I guess I can try that. I swore someone somewhere told me it wouldn't work with driver-forced AA but the file's description certainly doesn't say anything about it.
The line issue has only been affecting me since Catalyst 10.11 onward. 10.10 and older were fine. AMD just ignores any bug reports filed against it but it's definitely a driver issue.
The line issue has only been affecting me since Catalyst 10.11 onward. 10.10 and older were fine. AMD just ignores any bug reports filed against it but it's definitely a driver issue.
I have a 5770. No luck with this shader. Loaded correctly, but didn't change anything that I could see.
Spoiler
Ingnoring message.
Pre Hook
RESZ format supported.
Depth buffer texture (INTZ) (1600,1200) created OK.
Depth buffer attached OK. 0
Ingnoring message.
Received load game message.
Loading a game.
Creating vertex buffers.
Creating shader textures.
Width = 1600, Height = 1200
Setting shader surfaces.
Setting depth texture.
Loading the shaders.
Loading shader (data\shaders\aawr.fx)
Setting effects screen texture.
Added to list OK.
Loading the shaders.
Loading shader (data\shaders\aawr.fx)
Setting effects screen texture.
No texture data found in save file.
No shader data in save file.
Ingnoring message.
Alt Render target - width = 1600, height = 1200
Alt Render target - width = 1600, height = 1200
Received ExitGame message.
Calling Release Device
Releasing thisframe surface.
Releasing thisframe texture.
Releasing lastpass surface.
Releasing lastpass texture.
Releasing lastframe surface.
Releasing lastframe texture.
Releasing shader vertex buffer.
Pre Hook
RESZ format supported.
Depth buffer texture (INTZ) (1600,1200) created OK.
Depth buffer attached OK. 0
Ingnoring message.
Received load game message.
Loading a game.
Creating vertex buffers.
Creating shader textures.
Width = 1600, Height = 1200
Setting shader surfaces.
Setting depth texture.
Loading the shaders.
Loading shader (data\shaders\aawr.fx)
Setting effects screen texture.
Added to list OK.
Loading the shaders.
Loading shader (data\shaders\aawr.fx)
Setting effects screen texture.
No texture data found in save file.
No shader data in save file.
Ingnoring message.
Alt Render target - width = 1600, height = 1200
Alt Render target - width = 1600, height = 1200
Received ExitGame message.
Calling Release Device
Releasing thisframe surface.
Releasing thisframe texture.
Releasing lastpass surface.
Releasing lastpass texture.
Releasing lastframe surface.
Releasing lastframe texture.
Releasing shader vertex buffer.
