Is Old World Blues Bacically FNV's Area 51 dlc?

Post » Sat Jun 11, 2011 7:20 am

To be honest Area 51 is the worlds worst secret base... Odds are it would have been nuked, and nuked hard :( .

This.

And in front of Area 51 is a giant sign, put up and spraypainted after the war:

"Welcome to Area 51! The world's biggest hole in the ground."

And underneath that in fine print.

"Don't forget your Rad-X/Radaway, unless you're a Mutant, if so: WELCOME HOME!"
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Beast Attire
 
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Post » Sat Jun 11, 2011 11:15 am

This.

And in front of Area 51 is a giant sign, put up and spraypainted after the war:

"Welcome to Area 51! The world's biggest hole in the ground."

And underneath that in fine print.

"Don't forget your Rad-X/Radaway, unless you're a Mutant, if so: WELCOME HOME!"

This, I like. :woot:
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Eibe Novy
 
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Post » Sat Jun 11, 2011 12:34 am

Now the matter of geography. Groom Lake, NV is about fifty miles NNW of North Las Vegas. Nipton is about half that distance to the south, and the Utah border is about that same distance to the East.


True that leads to a point, Nellis AFB was hit as Groom Lake Facility would suffer the same fate considering those are high value targets, Nipton would be very low on the list.
Since House did not save Nellis that is pretty much on his backyard then it would be even more unlikely he could do anything to save Groom Lake Facility or even have a reason to do so.

The Fallout Universe is very loosely based upon the real world, and you all should try to remember that before you start getting upset at each other.


On Area 51 defense, the Fallout universe diverges in the 50's and Groom Lake Facility was re-activated (Groom Lake served for bombing and artillery practice during WWII) in 1955 for the U-2 project, chances it did existed in Fallout universe.

However the connection of Area 51 with Aliens come later, with the OXCART program (SR-71) since it had a unusual airframe and the later Have Blue project (F-117) certainly helped with that idea also due to being a aircraft with a unusual airframe.

Actually a lot of bases in Nevada are pretty old .. Nellis and Groom Lake origins date back to WWII, Dugway Proving Ground in Utah also dates back to WWII ... divergence is more about places like Tonopah Army Air Field that closed down at the end of WWII might still be operational in Fallout Universe, you have a good example of that with Nipton were it prospered in Fallout Universe when in the world we live on, its a very small place with a population of 20.
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Aliish Sheldonn
 
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Post » Sat Jun 11, 2011 7:13 am

I really have no idea why some people are opposed to the idea of Area 51.

You can have a good science fiction story and experience you know based on the stories of Area 51. The same people who dismiss Area 51 are the same people who think being strapped with a bomb collar at an old Casino and having it explode constantly by radios and dealing with "ghost people" is brilliant.

I thought dead money was brilliant and I think Area 51 needed in, but I never said anything about aliens. Big empty with a little evidence of reverse engineering alien tech and maybe one dead alien in a big jar would have been fine by me.

After doing big empty now they would almost be forced into the alien route, but we just had a lot of live aliens in fo3. So now the chances of area 51 are very slim.

Maybe they ll have area 51 on a wall in the big empty. Then I d be happy
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GLOW...
 
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Post » Sat Jun 11, 2011 2:21 am

Because it have been done to death?



No, you cannot because in the end what Area 51 ends up being about is Roswell Aliens and that been done before.

I will go out on a limb and say the ONLY reason people want Area 51 is the Aliens, not because it have "good science fiction" because it does not.



Nice straw-man ...and also missing the point of Dead Money.

Area 51 is not abour Roswell aliens. They were shipped to some place in Ohio so the story goes.

Area 51 is about reverse engineering alien tech to put to use in everything from everyday life to weapons of war.

The microwave oven, the intergrated computer chip, stealth tech, and much more are said to have come from reverse alien tech at area 51
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Dalley hussain
 
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Post » Sat Jun 11, 2011 12:16 am

But the supposed crash landing of a UFO in Roswell, New Mexico happened in 1947...

what does this have to do with anything at all?
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trisha punch
 
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Post » Sat Jun 11, 2011 6:15 am

This, I like. :woot:

Figured someone would get a kick out of it. :rofl:
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Aliish Sheldonn
 
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Post » Sat Jun 11, 2011 1:44 am

I thought dead money was brilliant and I think Area 51 needed in, but I never said anything about aliens. Big empty with a little evidence of reverse engineering alien tech and maybe one dead alien in a big jar would have been fine by me.

