Can someone explain something to me?
I get that destruction damage doesn't scale, so after a certain point (in the 30's, 40's for 50's, wherever, it probably changes with difficulty) you're not doing the same percentage damage to an enemy, which makes you weaker. I get that.
But I see people constantly complaining about the inability to play a "pure destruction mage". What exactly does that mean? Because it sounds to me like it means using no other magic and no other skill besides destruction.
I see suggestions in threads like this to use conjuration or illusion, to use sneak, to wear armor, etc. - all of which, it seems to me, would help the problem of not being able to kill enemies before they kill you. And when those suggestions are made, I see people shoot them down, saying "but it's not a pure destruction mage anymore" or something similar.
So what exactly do people mean when they say "pure destruction mage"? Because if it means what it seems - using nothing BUT destruction - I think you're asking for too much.
If it means something else, please explain it to me.
It means...
You can be a warrior and use your weapon of choice the whole game. You don't need any other source of damage.
You can be an archer and use your bow of choice the entire game. You don't need any other sources of damage.
To be a destruction mage you NEED another source of damage OR you must level enchanting enough to get 0 spell cost and even then it's just spamming a spell that does very little damage. Conjuration is supposed to be a support skill, it dominates in this game. Illusion is supposed to be a support skill, it dominates in this game. Destruction is supposed to be a primary damage skill, it's actually a support skill.
You could play on a lower difficulty but that also means the bad guys also hit you for less damage. On master they hit for 2x damage, which means that if you get hit you are probably dead. That's a good thing by the way. Mages are supposed to be killing machines but also very easily killed. That's not the case in this game.
Depending on how you look at it I see one of two things 1. Destruction is underpowered or 2. Everything else is overpowered
In my opinion not only is Destruction not balanced with archery and melee, it's not even balanced within magic itself. Conjuration can be used and you don't need another damage skill, not even on master level. The same thing with Illusion, you frenzy the group and calm the last guy. Attack, calm, attack, calm. You could just punch him to death. Of course now you can't frenzy/calm every single thing in the game but my point is that most of the game becomes way too easy.
With Destruction there comes one great perk, impact, and that makes the game even worse. Instead of having to run around in circles throwing 30 spells at a guy I can just stand there and stagger him the whole time. Still not fun though.