Uh, just found a weird room that I can really only describe

Post » Thu Jun 07, 2012 9:17 pm

This forum *does* have a search function, you know ... The room was discovered pretty much at launch and has been discussed several times over the months
He didin't know the name of the room or its function. What words would he search for? Room? Dead? NPC? X-shaped? Purple lights? Octieve?

Okay, we'll take your advice anyway. I just now did a search for the words "dead room." Apporoiximately ten minutes of poking through threads that contained those two words brought up nothing whatsoever.

Some people don't live on these forums 24/7. Some people don't have every topic that has ever been discussed in this forum memorized the way you evidently do. Some people actually have other interests in life. They are not "professional forumites." They just want to discuss something interesting they think they discovered without being rapped on the knuckles by some wanna-be moderator.
User avatar
NO suckers In Here
 
Posts: 3449
Joined: Thu Jul 13, 2006 2:05 am

Post » Thu Jun 07, 2012 12:50 pm

Well this is getting me closer. Thanks Stormy.
Always a pleasure
I didn't have any mods at the time, stormbird, save for some graphic enhancers. In addition, UESP mentions he does occasionally get stuck.
Well no, that was just an example of a how random events kill NPCs. The dragon that killed the smith in Riften was seen and slayed, but the fact that it had murdered the smith wasn't discovered for days afterwards, after I did a casualty check of the battle. .

Bugs
  • Some players have noted a glitch where Ulfberth becomes stuck on a hill outside the players home in Whiterun and will not open his shop for business.
    • http://www.uesp.net/wiki/File:Pc22.png Use the "tc" http://www.uesp.net/wiki/Skyrim:Console command to move the NPC away from this spot.
    • Attack him, causing him to become hostile momentarily and move from this location, though this is considered a crime. He will then eventually open his shop. It may take several "respawn cycles" for his vendor gold to respawn.
    • You may also sprint into him to push him from the spot on the hill. This works as a better alternative to attacking him, as you don't receive a bounty. Once you've nudged him a bit, he'll continue into his shop.
    • Use http://www.uesp.net/wiki/Skyrim:Unrelenting_Force to knock him off his perch.
The fact that he gets stuck on the hill should not cause him to be recognised by the game as killed. He probably died in some kind of fight which you triggered but then did not witness.

That fight could have occurred for any reason - he could have defended you from guards, he could have attacked a dragon, he could have been attacking something and hit a friendly to get an assault bounty.

This is pretty much exactly why this happens.

There are a lot of "events" that occur as a result of an NPC being killed, and in order for them to occur the game needs to check to see if they are dead.

Thanks very much for confirming my understanding.
User avatar
Chad Holloway
 
Posts: 3388
Joined: Wed Nov 21, 2007 5:21 am

Post » Fri Jun 08, 2012 2:08 am

Somehow reminds me of the Tiber Septim Hotel back in Oblivion, every time I entered, Minotaur lords and bandits ended up there. But they were alive and clothed :-D
User avatar
Tania Bunic
 
Posts: 3392
Joined: Sun Jun 18, 2006 9:26 am

Post » Thu Jun 07, 2012 8:39 pm

Ok, here ya go, screenshots from all angles.

http://i23.photobucket.com/albums/b395/Krahtahl/2012-05-25_00001.jpg

http://i23.photobucket.com/albums/b395/Krahtahl/2012-05-25_00002.jpg

http://i23.photobucket.com/albums/b395/Krahtahl/2012-05-25_00003.jpg

http://i23.photobucket.com/albums/b395/Krahtahl/2012-05-25_00004.jpg

http://i23.photobucket.com/albums/b395/Krahtahl/2012-05-25_00005.jpg

http://i23.photobucket.com/albums/b395/Krahtahl/2012-05-25_00006.jpg
thats all you've killed ? really ? lol , pretty weird though thanks for sharing :)
User avatar
HARDHEAD
 
Posts: 3499
Joined: Sun Aug 19, 2007 5:49 am

Post » Fri Jun 08, 2012 12:47 am

Your in Castle Wolfenstein !!!! Look out for the nazi dogs.....

Thank you! I've been racking my brain trying to think of that! Thats Wolfenstein to a tee!
User avatar
Annika Marziniak
 
Posts: 3416
Joined: Wed Apr 18, 2007 6:22 am

Post » Thu Jun 07, 2012 6:19 pm

Open your console and type coc WIDeadBodyCleanupCell :wink:

Dead Thrall Time!
User avatar
Amber Hubbard
 
Posts: 3537
Joined: Tue Dec 05, 2006 6:59 pm

Post » Thu Jun 07, 2012 12:43 pm

I think you must have accidentally installed JVK.
Is their something like that for Skyrim?
User avatar
victoria johnstone
 
Posts: 3424
Joined: Sat Oct 14, 2006 9:56 am

Post » Thu Jun 07, 2012 3:08 pm

Thay forgot to bring 2gold picecs to pa the farryman, now thay cant cross the river stix
( i forgat how to spell)
User avatar
mimi_lys
 
Posts: 3514
Joined: Mon Apr 09, 2007 11:17 am

Post » Thu Jun 07, 2012 10:40 pm

Looks like a nice place to hang out at when you need to chill out with them dead folk.
User avatar
mishionary
 