After doing big empty now they would almost be forced into the alien route, but we just had a lot of live aliens in fo3. So now the chances of area 51 are very slim.

Maybe they ll have area 51 on a wall in the big empty. Then I d be happy

I would be happy with an easter egg. As for aliens, they can be left out I guess, but I think Area 51 should remain mysterious.
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Hannah Barnard
 
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Post » Sat Jun 11, 2011 5:12 am

It's a big testing facility with a lot of experimental technology. This does not equal Area 51.


If you don't believe that aliens have 'visited earth' (I sure as hell don't, though I'm not doubting they exist), then that's actually exactly what Area 51 is.

Area 51 is probably, in my estimation, a place to test experimental weapons. Including Aircraft, which, when someone spots a never-before-seen aircraft design, would explain the 'UFO' sightings.

Anyways, Area 51's existence as a place of 'secrets' is post divergence. During World War II it was nothing more than a testing ground for bombs and artillery, and it wasn't anything more until the U2 project started in the 50s.
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Susan Elizabeth
 
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Post » Sat Jun 11, 2011 10:21 am

I would be happy with an easter egg. As for aliens, they can be left out I guess, but I think Area 51 should remain mysterious.

One of the great things about playing video games, is that you can do things you can not do in real life. No need for area 51 to remain mysterious in a video game centered around 1950s american mind set that is set in Nevada and has dlcs. There is not even a mention of it. It would be very hard to destroy since the bulk of the reaserh facility is said to be far under ground.

Obsidian dropped the ball here. If the series can only be about america ( which to me is just stupid ) they just missed a really big part of its historical sci fi pop culture by leaving area 51 out of this game. Not even mentioned............. horrible Area 2 is mentioned at least.

Area 51 is there, they just are not putting us in.
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Jordan Fletcher
 
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Post » Sat Jun 11, 2011 11:53 am

what does this have to do with anything at all?


You said that it was an important piece of history that took place in the 1950's, the period FO bases its theme on, as well as what they envisioned the future. But in 1947 (three years before the time period in question), a UFO may have crash-landed in the outskirts Roswell, New Mexico. Then supposedly the government took what was left of the UFO at the spot and hauled it off to Area 51, with conspiracies ensuing afterwards. In short: Area 51 is not an iconic part of the 50's because it's claim to fame did not occur in the 1950's. :geek:
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Unstoppable Judge
 
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Post » Sat Jun 11, 2011 6:06 am

So now it is only 50s??????? The music is mostly 40s the wwll weapons are 40s and pre 40s. Rat pack 40s....


Look im done here anyone that does not see the importance of area 51 being in a game that sooooooooo many believe should only be about 1950s american mind set ( which it clearly is not only about the 50s mind set in America) ......... I can t do anything more to change your minds.

I have only seen really lame excuses like too far or Roswell aliens 3 years before the 50s that were shipped to an airbase in Ohio anyway.

The place is an American icon and if people cant connect the dots as to why it should have been in this game I can not help you.

I live here I know its importance to the American sci fi world, and its link to us trying to be better than the commies at the time.

People are scared live aliens will be there. That is the only reason people do not want it. I had faith that Obsidian could come up with something better than that. You people must not......
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zoe
 
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Post » Sat Jun 11, 2011 10:54 am

For those of you that do have a problem with aliens and think fo should only be about 1950s American mind set, UFO sightings and alien stories were at its peak in America during the 1950s.

A lot of it had to do with the wild experimental aircraft that the United States were building in area 51 to get a leg up on the commies.

You can t play both sides of the fence here. Its either 50s America or its not.

Area 51 is 50s American mind set. It doesn t matter what year it was discovered by Russian spy satellites, it matters that a lot of the 50s US sci fi mind set were because of what was going on in area 51 and places like it.


AREA 51 SHOULD HAVE BEEN IN THIS GAME. IT DESERVES IT........
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Gavin Roberts
 
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Post » Sat Jun 11, 2011 1:56 am

For a game thats supposed to be only about American 1950s (so most people on here say) they are missing 1950s America big [censored] time by not doing something with area 51.


