My opinion on all the people who want Dawnguard to be someth

Post » Fri Jun 22, 2012 6:44 am

Today I've seen a pure mage wanting more mage stuffs from the new add-on. Honestly the only new mage stuff I can think that they can give us is more spells, which is pretty lame if you ask me.

I've also seen countless people who want new werewolf content "Vampires are getting new content. Why not werewolves? Its only fair."

Well, I've got news for anyone who wants more than a "vampire-only" add-on. You already have all that stuff.
Vampires don't have ANYTHING in Skyrim. You can become a vampire or you can cure yourself of the disease, and sure it gives you some pretty neat powers, but that's about it. There is no vampire faction. There are no vampire-related quests. Its not story-related in any way. In a way its almost on par with an Easter egg since assuming you DON'T know about vampirism you could easily cure disease and be done with sanguinare vampiris before it runs its unholy course...not to mention it was damn hard for me to find a vampire nest without consulting my guidebook and harder still to catch it because of my Argonian blood.

Werewolves have a faction. The Companions ARE werewolves and they're also the Fighter's Guild of Skyrim (need I remind you how HUGE the three Guilds are canonically?) There's a whole bunch of quests for them and they're all about being a werewolf, killing things in werewolf form, and generally doing werewolf things. You even get armor (granted you can't wear it in beast form, but at least you get a transformation)

Mages have the College. Again, BIG. Its a guild. It has a bunch of quests. You do mage stuff. There are spells and staves and robes and lots of mage items. Playing a mage comprises a whole THIRD of ALL the skills available in-game. Including all those skills, perks, spells, items, and quests that's a lot more content than you get from lycanthropy and vampirism COMBINED.

Are you starting to get the picture? Vampires are lacking content. Correct me if I'm wrong, but we have no faction, no quests (except for The Cure), no items, nothing. The only thing vampires have going for them is the powers you get from it...oh and dreading that moment when you exit fast travel only to discover you're now a blood-starved (stage four) vampire and all the local NPCs are now hostile to you.

This add-on corrects the lack of vampire content. Now we get a questline, a faction, a cool transformation, and hopefully some new powers or items or...or...something!
Everyone who wants more of the content they already have is just being greedy xP
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Anna Watts
 
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Post » Fri Jun 22, 2012 4:28 am

Also, this add-on only confirms my suspicion that the Dovahkiin is meant to also be a vampire.
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neen
 
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Post » Fri Jun 22, 2012 6:39 am

I completely agree with this, werewolf's are going to tremble at the feet of vampires now. Vampires seemed alot weaker in Skyrim, but hopefully this will change that!
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Natalie Taylor
 
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Post » Fri Jun 22, 2012 9:12 am

Today I've seen a pure mage wanting more mage stuffs from the new add-on. Honestly the only new mage stuff I can think that they can give us is more spells, which is pretty lame if you ask me.

I've also seen countless people who want new werewolf content "Vampires are getting new content. Why not werewolves? Its only fair."

Well, I've got news for anyone who wants more than a "vampire-only" add-on. You already have all that stuff.
Vampires don't have ANYTHING in Skyrim. You can become a vampire or you can cure yourself of the disease, and sure it gives you some pretty neat powers, but that's about it. There is no vampire faction. There are no vampire-related quests. Its not story-related in any way. In a way its almost on par with an Easter egg since assuming you DON'T know about vampirism you could easily cure disease and be done with sanguinare vampiris before it runs its unholy course...not to mention it was damn hard for me to find a vampire nest without consulting my guidebook and harder still to catch it because of my Argonian blood.

Werewolves have a faction. The Companions ARE werewolves and they're also the Fighter's Guild of Skyrim (need I remind you how HUGE the three Guilds are canonically?) There's a whole bunch of quests for them and they're all about being a werewolf, killing things in werewolf form, and generally doing werewolf things. You even get armor (granted you can't wear it in beast form, but at least you get a transformation)

Mages have the College. Again, BIG. Its a guild. It has a bunch of quests. You do mage stuff. There are spells and staves and robes and lots of mage items. Playing a mage comprises a whole THIRD of ALL the skills available in-game. Including all those skills, perks, spells, items, and quests that's a lot more content than you get from lycanthropy and vampirism COMBINED.

Are you starting to get the picture? Vampires are lacking content. Correct me if I'm wrong, but we have no faction, no quests (except for The Cure), no items, nothing. The only thing vampires have going for them is the powers you get from it...oh and dreading that moment when you exit fast travel only to discover you're now a blood-starved (stage four) vampire and all the local NPCs are now hostile to you.

