So I just finished another playthrough of Mass Effect 2.....

Post » Tue Dec 06, 2011 1:01 am

And I remember why I fell in love with the game. I never felt so involved in a video game than Mass Effect 2. It was the most captivating video game experience I had ever played. The presentation, visuals, voice acting, and drama kept me wanting to play it more and more. I'm afraid that in Skyrim I will not be as in touch with my character as I was in ME2. The gameplay may be great and fantastic, but I may get bored if the dialogue scenes and the plot lines are boring and suffer. Anyone else feel the same way?
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Steph
 
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Post » Tue Dec 06, 2011 11:42 am

Don't judge a book by its cover. :shrug:
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Chase McAbee
 
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Post » Tue Dec 06, 2011 1:33 am

No I don't think Mass effect can even begin to compare with the elder scrolls. Also this thread seems likely to be closed.
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W E I R D
 
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Post » Tue Dec 06, 2011 10:25 am

Are you doubting skyrims awsomeness??!!
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Nathan Maughan
 
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Post » Tue Dec 06, 2011 1:02 pm

No I don't think Mass effect can even begin to compare with the elder scrolls. Also this thread seems likely to be closed.

Yeah true this , I played Mass Effect 2 and has nothing on TES .

BTW your avatar is the epicst thing I've ever seen
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Janette Segura
 
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Post » Tue Dec 06, 2011 1:53 pm

Skyrim is not Mass Effect. Get over it. It is different for a reason. Fantasy, not Sci Fi. You want to see a Bioware fantasy game, look up Dragon Age. But this is about Skyrim, and Bethesda. Not Mass Effect.
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Nicole Elocin
 
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Post » Tue Dec 06, 2011 3:54 am

Both amazing game series with there own thing.
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xx_Jess_xx
 
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Post » Tue Dec 06, 2011 10:14 am

I'm just voicing a concern. No need to get all defensive. I'm as thrilled for Skyrim as much as the next guy.
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Victor Oropeza
 
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Post » Tue Dec 06, 2011 4:54 am

Skyrim doesn't have voiced characters, which is both good and bad. The dialogue scenes don't feel as interesting, because you feel a little mute as your character sometimes, but you can also imagine what your character sounds like, which helps immersion a bit, and you can make your character YOU more easily. It's a double-edged sword.
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Emerald Dreams
 
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Post » Tue Dec 06, 2011 2:45 pm

I'm just voicing a concern. No need to get all defensive. I'm as thrilled for Skyrim as much as the next guy.

Not defensive or anything , I don't think Mass Effect 2 was really that good , I always thought it was over hyped (game of the year ? really ?) what a joke !
It was a great game , not game of the year great though .....
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Britta Gronkowski
 
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Post » Tue Dec 06, 2011 5:18 am

ME and TES are very differently structures RPGs. The cinematics can be done because of its extreme linearity plus the style in which dialogue choices is presented. Personally I find Deus Ex: Human Revolution finds the middle ground.

And clearly Deus Ex's open but linear model is vastly superior to Mass Efect 1/2's.
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Kara Payne
 
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Post » Tue Dec 06, 2011 2:28 am

one thing i always dreamed of in a game was...here listen.

Imagine you begin playing skyrim, but just want to be an average guy for a while. Maybe find a living in a fishing village where i am a blacksmith making an honest living. I have a small home near the town square and have a wife and a child. After work my boss and I have a relation where he comments on how i worked during the day and says if i keep it up, a promotion may be coming my way in the near future. After work i head to the local tavern with my best bud and hang around and listen to the traditional nordic music playing while drinking and laughing with my friend. After a long day, i head out to the woods for some fire wood and deer hides to sell in the local general store, and bring the wood home to heat my house. My wife and i could have a real feeling relationship and we talk about our days. What i always wanted was that type of interaction with npc's with radiant dialogue and relationships. it would be very "immersive" for me. The best part about ME2 imo is the voice acting and character relations, if that were in a game like skyrim... ^_^
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Jade
 
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Post » Tue Dec 06, 2011 11:36 am

I played it for like 30' and i don't think it deserves it's starting M
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Miss K
 
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Post » Tue Dec 06, 2011 6:17 am

No I don't think Mass effect can even begin to compare with the elder scrolls. Also this thread seems likely to be closed.

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Nymph
 
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Post » Tue Dec 06, 2011 5:59 am

After I played through ME2 once, I didn't play through it again because I already knew what was going to happen. :sadvaultboy:
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Javier Borjas
 
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Post » Tue Dec 06, 2011 3:52 pm

Yeah ME is linear and I get some people like the sandbox style, do your own thing, and of course their are pluses and minuses in those extremely opened games. When games get so open ended it can be difficult for game developers to make the presentation amazing. But of course then the game play can be spectacular as well. I'm just curious how Bethesda will answer this question when the game comes out.
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Mrs Pooh
 
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Post » Tue Dec 06, 2011 5:26 am

If you liked ME2, you'll love the Deus Ex game coming out later this month. I mean honestly, ME2 wasn't that great a game (I tried playing it yesterday and couldn't last 20 minutes), and if you are [censored]ting your pants over it, you will diahrea yourself to death within the first 5 minutes of playing Deus Ex.
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Dalton Greynolds
 
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Post » Tue Dec 06, 2011 2:00 am

one thing i always dreamed of in a game was...here listen.

