I actually read a post earlier which commented on that.
Anyway, it's like this in Fallout as well.
Just cause we have freedom all of the sudden everyone wants "absolute freedom" but they seem to ignore the fact that it takes valuble time and resources to develop these features they demand.
Just ignore them though.
The game is made, the DLC's won't bring anything major to the table except new perks and weapons and armors and crap.
So just ignore the demands/suggestions for simulation related features.
This is why I tend to keep my complaints to things that are broken (eg. quest bugs, inventory glitches) and things that took a lot of time to do utterly wrong (eg. yellow candles casting blue light, bookshelves that don't permit enough books for them to remain standing).
I also go on to lament the lack of simulation-esque features, but that's down to their vision for the game, which is not what mine would be. New Vegas shows what a game like this can do with quests and factions if the player wants. I didn't like everything about NV, but the quests and factions were more interesting and more rewarding than in Skyrim. I do, however, remain thankful it's an awesome game.