Needs more things to sink your money into.

Post » Sun Mar 06, 2011 6:44 pm

Would be nice if i had something to spend my 170k on.
Also the suite upgrades are too cheap, not to mention the suite itself is a disappointment, can't even get into my hoarding mode like i did w. FO3 Tennpenny suite.
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Arrogant SId
 
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Post » Sun Mar 06, 2011 5:02 pm

did you earn most of your caps from gambling?
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FITTAS
 
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Post » Sun Mar 06, 2011 7:21 am

I would have loved to be able to buy out a casino and run it the way your character sees fit, and then be able to buy upgrades to the casino to make it more popular
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Wayne Cole
 
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Post » Sun Mar 06, 2011 8:26 pm

Would have been better if the implants went like this:
1st implant: 4K
2nd implant: 8K
3rd implant: 12K
4th implant: 16K
5th implant: 20K
6yh implant: 24K
7yh implant: 28K

Subdermal and Phoenix
1st: 10K
2nd: 20K

I hate that they are all so cheap.
Too easy to buy them.
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Ridhwan Hemsome
 
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Post » Sun Mar 06, 2011 11:59 am

has anyone tried any good mods that make everything more expensive?

So far i'm at level 19, after 110 hrs on my first playthrough and I've been banned at 2 casinos (I have 10 luck), but after a few implants I'm flat broke again, so in my case the economy of the game is still working well. In fact, i've had to resort to stealing water a few times to survive out in the desert away from any sinks or toilets (using "Harder hardcoe Rates" mod, so more frequent hunger/thirst/sleepiness).

I think the casino and caravan games are a little too easy to win caps, so I try to avoid them.

It's quite expensive to repair items that don't have common replacements, like the super sledge or recon armor. to repair all my equipment it would cost about 60k caps.

I agree with the OP, however, there should be some sort of very expensive personalization options for your own home, as in your megaton apt in FO3 or frostcraig spire in Oblivion.
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Nick Swan
 
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Post » Sun Mar 06, 2011 12:45 pm

has anyone tried any good mods that make everything more expensive?

So far i'm at level 19, after 110 hrs on my first playthrough and I've been banned at 2 casinos (I have 10 luck), but after a few implants I'm flat broke again, so in my case the economy of the game is still working well. In fact, i've had to resort to stealing water a few times to survive out in the desert away from any sinks or toilets (using "Harder hardcoe Rates" mod, so more frequent hunger/thirst/sleepiness).

I think the casino and caravan games are a little too easy to win caps, so I try to avoid them.

It's quite expensive to repair items that don't have common replacements, like the super sledge or recon armor. to repair all my equipment it would cost about 60k caps.

I agree with the OP, however, there should be some sort of very expensive personalization options for your own home, as in your megaton apt in FO3 or frostcraig spire in Oblivion.


too many caps? start firing the prototype EW cannon that takes 45 MFC per shot :P
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Roddy
 
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Post » Sun Mar 06, 2011 11:48 am

I would have loved to be able to buy out a casino and run it the way your character sees fit, and then be able to buy upgrades to the casino to make it more popular



Casinos should be big w. the game title being Vegas. But you get banned from them & you lose your keybinds when walking into them. That being said there is nothing to do in a casino besides the one quest, a small amount of gambling before being banned from gambling permanently, and losing all your keybinds the whole 7 of them, lol Oblivion script, which is very annoying.



did you earn most of your caps from gambling?
I won about 80k from casinos, the rest i got from jury rigging perk and buying out a caravan vendor before beating him in caravan for 20k a game, doesn't take long. I had nothing to spend my caps on since L7 after i bought all 9 implants.
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Princess Johnson
 
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Post » Sun Mar 06, 2011 11:11 pm

Just like with gameplay difficulty, it can be hard to balance 'money' in a game that's designed to be able to be played in a variety of ways & styles. If you are like me and never play caravan and rarely gamble, huge giant wads of caps are a little harder to come by, especially up to about the mid-point of the game. I'm not saying making a decent amount of money in NV is hard, in fact it's fairly simple, but I never reach that much cash in my games. I think I rarely had over 25k-35k caps at any one time. Plenty for what I liked to do, but....having stuff cost an astronomical amount more would probably piss me off a little...since then I'd feel like I'd have to play caravan or have to gamble more etc.

If you're on PC, you're free to add in more things to buy or to alter the costs of things as much as you wish to suit your tastes via self-modding or other people's mods. Otherwise leave my non-gambling/non-card playing price points alone. :laugh:
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YO MAma
 
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Post » Sun Mar 06, 2011 7:18 pm

If you want to play 'money sinkhole'

Get to level 20 > Buy continously from the Gun Runners > Realize your broke > drown your sorrows in a bottle of Whisky in Freeside > Pass Out > Giant Rat pisses on you while your passed out.
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emily grieve
 
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Post » Sun Mar 06, 2011 2:13 pm

Want a way to spend your money?

