So I just finished another playthrough of Mass Effect 2.....

Post » Tue Dec 06, 2011 2:19 am

I didn't like ME2 at all.

It's was basically Gears of War with dialogue choices.


Are you kidding? ME's gameplay was mediocre as hell. Gears of War has significantly better gameplay.
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Rachie Stout
 
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Post » Tue Dec 06, 2011 1:27 am

Yeah, that's how it works.

Bioware does story/dialogue/etc and Bethesda does the whole sandbox/gameplay/etc thing.

Edit: And Blizzard does multiplayer, lol.

Edit: Edit: Expect serious amounts of bias on any game's forum.

Edit: Edit: Edit: To put it like this; I probably put more hours into a Bethesda game put have more fun with/feel more connected to a Bioware game.
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Rowena
 
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Post » Tue Dec 06, 2011 12:16 pm

you mean the sims: medieval?

uhmm... how is that in anyway like the sims:Medeival?
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Trent Theriot
 
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Post » Tue Dec 06, 2011 10:44 am

whats with all the ME2 bashing? it's not as good as :tes: but it was still a great game.
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Ria dell
 
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Post » Tue Dec 06, 2011 5:28 am

uhmm... how is that in anyway like the sims:Medeival?

because you can do all of that in the sims: medieval silly! :thumbsup:
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Andrew
 
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Post » Tue Dec 06, 2011 2:47 pm

Are you kidding? ME's gameplay was mediocre as hell. Gears of War has significantly better gameplay.



That was the problem.


The RPG side was mediocre, the TPS side was mediocre.

It was just a mediocre game all around.
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Noely Ulloa
 
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Post » Tue Dec 06, 2011 7:09 am

because you can do all of that in the sims: medieval silly! :thumbsup:

Well i suppose that is true... but you know what i meant. Having deeper relationships, voice-acting and roleplaying in an open-world like skyrim.
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Brandon Wilson
 
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Post » Tue Dec 06, 2011 11:45 am

Close this thread....I'm gonna uninstall Mass Effect 2 right now.
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yessenia hermosillo
 
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Post » Tue Dec 06, 2011 2:15 pm

That was the problem.


The RPG side was mediocre, the TPS side was mediocre.

It was just a mediocre game all around.


The game was decent in the fact that it actually focused on the characters. Dare I say it didn't focus enough which is why the characters in TES itself are pathetic for me.

Mass Effect 2 wasn't any less of an RPG or shooter than Mass Effect. It wasn't good at those things anyways. All it did was ditch inventory instead of refining it as BGS did for Skyrim.

So pros and cons.

Deus Ex svcked as a shooter and at times as an RPG. System Shock 2 at its shooting elements too.

Yet Deus Ex and System Shock 2 are legendary and powerful games.

ME2 isn't in that category but has its aces.

It wasn't mediocre. It was great. But not excellent.

Again a huge setback for it is either no outside small closed in HUB exploration ala Mass Effect 2 or terrible barely existent as in Mass Effect 1.

To top it off, it pales in comparison to the linear but open structure of Deus Ex and Deus Ex: Human revolution and its HUBs are devoid of good quests or good things to find. Very closed in.
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Chris Ellis
 
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Post » Tue Dec 06, 2011 9:13 am

Mass effect and TES couldn't be any more different.

One is a third person cover shooter set in space. The other is a First person (mostly) RPG set in an Open world area.

On ME you use Guns, on TES you everything but.
ME only a small amount of "lore" or background story, while TES has TONS of it.

And that's as far as I'll go without dipping into my distaste with the whole ME story.



But no, TES and Mass Effect are completely different.

Edit: some spelling errors, writing this late at night doesn't help.
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Heather beauchamp
 
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Post » Tue Dec 06, 2011 10:27 am

Well i suppose that is true... but you know what i meant. Having deeper relationships, voice-acting and roleplaying in an open-world like skyrim.

yep. cuz the sims: medieval svcks ass.
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Britta Gronkowski
 
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Post » Mon Dec 05, 2011 11:20 pm

No I don't think Mass effect can even begin to compare with the elder scrolls. Also this thread seems likely to be closed.



Apples and oranges imo. I actually enjoy bioware games,Kotor anyone? But Scrolls is a different experience and I'd much prefer
playing Ob... Morrowind anyday.
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Lisha Boo
 
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Post » Tue Dec 06, 2011 1:53 pm

I prefer unvoiced main character as in Skyrim. Besides, from time to time what Shephard said in Mass Effect is way off base with what I chose. Don't worry, because in Mass Effect 3, you can SAY the dialogue that Shephard won't say with Kinect! :P


How will they manage to get responses for what people say?

*mind-blown*

Do they have a super-nano-bot ON THE DISK?!

Captain Anderson: What should be our next move, Shepard?

Shepard: Boobies.

Captain Anderson: Brilliant. We lost him.
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Kitana Lucas
 
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Post » Tue Dec 06, 2011 3:08 pm

those games are apples and oranges. Bioware is great at making stories and engaging characters but exploration and level design suffers for it, Bioware games tend to be very linear and you can easily tell the optional stuff apart. Bethesda's strengths are in world design and exploration and the storyline tends to suffer. They're kinda on the opposite side of the WRPG coin.
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Ladymorphine
 
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Post » Tue Dec 06, 2011 8:47 am

Apples and oranges.
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Tracy Byworth
 
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Post » Tue Dec 06, 2011 10:24 am

you never played morrowind
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Barbequtie
 
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Post » Tue Dec 06, 2011 9:24 am

That was the problem.


