» Tue Jun 05, 2012 3:23 am
While i may not have played Destruction from the start nor maxed it out, i'm finding it unreliable.
I play a spellsword who specializes in two-handed weaponry with a bit of Restoration for those tough bits and Destruction to bring the heat (no pun intended).
This just is not working for me. The Restoration is fine, it heals me when I need it to, save for some high-end spells who's utility is questionable. It's the Destruction that is failing me. I would normally rely on two-hander's for the majority of encounters, but would use Destruction spells to pack a punch and make up for my otherwise lack of ranged attacks. Having a high magicka cost would be fine, so long as it really put the hurt on my enemies (and was worth the time it takes to equip/unequip during battle), something it fails at. Not only am I left with poor damage, but the magicka cost for any spell worth casting is tremendous.
This has left me with little choice but to level up enchanting a bit, and with a combination of the Destruction perks and and Dragon Priest mask, attain 80%+ reduced magicka cast for these spells to be worth the spamming they need to dish out damage.