Hmmm...well, that does go hand-in-hand with my suggestion that http://www.gamesas.com/topic/1327636-a-suggestions-and-quibbles-thread-for-sane-people/ to avoid people being able to simply eat food and drink potions in the middle of combat to heal. Have one potion on your belt for emergencies? Fine. Two? Okay. Seven? Hell no. As it stands I could enchant a whole mess of light armor to boost sneak and archery, sneak around shooting people, then if anybody saw me and headed toward me, I could freeze time and completely change armor from head to toe into stuff that boosts heavy armor, block and single-handed skills and health or stamina, then when I get dinged up a bit, freeze time again to glag down health potions until I'm healed.
At least in Oblivion you couldn't repair armor while enemies were around.
At least in Oblivion you couldn't repair armor while enemies were around.
You are very correct.
It makes the game less challenging and breaks immersion.



