Not just graphics, voice acting, combat, control scheme. To take Final Fantasy 6 as an example compared to the old Dragon Quest games, in DQ you had to push a button to bring up a menu, then choose the talk option to engage an npc in conversation. In FF and all modern games you simply have a context sensitive activate button;You could not tell when buying a weapon if it was better than what you had,etc These kinds of things, I don't see the need for MW type combat anymore, were simply beyond that.
Also back in the day when Final Fantasy 6 was my favorite game(and I was a console player), I was alot more "hardcoe" I always would say graphics don't matter. I played Phatasy Star for Sega Master System when PS2 was the current system, I played the old Dragon Quests games, Long after there original release, In between playing FF9 and FF10 I would play Ys Book 1&2 for Turbo Duo. Then not long after FF10 I stopped playing games. I got into other hobbys and for a few years I did not play anything. Then I got my first pc, and thought what the hell, lets try some computer RPG, so I gave Morriowind(I remembered it because I had play it for Xbox) a shot and loved it. And I was back to playing games but only in a part time fashion.
Excluding the last 2 months, In the Last 5 years I have only really played 2 games, Fallout 3 and Oblivion. Bethesdas high quality AAA titles got me to keep playing, now I am finally after over 5 years back to being more or less a full time gamer, but no longer can I tolerate dated mechanics, old graphics,etc like I could in my teens. Thats just how it is for me now. I am older and I have other things to do beside game, so when I game I want it to be something I really like.
