Nobody said "number crunching" had anything to do with an incredible story. You either have an poor comprehension reading level or you have selective reading. I said you shouldn't be able to beat a game in 2 hours and 40 minutes. That has allot to do with the story. Look, after all the Fallout games, what has changed (story wise...not allot in anything really except 1st person play.)?? You know Bethesda or Zenimax studios didn't come up with Fallout, we all know that. They came up with Doom (id), TES, Brink, Wet, Rage etc...No matter how you put it, Fallout: 3 and New Vegas is a knock off of TES now. I don't see a point in naming an RPG an great RPG if it only takes 25-30 hours to Max out what you can do. The story hasn't changed at all in the series. NCR was created at the end of Fallout, The Brotherhood is still the Brotherhood, Kahns are the toughest gang of raiders in the series, Fiends and Jackals in New Vegas are the same as just raiders except raiders in the game are of clans. There's not much depth to any of the factions you can join or do quest off of. They have a quick one two sentence on how they were started (allot we already knew if we'd played Fallout before) and two da three quests you can actually do from them. When you have limits to your character's ability of progression it's crap. Now if they did classes like "Ninja", "Sniper", "Necromancer", "Warrior" I could reason with, because you wouldn't have the option to be an gunslinger if you where a warrior or incredible strength to decapitate your enemies if you were a necromancer. If you wanted to be a awesome warrior in FNV, you have penalties because you need to be well rounded in other areas. Try being lvl 30 with 15 med skills or survival skills. You can't have all of weapon mods because you needed to have speech or barter skills. I want madness of leveling, madness of a story. I want to believe there's a reason this courier fought all the Mojave and supported or broke out Independence for New Vegas for a reason. Not just to find out why he/she was left for dead. No, Fallout: New Vegas has all the skills in front of you and puts an harness on you to prevent you from maxing out and a story line that never has never changed just like it's intro. Do not misunderstand, I love the Fallout series. Brian Fargo had an brilliant idea. I wish he had more to do with the story now and someone had a better idea with the leveling system.