Play with low luck, don't exploit the caravan players/merchants, and develop a vice. Good vices are drinking, prosttutes, and drug abuse.
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Tina Tupou
 
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Post » Sun Mar 06, 2011 1:39 pm

Want a way to spend your money?

Play with low luck, don't exploit the caravan players/merchants, and develop a vice. Good vices are drinking, prosttutes, and drug abuse.



Oh since you put it that way should i play with my left hand only or my feet, that will spike the difficulty of the game as well. Sorry i need a luck of 6 at least to have Better criticals, a must have perk, no ones going to argue w. that. Or if i want to follow your logic should i pick up the worst perks the game has to offer to make the game harder.
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Davorah Katz
 
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Post » Sun Mar 06, 2011 3:00 pm

My current character is a do-gooder. He doesn't gamble and only makes caps by looting enemies and selling stuff. I haven't purchased very many high-ticket items and the most I've ever had at any one time is about 9k. I do have some NCR money I haven't cashed in yet, though. As someone else said, economies are really hard to balance. I'm finding I care about money a lot more in NV than I did in FO3 (where I found so much good equipment everywhere I never needed to buy anything), but it sounds like it could still use more money sinks late-game. Then again, if they did that there would be people complaining that they couldn't afford everything they want, so...
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Jesus Duran
 
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Post » Sun Mar 06, 2011 7:21 am

Gambling is my only vice. I use buffout, but only if I'm scavving and need to perk up my carry weight, beyond that I dont hire hokers or use drugs.
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Rachel Eloise Getoutofmyface
 
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Post » Sun Mar 06, 2011 9:24 pm

I think the econemy this time round was a little better than Fallout 3s but it still needs improving.

Lately ive been using Explosives for the 10,000 damage achievement and that is a large money sink. Im spending well over 200 caps on everything I kill. Energy Weapons are also quite expensive to use. Whats cheap all the time though are guns. High end gun Ammo needs bumping up in base value and so does stuff like Stimpacks and RadAway. 25 base value for a Stimpack is WAY too low. It needs to be at least 100 with Super Stimpacks being around 500.
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Shianne Donato
 
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Post » Sun Mar 06, 2011 12:54 pm

Oh since you put it that way should i play with my left hand only or my feet, that will spike the difficulty of the game as well. Sorry i need a luck of 6 at least to have Better criticals, a must have perk, no ones going to argue w. that. Or if i want to follow your logic should i pick up the worst perks the game has to offer to make the game harder.


I'm not saying you should change the way you handle the controls or try to spike the difficulty. Better Criticals apparently isn't a 'must-have' perk since I've never taken it.

I'm just wondering why you game the system via the merchants who play caravan but want a money sink to spend all that money you exploited from the system. It just baffles me. If you didn't game the system, then you wouldn't necessarily have the problem you have right now. That's all I'm saying.

My last playthrough I had 8 Luck (but no 'must-have' Better Criticals perk for some reason) and got myself banned from every casino. So I bought enough ammunition to supply myself for my own private war and decorated my Novac apartment with guns.
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Joey Bel
 
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Post » Sun Mar 06, 2011 12:33 pm

My guy has a constant addiction to turbo and cateye. If everything's not slow and distorted then he's withdrawing...I love the effects and wish the other drugs had more pronounced effects. God I love Fallout.

I always felt that the Lucky 38's casino should've reopened if you could convince House or get him out of the picture.
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Marcin Tomkow
 
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Post » Sun Mar 06, 2011 9:27 am

I've actually given up 'making money' as a past time in FNV. Got all the guns I want. Only wear a duster, so armour isn't a necessity... The only person I can gamble with and make any sort of income from is Lacey... and I'm hovering around the 50 000 caps mark. One thing I'd like to spend my caps on is a light bulb for the lucky 38...
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how solid
 
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Post » Sun Mar 06, 2011 5:39 pm

I've actually given up 'making money' as a past time in FNV. Got all the guns I want. Only wear a duster, so armour isn't a necessity... The only person I can gamble with and make any sort of income from is Lacey... and I'm hovering around the 50 000 caps mark. One thing I'd like to spend my caps on is a light bulb for the lucky 38...


No kidding about the 38. That place is too dark. I think 50k caps would cover a light bulb though.
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Amber Ably
 
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Post » Sun Mar 06, 2011 9:32 am

To be honest, I don't think I've bought any more than 4, maybe 5 Stimpacks. Most of my stuff, I've scavenged or looted from enemies. Granted, I am playing in Normal, non-hardcoe mode, so that could be a huge reason why I'm sitting on 100 stimpacks, 35 super stimpacks, 20+ doctors bags (split between myself, Boone, ED-E and my motel room in Novac), and 50-60 of the other aid stuffs (Psycho, Jet, Rad-X, Med-X, etc). Only took a dent when I was giving away medical supplies to the likes of the Boomers and the Followers.

