an indie game with a tight budget, yet. But were talking about a game that is part of a decade long legacy. Compared to the number of copies sold for just fallout 3, the licensing fees are miniscule. To actually get the right to use a famous Sinatra song all you need to do is 1) pay 2) show that the added exposure will generated CD sales.

In this case, giving a select few songs from the rat pack to a whole new GENERATION far out ways the licensing costs. Anyone with half a brain that would have argued that point to the owners of the music will have gotten them free, if not for an extremely discounted price.

If they skimped on songs, what else do you think they skimped on?
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Mariana
 
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Post » Sun Mar 06, 2011 8:56 pm

Black Mountain Radio and Mojave Music Radio both have roughly the same type of songs as Radio New Vegas, so it should be easy enough to make a radio extender mod that adds those songs to RNV if you don't think twenty songs is enough. The other songs are area-specific, such as the Jazz songs being in Gomorrah and the classical songs being in the Ultra-Luxe and the new songs being (I'm pretty sure) part of the Tops acts. If you add the songs that are on MMR and BMR to RNV, that'd be 31 songs total (about 1.5 times as many as GNR) rather than 20 songs total (exactly the same as GNR).

Still, if you actually look at it the radio isn't song-lite compared with F3 at all. I think F3 might just have had more and longer between-song crap with that horrible DJ guy, and that's why it seemed like there was more radio content. Maybe, anyways.
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Melanie
 
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Post » Sun Mar 06, 2011 10:05 am

I actually don't mind Johnny Guitar, but the radio goes off every time that "It's a sin" song comes on.
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Kate Norris
 
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Post » Sun Mar 06, 2011 7:55 pm

I only listen to Black Mountain Radio during the segments with Tabitha.
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Brιonα Renae
 
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Post » Sun Mar 06, 2011 10:48 pm

In this case, giving a select few songs from the rat pack to a whole new GENERATION far out ways the licensing costs. Anyone with half a brain that would have argued that point to the owners of the music will have gotten them free, if not for an extremely discounted price.


ahahaha dude i really hope you're joking.
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e.Double
 
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Post » Sun Mar 06, 2011 4:09 pm

I only listen to Black Mountain Radio during the segments with Tabitha.


I love the way Rhonda keeps making suggestive comments to help Tabitha get started all the time. This especially applies to when they're discussing 'dum dums.'
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Travis
 
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Post » Sun Mar 06, 2011 10:21 pm

All I heard is like 5 songs max over and over. I turned my radio off after few hours. and where do u get ur numbers on songs? Game has 15 songs and fallout 3 had 20. I think
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Robert Jr
 
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Post » Sun Mar 06, 2011 10:09 pm

WORST... SONG... EVER....
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Mariaa EM.
 
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Post » Sun Mar 06, 2011 9:16 pm

These songs are seriously getting stuck in my head. somethings got to give, somethings got to give...

They need a FREE dlc with more songs, 5 or 10 more songs.
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Romy Welsch
 
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Post » Sun Mar 06, 2011 5:05 pm

Maybe for an indie game with a tight budget, yet. But were talking about a game that is part of a decade long legacy. Compared to the number of copies sold for just fallout 3, the licensing fees are miniscule. To actually get the right to use a famous Sinatra song all you need to do is 1) pay 2) show that the added exposure will generated CD sales.

In this case, giving a select few songs from the rat pack to a whole new GENERATION far out ways the licensing costs. Anyone with half a brain that would have argued that point to the owners of the music will have gotten them free, if not for an extremely discounted price.

If they skimped on songs, what else do you think they skimped on?


Obsidian would be licensing from the RIAA, who'd figure "a game that is part of a decade long legacy" could afford to pay full price. It'd be Obsidian's half a brain versus the RIAA's complete lack of one.
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Scared humanity
 
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Post » Sun Mar 06, 2011 3:21 pm

Surprisingly New Vegas Radio has more songs than Galaxy News, GNR had 20 and NVR has 25. Well, actually 24 since the developer who setup the play list accidently assigned "Big Iron" to "Stars of the Midnight Range" so Big Iron has two spots on NVR while Stars won't play at all. I think the reason that it seems like less is because there's often only one song in between Mr. Vegas' news broadcasts, and the game has this annoying tendency of playing the same few songs over and over again... a problem that was present in Fallout 3 as well.
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electro_fantics
 
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Post » Sun Mar 06, 2011 1:27 pm

Theirs no excuse for a fumble on music.
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Astargoth Rockin' Design
 
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Post » Sun Mar 06, 2011 5:07 pm

No kidding. A game you can end up playing 100-something hours, it is particularly important to not have an over repetition of songs.
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April D. F
 
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Post » Sun Mar 06, 2011 11:45 pm

the radio stations just don't have enough songs that's the only issue i have with them.
Decent enough music just not nearly enough content. so i have to use my own music in background.


That is the problem in a nutshell - I use to like "Big Iron" (or is it called "El Paso"?) by Marty Robbins, but I HATE IT now after hearing it approx 3,498 time

Attention R.I.A.A. : you should either let games use songs for free, or a really minimum charge - that way they could use many old songs, in effect giving then free advertising/airplay to an audience that the songs normally could not POSSIBLY reach.

Actually, now that I think about it, game developers should CHARGE the R.I.A.A. for advertising!! The exposure the music gets in a widely purchased game like this is worth a lot of $$

If people heard some of these good old songs just a few times (instead of hundreds of times) they might be inclined to d/l from iTunes
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Anna S
 
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