Imagine you begin playing skyrim, but just want to be an average guy for a while. Maybe find a living in a fishing village where i am a blacksmith making an honest living. I have a small home near the town square and have a wife and a child. After work my boss and I have a relation where he comments on how i worked during the day and says if i keep it up, a promotion may be coming my way in the near future. After work i head to the local tavern with my best bud and hang around and listen to the traditional nordic music playing while drinking and laughing with my friend. After a long day, i head out to the woods for some fire wood and deer hides to sell in the local general store, and bring the wood home to heat my house. My wife and i could have a real feeling relationship and we talk about our days. What i always wanted was that type of interaction with npc's with radiant dialogue and relationships. it would be very "immersive" for me. The best part about ME2 imo is the voice acting and character relations, if that were in a game like skyrim... ^_^



Yeah, that would be sick as hell. The presentation of ME2 svcks you into the game and you become real involved in the story.
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Lloyd Muldowney
 
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Post » Tue Dec 06, 2011 9:14 am

Nothing touch me as deeply as TES...
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James Wilson
 
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Post » Tue Dec 06, 2011 2:18 am

And I remember why I fell in love with the game. I never felt so involved in a video game than Mass Effect 2. It was the most captivating video game experience I had ever played. The presentation, visuals, voice acting, and drama kept me wanting to play it more and more. I'm afraid that in Skyrim I will not be as in touch with my character as I was in ME2. The gameplay may be great and fantastic, but I may get bored if the dialogue scenes and the plot lines are boring and suffer. Anyone else feel the same way?


Among videogame RPGs, there have been some very well-done games by developers like Bioware that allow the player to experience an epic story that is fully fleshed out, where the PC has a predefined role to play in a rigidly structured story, with some choices that affect the final outcome.

And on the other hand, there are developers like Bethesda that immerse the player in a wide open sandbox narrative where you are at greater liberty to define the story's arc yourself, for example, who your character is, where he comes from, which NPCs he wants to befriend, dislike or flirt with, why he does what he does and which quests and organizations he wants to join.

Neither is necessarily better than the other from an empirical perspective, but on a subjective level, some videogame RPG fans prefer one or the other, and some enjoy both types of games. You might simply have a natural preference for the former.

Considering the limitations of technology, it may not ever be possible to recreate the truly infinite choices open to the pen-and-paper RPG player, where you are only limited by your imagination, but open sandbox games with deep character customization and huge, complex game worlds, lots of layers of gameplay activities, organizations and factions you can join, complex interaction with NPCs, deep economy features, branching quests, etc., come the closest to recapturing that experience, because you can ALMOST "go where you want and do what you want," which is simply not possible in more rigidly constructed games with a pre-determined protagonist and highly structured story arc.

Personally some of the most well-written and engaging quests I've ever played in any videogame have been in Oblivion. Emil Pagliarulo wrote most of these and evidently, he is one of the greatest game designers of our time. (I was really glad to hear the announcement that he was also responsible for writing the Dark Brotherhood questline in Skyrim.)

There might be some "kill these rats in this lady's basemant" type quests, but also consider all the amazing, well-written quests we have already seen in Morrowind, Oblviion and Daggerfall, and there will be hundreds of them - Skyrim will be no exception to this pattern. Also, while Oblivion had only 14 voice actors for a cast of many hundreds of NPCs, Skyrim has a voice cast of 70 actors. (and according to IMDB the production budget is estimated at $100 million)

Out of Oblivion's literally hundreds of unique quests, these are some of the ones I enjoyed most:

============
Whodunit?
Paranoia
(these are my two all time favorites out of any game I've ever played)
============

A Brush With Death
A Shadow Over Hackdirt
An Unexpected Voyage
Where the Spirits Have Lease
Accident's Happen
Shivering Isles Main Quest
Through a Nightmare, Darkly
The Knights of the Nine
Mehrunes Razor
Sheogorath's Quest
Purification
Vaermina's Quest
Mephala's Quest
Sanguine's Quest
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Code Affinity
 
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Post » Tue Dec 06, 2011 7:33 am

I prefer unvoiced main character as in Skyrim. Besides, from time to time what Shephard said in Mass Effect is way off base with what I chose. Don't worry, because in Mass Effect 3, you can SAY the dialogue that Shephard won't say with Kinect! :P
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Maeva
 
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Post » Tue Dec 06, 2011 9:25 am

I didn't like ME2 at all.

It's was basically Gears of War with dialogue choices.
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scorpion972
 
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Post » Tue Dec 06, 2011 12:17 am

one thing i always dreamed of in a game was...here listen.

Imagine you begin playing skyrim, but just want to be an average guy for a while. Maybe find a living in a fishing village where i am a blacksmith making an honest living. I have a small home near the town square and have a wife and a child. After work my boss and I have a relation where he comments on how i worked during the day and says if i keep it up, a promotion may be coming my way in the near future. After work i head to the local tavern with my best bud and hang around and listen to the traditional nordic music playing while drinking and laughing with my friend. After a long day, i head out to the woods for some fire wood and deer hides to sell in the local general store, and bring the wood home to heat my house. My wife and i could have a real feeling relationship and we talk about our days. What i always wanted was that type of interaction with npc's with radiant dialogue and relationships. it would be very "immersive" for me. The best part about ME2 imo is the voice acting and character relations, if that were in a game like skyrim... ^_^

you mean the sims: medieval?
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Kelly James
 
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Post » Tue Dec 06, 2011 4:34 am

Honestly, I never really liked ME2, I never understood why people liked it.

Just my opinion. But I have a fetish for open-world games....
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Tamara Primo
 
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Post » Tue Dec 06, 2011 3:03 am

I think your kidding.........right? You dont need to be dragged around by the hand in order to be entertained ala cod in space.
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Nice one
 
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