New Dawnguard Info

Post » Fri Jun 15, 2012 7:28 am

Yeah, there was some type of creature up there. I couldn't tell what though.
Probably the Death Hound mentioned in the Gameinformer leak.
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carly mcdonough
 
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Post » Thu Jun 14, 2012 10:30 pm

I guess i'll add Wraithman, The other two are already in the OP.
Ah! I missed that, sorry. My eyes are failing.
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Claudia Cook
 
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Post » Fri Jun 15, 2012 8:21 am

Ah! I missed that, sorry. My eyes are failing.
No big deal.
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joannARRGH
 
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Post » Thu Jun 14, 2012 10:17 pm

Yay they are brining back the old monsters from Arena! Im glad they did not leave them out <3
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Lady Shocka
 
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Post » Fri Jun 15, 2012 10:10 am

Yay they are brining back the old monsters from Arena! Im glad they did not leave them out <3
And Daggerfellian Gargoyle's! :banana:
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Kirsty Wood
 
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Post » Fri Jun 15, 2012 11:49 am

The "Sugery Mimi Game" was cut from the DLC...
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Gisela Amaya
 
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Post » Fri Jun 15, 2012 5:38 am

Regarding the new Dawnguard faction armor, I loved what I saw. There were so many variants. Just like in the core game there are four fur armor variants. It's so cool, even minor differences count for me.

The new armor had like one without sleeves, one with sleeves, and variants with shoulder pads. I'm not sure if there were even more though.
Loved that.
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Chloe :)
 
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Post » Fri Jun 15, 2012 8:23 am

The "Sugery Mimi Game" was cut from the DLC...
I think that was a joke. As in we don't cut our own faces open. We will get the guy in the Ratway.
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Emily abigail Villarreal
 
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Post » Fri Jun 15, 2012 6:19 am

Re-watching it in HD, my God this game looks glorious, I do hope the Blood Magic spells will be usable outside of the Vampire Lord form, I'd love to use that Telekinesis Drain spell to [censored] [censored] up!
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TIhIsmc L Griot
 
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Post » Fri Jun 15, 2012 6:33 am

I think that was a joke. As in we don't cut our own faces open. We will get the guy in the Ratway.
It was a joke. And mine was obviously another failed attempt at such.
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Blaine
 
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Post » Fri Jun 15, 2012 9:02 am

It was a joke. And mine was obviously another failed attempt at such.
Hard to tell over the internet :shrug:
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Cameron Wood
 
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Post » Thu Jun 14, 2012 9:44 pm

I just hope the new perk trees are gamebreaking overpowered.
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Brandon Bernardi
 
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Post » Fri Jun 15, 2012 6:28 am

Does anyone know if the vampiric spells will use normal magika, if so, I need to improve my magic...
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Madison Poo
 
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Post » Fri Jun 15, 2012 9:50 am

Remember this? Animations\DLC01\Paired_DLC1SeranaHoldsVyrthur.HKX
Oh damn. Sweet. Vyrthur is someone we encounter in the Soul Cairn, too. So, she accompanies you to the ends of the earth and beyond!

Edit: nevermind. We have to search for Valerico.
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Amie Mccubbing
 
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Post » Fri Jun 15, 2012 1:00 pm

Wait they're bringing mods to Xbox?! Or is it just speculating?

total speculation. dont get your hopes up
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chirsty aggas
 
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Post » Fri Jun 15, 2012 12:16 pm

List of new 'Blood Magic' (just those hot-keyed):
Revert Form
Summon Gargoyle
Vampire's Sight
Vampiric Grip

It also looks like the spells are unlocked by perks, pretty cool idea!
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ImmaTakeYour
 
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Post » Fri Jun 15, 2012 12:24 pm

Dang... I was hoping the Bonemen/Wrathmen ect would have their own looks... But they just seem like cut/paste Draugr/Skeletons from Skyrim with the effects from the Corrupted Shades.... :sadvaultboy:

P.S: no, mods are not comming to consoles, it's just something he would like to happen one day.
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Alexis Estrada
 
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Post » Fri Jun 15, 2012 12:17 pm

Nice of you to summarize the new information, you have my thanks :D
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Kieren Thomson
 
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Post » Fri Jun 15, 2012 8:34 am

My mind cannot contain it's excitement...
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Laura-Jayne Lee
 
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Post » Fri Jun 15, 2012 2:27 am

He implied that they might bring mods to the consoles, not that they were. I bet his respones sounding hopeful at all is because he was surprised.
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Marcus Jordan
 
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Post » Fri Jun 15, 2012 12:40 am

The vamps in this DLC seem to be magic oriented. I wonder if they use Magicka or some other resource. The character want to use for this DLC isn't magic oriented at all...
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Roanne Bardsley
 
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Post » Thu Jun 14, 2012 10:09 pm

The vamps in this DLC seem to be magic oriented. I wonder if they use Magicka or some other resource. The character want to use for this DLC isn't magic oriented at all...
Todd says there claws are extremely powerfull.
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Marguerite Dabrin
 
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Post » Fri Jun 15, 2012 2:06 pm

YEEEHAAWW! I better start saving...
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A Lo RIkIton'ton
 
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Post » Fri Jun 15, 2012 1:16 am

I want a sleeping coffin! Bethesda, you truly had me angry for over a year because you did not release the Vile Lair for the PS3. That http://legoless.files.wordpress.com/2010/08/lair05.png looked awesome!
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Alycia Leann grace
 
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Post » Fri Jun 15, 2012 5:49 am

Nice of you to summarize the new information, you have my thanks :biggrin:
Yay! I'm a hero!
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Bigze Stacks
 
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