The RPG side was mediocre, the TPS side was mediocre.

It was just a mediocre game all around.


The game was decent in the fact that it actually focused on the characters. Dare I say it didn't focus enough which is why the characters in TES itself are pathetic for me.

Mass Effect 2 wasn't any less of an RPG or shooter than Mass Effect. It wasn't good at those things anyways. All it did was ditch inventory instead of refining it as BGS did for Skyrim.

So pros and cons.

Deus Ex svcked as a shooter and at times as an RPG. System Shock 2 at its shooting elements too.

Yet Deus Ex and System Shock 2 are legendary and powerful games.

ME2 isn't in that category but has its aces.

It wasn't mediocre. It was great. But not excellent.

Again a huge setback for it is either no outside small closed in HUB exploration ala Mass Effect 2 or terrible barely existent as in Mass Effect 1.

To top it off, it pales in comparison to the linear but open structure of Deus Ex and Deus Ex: Human revolution and its HUBs are devoid of good quests or good things to find. Very closed in.
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ILy- Forver
 
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Post » Tue Dec 06, 2011 9:03 am

Different sides of the same coin? You mean...Mass Effect/TES share a Lorkhan/Alduin relationship? HOLY POOP!

Anyway, both great games. It's kind of sad that ME gets so much hate here simply for not being TES.
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Tamara Dost
 
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Post » Tue Dec 06, 2011 5:05 am

Different sides of the same coin? You mean...Mass Effect/TES share a Lorkhan/Alduin relationship? HOLY POOP!

Anyway, both great games. It's kind of sad that ME gets so much hate here simply for not being TES.



I loved ME1, I just don't like the direction they went with the series.

Highly doubt I'll get ME3.
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Toby Green
 
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Post » Tue Dec 06, 2011 4:34 am

whats with all the ME2 bashing? it's not as good as :tes: but it was still a great game.


Seriously. If I had never played Mass Effect myself, judging by this thread, I would think it was a crap game. But I'm glad these games are single player because RP community can be.. annoyingly nitpicky.
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remi lasisi
 
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Post » Tue Dec 06, 2011 2:18 pm

I loved ME1, I just don't like the direction they went with the series.

Highly doubt I'll get ME3.


ME2 refined the shooter mechanics, removed the clunky inventory, and...that was about it really. They changed the leveling system a bit but it results in the same thing.
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mike
 
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Post » Tue Dec 06, 2011 12:55 am

Seriously. If I had never played Mass Effect myself, judging by this thread, I would think it was a crap game. But I'm glad these games are single player because RP community can be.. annoyingly nitpicky.



Yeah, you mention any other game besides TES and you get bashed. Sad you can't compare any games on these forums without heavy bias. And I'm not saying there shouldn't be bias, but such strong bashing isn't necessary.
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Cool Man Sam
 
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Post » Tue Dec 06, 2011 3:59 am

ME2 refined the shooter mechanics, removed the clunky inventory, and...that was about it really. They changed the leveling system a bit but it results in the same thing.



Uh no.

Took out planet exploration, removed weapon mods, most quest decisions resulted in few differences and were reserved to emails, too character focused in my opinion especially when I had a damn galaxy to save.
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Mylizards Dot com
 
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Post » Tue Dec 06, 2011 9:38 am

ME2 refined the shooter mechanics, removed the clunky inventory, and...that was about it really. They changed the leveling system a bit but it results in the same thing.


You've never played either of the ME games, have you?

Seriously. If I had never played Mass Effect myself, judging by this thread, I would think it was a crap game. But I'm glad these games are single player because RP community can be.. annoyingly nitpicky.


That's because your reading comprehension seems to be a bit low. Mediocre does not equal bad. The game had good parts it had bad parts and it had mediocre parts, yet some people praise it like it was pure genius. We're just trying to point out that that is clearly not the case.

Different sides of the same coin? You mean...Mass Effect/TES share a Lorkhan/Alduin relationship? HOLY POOP!

Anyway, both great games. It's kind of sad that ME gets so much hate here simply for not being TES.


Again, you seem like you have some problems with reading. There isn't any hate going around at all. People are just looking at the game critically. It has nothing to do with it not being TES. If you read the threads around here you'll see that this forum's users seem to have as much of an interest in shooters as they do RPGs, if not more.
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tannis
 
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Post » Tue Dec 06, 2011 11:14 am

Uh no.

Took out planet exploration, removed weapon mods, most quest decisions resulted in few differences and were reserved to emails, too character focused in my opinion especially when I had a damn galaxy to save.


Planet exploration was considered a negative by many many people. I agree that the scanning mini-game wasn't an improvement on that, but I don't consider it a loss. Weapon mods still existed, they just removed the redundancy and inventory clunkyness that came with them from ME1. Quest decisions were about the same as they were in ME1 too. As far as being character focused, well...it was the middle act of the story. And it wasn't so much a galaxy you were saving in ME2, it was more of investigating what the hell is going on because it has the chance of leading to more information about the Reapers while preventing some backwater colonies from being targeted. Granted, it turned into a bit more of a threat as you approached the end of the game.

I'm interested in seeing how they handle the complaints about the scanning thing though. There response to the complaints about the crappy exploration were replaced with...a crappy mini-game. Surely they'll do something to improve that this time...or replace it with another crappy thing.
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JR Cash
 
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