So now it is only 50s??????? The music is mostly 40s the wwll weapons are 40s and pre 40s. Rat pack 40s....

:huh:
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Sweets Sweets
 
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Post » Fri Jun 10, 2011 8:35 pm

NO this isn't AREA 51.


....its....Area 52.

:shifty:
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lydia nekongo
 
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Post » Sat Jun 11, 2011 11:29 am

Officially, Area 51 doesn't even exist. The base does though, of course.

And no, there better not be any aliens in OWB <_<

Its not that I hate alien based Sci-Fi, its just that Fallout is about humanity, its follies, its victories, its mistakes.

NOT about "OOOOO OMFG AILENS THATS SO TRIPPY AND COOL!"

"But Area 51 is an interesting place FreakLore444."

You know what else is interesting and surrounded in conspiracy theories? What a McDonalds burger is made out of, lets make a DLC about that.
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candice keenan
 
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Post » Sat Jun 11, 2011 5:25 am

I would sooner learn about somewhere new than Area 51, Area 51 is a place where experimental planes are tested and a lot of over-hype surrounding the place in the face of equally as shifty Air Force Bases; just a spooky place with a spooky name.

EDIT: Yeah I know that there's more than that in our world but this is Fallout and I would sooner see somewhere original.


This
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Adriana Lenzo
 
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Post » Sat Jun 11, 2011 11:20 am

NO this isn't AREA 51.


....its....Area 52.

:shifty:

So then it's next to area 51? THEN WHY CANT I GO THERE?!?!?!?!
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NO suckers In Here
 
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Post » Sat Jun 11, 2011 5:12 am

So then it's next to area 51? THEN WHY CANT I GO THERE?!?!?!?!

It was just a joke.

Could be...Area 53 for all we know. :P
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Matt Bee
 
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Post » Sat Jun 11, 2011 2:47 am

*sigh*

What's the big deal about Area 51? I suppose you have to be a bit older to understand. I've had a few chats with some guys here via PM about it, and there's an undercurrent of... frustration, you could say, in that the young 'uns just. don't. get. it.

Growing up as a kid, in the 60's and 70's, Area 51... Project Blue Book, all that sort of thing. It's become part of our psyches, I suppose. As a child, I found it all enormously fascinating. I'm not saying it's true, but it just doesn't seem to be something the internet generation understands. If you're going to make a game that relies rather heavily on '50's culture and sub-culture, as FO does, then Area 51 is, by necessity, a big part of that, and, by association, alien ships, and aliens in test tubes.

Ah, the days of yore....
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Greg Swan
 
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Post » Fri Jun 10, 2011 9:35 pm

what about area 2 the giant weapons storage facility the boomer's got the howitzers from, it's in the Mojave desert and yet isn't in the game .The Boomer's couldn't have picked it clean and there would be sealed underground bunkers. a DLC of this location would be nice. area 2 is the U.S nuclear test site since 1950 so would fit into the 1950's culture of Fallout and would be a haven for super mutants.
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Liv Staff
 
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Post » Sat Jun 11, 2011 9:01 am

I think people are freaking out for an Area 51 because it is a popular 'location' in Nevada and they want to see it incorporated, most likely for the realism of it all.

Think of this: If there was a Fallout California, you would expect to see Hollywood, and Los Angeles. It's the same thing here, in Nevada people expect to see Area 51, and Vegas. It's all just for realism.

Personally, I think the Big Empty will be a lot better than Area 51.
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Cool Man Sam
 
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Post » Sat Jun 11, 2011 1:30 am

Fallout already has a area 52 type base Mariposa military base from Fallout 1&2 where the Mojave super mutants were made and is mentioned in almost every Fallout, would be nice to return to Mariposa either in a NV DLC or a future Fallout
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noa zarfati
 
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Post » Sat Jun 11, 2011 6:25 am

A couple of offhand thoughts as to why Obsidian might not be doing an Area 51 DLC.

1) They feel there have already been enough games which have featured Area 51 that doing it yet again as a New Vegas DLC would be akin to flagellating a dead equine.

2) They have been told that they are not allowed to add anything featuring Area 51 to New Vegas.
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Caroline flitcroft
 
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Post » Sat Jun 11, 2011 2:55 am

Area 51 would be boring, just a couple crashed test jets and maybe some prewar loot, no aliens or all that lunacy.
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