This add-on corrects the lack of vampire content. Now we get a questline, a faction, a cool transformation, and hopefully some new powers or items or...or...something!
Everyone who wants more of the content they already have is just being greedy xP


you clearly never played the companions or just played it in a very ignorant way.


edit: but i do agree that vampires are not really that great in skyrim
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Etta Hargrave
 
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Post » Fri Jun 22, 2012 1:16 am

You seem mad...are you mad?
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Lauren Graves
 
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Post » Fri Jun 22, 2012 11:29 am

Also, this add-on only confirms my suspicion that the Dovahkiin is meant to also be a vampire.
I doubt it. That's just for trailer purposes. He's a god anyway. Kind of like the Nerevar (who's still kicking, hes most likely a dark elf and has been cured of corpus, so he's pretty much immortal with the soul of an old saint.)
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Lexy Dick
 
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Post » Fri Jun 22, 2012 11:54 am

Good point but it's hardly being greedy it's always good to have more content.
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Crystal Clear
 
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Post » Fri Jun 22, 2012 5:15 am

That wasn't my argument at all in the other thread.

it isn't about being fair, I admit werewolves have far more content across the games than vampires, especially from bloodmoon. It is the vampires turn for a DLC

my arguement is against the people that are so harshly against more werewolf content.

if there is none, then fine I didn't expect there to be.


what my problem is with is people saying "the werewolves already have quests, they shouldn't get anything else"

I do not know what people are thinking... the way they want to play their game isn't the only way. Some people could care less about vampires and want just more werewolf content. They have every right to that opinion.
Just because the expansion is about vampires doesn't mean everyone has to get defensive and tell werewolf players to GTFO. If bethesda wants to add in a few little additions for werewolves then what problem is there?

People against it are acting like it would completely ruin dawnguard if they have the werewolf perk tree from game jam in, even if it doesn't affect the expansion at all and comes like the other updates have...


there is no reason to try and force your opinion onto other people that there should be no more werewolf content.

You can agree that adding content to the game is good right? vampires make some people happy and werewolves make others happy. Just because werewolves have had DLC already (10 years ago) doesn't mean they are done and should never be touched again.
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Marguerite Dabrin
 
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Post » Fri Jun 22, 2012 5:01 am

Also, this add-on only confirms my suspicion that the Dovahkiin is meant to also be a vampire.
he's not meant to be anything, it's all up to the player and it's just a trailer.
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Dragonz Dancer
 
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Post » Fri Jun 22, 2012 10:04 am

That wasn't my argument at all in the other thread.

it isn't about being fair, I admit werewolves have far more content across the games than vampires, especially from bloodmoon. It is the vampires turn for a DLC

my arguement is against the people that are so harshly against more werewolf content.

if there is none, then fine I didn't expect there to be.


what my problem is with is people saying "the werewolves already have quests, they shouldn't get anything else"

I do not know what people are thinking... the way they want to play their game isn't the only way. Some people could care less about vampires and want just more werewolf content. They have every right to that opinion.
Just because the expansion is about vampires doesn't mean everyone has to get defensive and tell werewolf players to GTFO. If bethesda wants to add in a few little additions for werewolves then what problem is there?

People against it are acting like it would completely ruin dawnguard if they have the werewolf perk tree from game jam in, even if it doesn't affect the expansion at all and comes like the other updates have...


there is no reason to try and force your opinion onto other people that there should be no more werewolf content.

You can agree that adding content to the game is good right? vampires make some people happy and werewolves make others happy. Just because werewolves have had DLC already (10 years ago) doesn't mean they are done and should never be touched again.

Fishstick for u . *applauds*
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Alexis Estrada
 
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Post » Fri Jun 22, 2012 11:48 am

Yeah, the trailer doesnt confirm the Dovahkiin as having to be a vampire, it was just for a dramatic flare. For those like me who would never be a vampire or a werewolf Other than when you dont have a choice) Dawnguard is mainly about new weapons and armor and possibly finally a faction like the Vigils of Stendarr. That is all I want really.
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Nicole Elocin
 
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Post » Fri Jun 22, 2012 3:41 pm

Yeah, the trailer doesnt confirm the Dovahkiin as having to be a vampire, it was just for a dramatic flare. For those like me who would never be a vampire or a werewolf Other than when you dont have a choice) Dawnguard is mainly about new weapons and armor and possibly finally a faction like the Vigils of Stendarr. That is all I want really.
And Cold Harbour.
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Nikki Morse
 
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Post » Fri Jun 22, 2012 3:31 am

We really don't need more threads talking about people. thank you.
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GabiiE Liiziiouz
 
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Post » Fri Jun 22, 2012 7:21 am

Good point but it's hardly being greedy it's always good to have more content.
This. I don't mind more werewolf content.inb4lock
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Trevor Bostwick
 
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Post » Fri Jun 22, 2012 10:08 am

We really don't need more threads talking about people. thank you.

Yea man, I don't get why people have to come on here and talk about how they don't like each other... instead of talking about the game like the forums are meant for.

this is a game forum, meant for people to say what changes they want in the future and what they want to stay.

all opinions, and opinions by definition cannot be right or wrong.

