Imagination is key, the other games didn't allow for good RP without using imagination either, nor did they really have more dialogue choices, just more topics
One thing Oblivion and Morrowind got right though: NPCs should NOT say their unique line upon you brushing past, they should just say "Hello there" "What is it?" etc. (and preferably with more conditions like stare for 5 seconds within 3 feet of the NPC) and say their line upon being activated, that way they don't spam you and the lines aren't as irritating.
What it did get right is reducing the amount nobodies say. Random people on streets do NOT want to talk to you.
One thing Oblivion and Morrowind got right though: NPCs should NOT say their unique line upon you brushing past, they should just say "Hello there" "What is it?" etc. (and preferably with more conditions like stare for 5 seconds within 3 feet of the NPC) and say their line upon being activated, that way they don't spam you and the lines aren't as irritating.
What it did get right is reducing the amount nobodies say. Random people on streets do NOT want to talk to you.
