Oh hey Masterpug, I know you from gamefaqs. Unfortunately I am unable to activate an account at gamefaqs because of some stupid technical reason, so I spread my necroknowledge here.
Yeah it svcks that you no longer can keep generic corpses in your home if you visit it every week, I enjoyed being able to rely on a stockpile of corpses.
What most of you don't understand about what Masterpug53 is talking about is that
generic enemy corpses disappear after 1 day which no longer allows you to travel very far after you dump them off.
It used to be one week. You can pretty much travel anywhere in skyrim and back in two days, so you could keep many different types of corpses such as forsworn ravagers, electromancers, bandit chiefs as long as you returned to your corpsepile each trip.
This allowed you to pick between different thrall configurations, melee, magic users, archers or a mix to suit your needs each with different pre enchanted weapons and armor.
But now, you have to keep your thralls with you at all times or they disappear.
Only a select few named enemy corpses will not disappear ever, such as Orchendor, Sild the Warlock, Silus Vesuius, Galmar Stone-fist, for example.
Nor will corpses that spawn dead and used as decorations, such as bodies named "Corpse", "Orc", "Victim", "Adventurer." Almost none of these decorations are any good at fighting. Only one that I can think of off-hand,
Spoiler Skjor after a certain point in the companions quest line
is any good.
Townsfolk corpses tend to always disappear due to the fact that they are moved to the halls of the dead in whatever town they were residing in.