Oh, and I'm playing as a sniper. The last time I needed to use a doctor's bag/stimpack to heal stuff was when I was trying to climb up the side of a mountain, and fell off the rock face. Before that, it was when I stepped on a landmine.
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Karine laverre
 
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Post » Sun Mar 06, 2011 3:50 pm

I play on Very Hard (but not hardcoe) and I still always have a vast plethora of stimpacks, doctor bags, and other "aids" that I rarely ever need or use.
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-__^
 
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Post » Sun Mar 06, 2011 8:57 am

I have to admit that 'ronnie and Rex have become pack mules...take a stroll around the wastes/Mojave and then go to the gun runners to sell off the junk, because my F3 habit has carried over (scab up anything...)

This game has turned me into a wandering trader *shakes head....
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Mrs shelly Sugarplum
 
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Post » Sun Mar 06, 2011 7:38 pm

Just like with gameplay difficulty, it can be hard to balance 'money' in a game that's designed to be able to be played in a variety of ways & styles. If you are like me and never play caravan and rarely gamble, huge giant wads of caps are a little harder to come by, especially up to about the mid-point of the game. I'm not saying making a decent amount of money in NV is hard, in fact it's fairly simple, but I never reach that much cash in my games. I think I rarely had over 25k-35k caps at any one time. Plenty for what I liked to do, but....having stuff cost an astronomical amount more would probably piss me off a little...since then I'd feel like I'd have to play caravan or have to gamble more etc.

If you're on PC, you're free to add in more things to buy or to alter the costs of things as much as you wish to suit your tastes via self-modding or other people's mods. Otherwise leave my non-gambling/non-card playing price points alone. :laugh:


I agree, except I have never been able to get more than 15k caps.

I think the econemy this time round was a little better than Fallout 3s but it still needs improving.

Lately ive been using Explosives for the 10,000 damage achievement and that is a large money sink. Im spending well over 200 caps on everything I kill. Energy Weapons are also quite expensive to use. Whats cheap all the time though are guns. High end gun Ammo needs bumping up in base value and so does stuff like Stimpacks and RadAway. 25 base value for a Stimpack is WAY too low. It needs to be at least 100 with Super Stimpacks being around 500.


I disagree. Stimpacks are easy to come by, so anyone can make a huge profit off selling stimpacks and just sticking with Sunset bottles, especially Super Stimpacks. Rad Away and Rad-X could use a price increase though (more so with Rad Away).

I also disagree that the economy is better than in Fallout 3. I end up with way more caps than I did in Fallout 3 (never got over 10k in Fallout 3) since high end weapons are not only easy to come by, they are also extremely profitable to sell. My current gladiator character has three fully repaired Hunting Shotguns (despite me not using them), and once I arrive at the Gun Runners, I am going to sell them for a ton of caps.
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Alan Whiston
 
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Post » Sun Mar 06, 2011 8:14 pm

Better Criticals apparently isn't a 'must-have' perk since I've never taken it.


Okay... That still doesn't change the fact that it is the best or one of the best perks in the game. And stop arguing w. this statement just for the sake of adding another reply.

What system did i exploit? jury rigging super sledges w. baseball bats and vendoring them for 6k? Or the fact that the ONLY GAMBLING OPTION thats available after i've been banned from all the casinos is a game caravan.
Most of my money came from vendoring high quality stuff i repaired w. junk w. jury rigging perk.

Even if i didn't have 190k, which i made in about 4 hours worth of trying to stockpile a large sum of money. AMMO is dirt cheap, i have so much of it that i have to stash it away as it has weight on hardcoe. SO even if i was broke theres ZERO ways to use up in game currency.
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Robert Devlin
 
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Post » Sun Mar 06, 2011 8:11 am

Would be nice if i had something to spend my 170k on.
Also the suite upgrades are too cheap, not to mention the suite itself is a disappointment, can't even get into my hoarding mode like i did w. FO3 Tennpenny suite.


I agree there needs to be a "money sink" in the game we can dump all our caps into since money becomes no problem at the end of the game. Something we definitely don't need or will necessarily boost our performance like the way implants do. Maybe... we could spend a $#!+load of caps on renovating, cleaning up, and hiring people for the Lucky 38's casino and cocktail lounge to get it back up and running again? :celebration:
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Kaylee Campbell
 
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Post » Sun Mar 06, 2011 10:31 pm

But I didn't gamble or exploit money glitches, nor did I play caravan or stuff like that.

I did have 60 barter though.

At 40 - 50 hours played I had around 30 to 40k caps. Then I spent alot on implants and pretty guns from gun runners. And I was left with about 2000 :sadvaultboy:
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Louise Dennis
 
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