And I stand by what was said earlier. More content is more content, there is nothing greedy about it.
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Laura Tempel
 
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Post » Fri Jun 22, 2012 1:42 am

Also, this add-on only confirms my suspicion that the Dovahkiin is meant to also be a vampire.
He is just shown to be a vampire in some pics. You will no doubt be able to choose whether to be a vamp or join the Dawnguard faction.
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Tinkerbells
 
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Post » Fri Jun 22, 2012 4:38 am

My only problem with a "Vampire" DLC is that they'll have to do the Nerevarine thing of .. oh he went to Akavir.. to make sure he dont show up to help when things go bad... a small problem i know and one that will not culminate for many years and will probably end up being one line at a later date like the whole CoC is Sheogorath thing.
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Ana
 
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Post » Fri Jun 22, 2012 1:46 pm

I'm in the boat of 'I'd love more werewolf content' since I have a character this would affect and I'd probably enjoy it. He's a wussy werewolf and dies easily so more to him would be nice. There's no 'true' werewolf quests, outside of the one to find a cure. While being a werewolf and freeing other captive werewolves you might find just involves you killing them, not siding with them or factioning with them. Other than that, its fairly indifferent being one, even with them around you as a Companion. So more depth to being one would be fun.

Also, I have no problem with the vampire DLC. It'll add more to my game either way. My Nord will have fun with the Slaying, my secondary werewolf has no idea yet. Have to see what's in it for him :)
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Lewis Morel
 
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Post » Fri Jun 22, 2012 2:55 pm

a few quests that feature a few people that are werewolves (but is really about revenge) does not a werewolf quest-line make and 5 (just a wild guess, but it might be right) quests that you dont even need to use magic in does not a mage quest-line make. besdes, werewolves are underpowered and mages are so horribly nerfed in ths game that it is insulting to the lore writers
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Adam
 
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Post » Fri Jun 22, 2012 1:57 am

I completely agree with this, werewolf's are going to tremble at the feet of vampires now. Vampires seemed alot weaker in Skyrim, but hopefully this will change that!

No, you don't.
I'm not saying this add-on should be entirely for vampire's, but it is and I'm happy with that.
My real point is that I'm trying to say people want EVERYTHING to be included in an ADD-ON. You already have a complete game. Its called Skyrim.
Dawnguard is just an add-on. If what it has to offer doesn't interest you, don't buy it.

Oh, also, the only reason vampires seem weak in Skyrim (vs. in Oblivion) is because in Oblivion they had a bunch of fortify skill bonuses that made them seriously powerful.
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Abi Emily
 
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Post » Fri Jun 22, 2012 11:50 am

he's not meant to be anything, it's all up to the player and it's just a trailer.

Tell that to the four-thousand people who think he's the next neverraine or whatever its called.
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Ally Chimienti
 
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Post » Fri Jun 22, 2012 3:21 pm

I can't argue that being a vamp in Skyrim vanilla is not all that minus a bag of chips. So yeah, throw Vamps a bone. (refer to my Melee builds need Vamp love thread)
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Nikki Lawrence
 
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Post » Fri Jun 22, 2012 6:17 am

Good point but it's hardly being greedy it's always good to have more content.

Which will come in later add-ons. This add-on however limited in scope is what it is and nothing more.
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dav
 
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Post » Fri Jun 22, 2012 3:46 am

If sombody said that they would like spells in the DLC, they probably did not mean JUST spells.
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Jose ordaz
 
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Post » Fri Jun 22, 2012 8:21 am

That wasn't my argument at all in the other thread.

it isn't about being fair, I admit werewolves have far more content across the games than vampires, especially from bloodmoon. It is the vampires turn for a DLC

my arguement is against the people that are so harshly against more werewolf content.

if there is none, then fine I didn't expect there to be.


what my problem is with is people saying "the werewolves already have quests, they shouldn't get anything else"

I do not know what people are thinking... the way they want to play their game isn't the only way. Some people could care less about vampires and want just more werewolf content. They have every right to that opinion.
Just because the expansion is about vampires doesn't mean everyone has to get defensive and tell werewolf players to GTFO. If bethesda wants to add in a few little additions for werewolves then what problem is there?

People against it are acting like it would completely ruin dawnguard if they have the werewolf perk tree from game jam in, even if it doesn't affect the expansion at all and comes like the other updates have...


there is no reason to try and force your opinion onto other people that there should be no more werewolf content.

You can agree that adding content to the game is good right? vampires make some people happy and werewolves make others happy. Just because werewolves have had DLC already (10 years ago) doesn't mean they are done and should never be touched again.

First, I wasn't talking about you.
Second, I'm not some entitled brat. I don't think vampires deserve content any more or less than others. Additionally I don't think anyone SHOULDN'T get more content.
Third, I'm actually on the same page as you. I think people should stop asking for what they're never going to get. Its not that werewolves had their DLC and now its over, and its not that vampires should have DLC. The only thing I'm saying is Dawnguard is Dawnguard. Its a vampire add-on. That's just the way it is.

There are a lot of people who seem to want a lot of different things out of Dawnguard, but its not the next Elder Scrolls game, its just a Skyrim add-on. There will be new content. There won't be enough new content for everyone. Get over it.
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Laurenn Doylee
 
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