Posts: 3414
Joined: Tue Feb 20, 2007 6:19 am

Post » Thu Jun 07, 2012 10:24 pm

Do not use the doors, for oblivion awaits the fool who tries!
User avatar
Claire
 
Posts: 3329
Joined: Tue Oct 24, 2006 4:01 pm

Post » Fri Jun 08, 2012 12:21 am

I haven't bothered with that room for a while now. On my most recent char I decided to take a look just now. Synda Llanith, a mere farmer is laying in there underneath Grelod the Kind.. poor farmer. Not sure what may have happened to her. I have the SIM travelers mod installed so a lot more assassins and such. So quite possibly a victim of something like that.
User avatar
QuinDINGDONGcey
 
Posts: 3369
Joined: Mon Jul 23, 2007 4:11 pm

Post » Thu Jun 07, 2012 10:59 pm

Do not use the doors, for oblivion awaits the fool who tries!

Nothing so great. You just fall back into the room. Twilight Zone perhaps, but not Oblivion.
User avatar
Sakura Haruno
 
Posts: 3446
Joined: Sat Aug 26, 2006 7:23 pm

Post » Thu Jun 07, 2012 11:30 pm

That makes sense, actually.

I plan on bringing dear old Octieve back to life, and now I'm just imagining my Dragonborn delving into the afterlife to reach Limbo and rescue an old friend from the clutches of death, only to be met with the bodies of all those has has slain in his travels through Skyrim.

Yep.

I did a few resurrect commands and some placeatme commands and brought back some of my favorite NPCs to Skyrim.


:cool:
User avatar
JLG
 
Posts: 3364
Joined: Fri Oct 19, 2007 7:42 pm

Post » Thu Jun 07, 2012 8:15 pm

placeatme makes a clone. you're looking for "moveto player".


That's what I meant ---> moveto player


:cool:
User avatar
Sabrina Schwarz
 
Posts: 3538
Joined: Fri Jul 14, 2006 10:02 am

Post » Thu Jun 07, 2012 1:31 pm

Sounds like you pissed off Vaermina and she place put you to sleep in a nightmare.
User avatar
Alba Casas
 
Posts: 3478
Joined: Tue Dec 12, 2006 2:31 pm

Post » Thu Jun 07, 2012 7:54 pm

It can be a bit depressing if you look in the Dead Room to see what's there and find someone. I found a Windhelm-area farmer named Belyn Hlaalu and I have no idea what happened to him. The other body was Roggvir...no head on him either. :tes:
User avatar
Madeleine Rose Walsh
 
Posts: 3425
Joined: Wed Oct 04, 2006 2:07 am

Post » Fri Jun 08, 2012 12:49 am

I found a Windhelm-area farmer named Belyn Hlaalu and I have no idea what happened to him.
It's funny you should mention that name. I just saw him in my game yesterday, walking down the road toward the stables. I'm guessing he regularly walks around outside the city and that it was probably on one of these walks that he ran into trouble in your game.

I'm further guessing that the main reason he's still alive in my game is that my game is still pretty new: around10 or 12 hours. I bet that later on when my game is hundreds of hours long he will probably walk too close to a bear or saber cat and die in my game too, and I won't even realize it.
User avatar
remi lasisi
 
Posts: 3307
Joined: Sun Jul 02, 2006 2:26 pm

Post » Thu Jun 07, 2012 5:52 pm

It can be a bit depressing if you look in the Dead Room to see what's there and find someone. I found a Windhelm-area farmer named Belyn Hlaalu and I have no idea what happened to him. The other body was Roggvir...no head on him either. :tes:
Roggvir is the guy who got the axe in Solitude ;) I assume almost everyone can find him in there.

I've only got quest-related npcs lying completely naked in that room, Louis Letrush included. Although I've never killed Letrush (well, the orc did ...), and quite a few of him are standing outside Whiterun. Again. And the bosmer from Diplomatic Immunity is also in that room, he's the only one alive there.
User avatar
Richard Thompson
 
Posts: 3302
Joined: Mon Jun 04, 2007 3:49 am

Post » Fri Jun 08, 2012 2:17 am

The Dunmer farmer was in there earlier when I checked the room. I checked again because of a dragon attack right in Kynesgrove (not the MQ or up the hill above the town) and the Revelers were there in town and all heck broke loose before the dragon was brought down. All kinds of people were fighting and ran out when it was over and I thought for sure someone must have gotten killed but luck was on our side because everyone made it...couldn't believe it. :tes:
User avatar
Naazhe Perezz
 
Posts: 3393
Joined: Sat Aug 19, 2006 6:14 am

Post » Thu Jun 07, 2012 2:49 pm

It seems you jumped forward in a questline. Might be a good idea to revert to a previous save.
No he didn't. It's an actual place murder someone go away wait till the body dissapears. Then use console to TP. You will find every dead NPC in your game so far.
User avatar
Conor Byrne
 
Posts: 3411
Joined: Wed Jul 11, 2007 3:37 pm

Post » Thu Jun 07, 2012 10:45 am

Sounds like you pissed off Vaermina and she place put you to sleep in a nightmare.

But here you can wake up and leave.
User avatar
Big Homie
 
Posts: 3479
Joined: Sun Sep 16, 2007 3:31 pm

Previous

Return to V - Skyrim