PS3 Release for Dawnguard - Thread #28

Post » Sun Nov 18, 2012 10:47 am

There's now evidence that the new DLC will include spears, a shout skill tree, a hand to hand combat skill tree, and a spear skill tree.

It is absolutely stupid that we have nothing, and the 360 and PC are only getting more and more as time goes on. Bethesda should have never released a PS3 version of Skyrim if there was a possibility that we wouldn't get equal support.
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Katy Hogben
 
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Post » Sun Nov 18, 2012 6:01 am

There's now evidence that the new DLC will include spears, a shout skill tree, a hand to hand combat skill tree, and a spear skill tree.

It is absolutely stupid that we have nothing, and the 360 and PC are only getting more and more as time goes on. Bethesda should have never released a PS3 version of Skyrim if there was a possibility that we wouldn't get equal support.

i completely agree, its unacceptable that 360 and pc might get all this new shiny stuff to add on top of what they allready have considering us ps3 owners are still wateing for dawnguard, what the hell is beth thinking, they should be trying to solve the ps3 issues first befor moveing on to anything else, how hard is it to get eveyone at beth together put eveything on hold for a week and put all there resources into solveing this ps3 dlc bs. come on beth!.
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Chloe Yarnall
 
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Post » Sun Nov 18, 2012 6:53 pm

i completely agree, its unacceptable that 360 and pc might get all this new shiny stuff to add on top of what they allready have considering us ps3 owners are still wateing for dawnguard, what the hell is beth thinking, they should be trying to solve the ps3 issues first befor moveing on to anything else, how hard is it to get eveyone at beth together put eveything on hold for a week and put all there resources into solveing this ps3 dlc bs. come on beth!.

Because the 360 and PC coders would serve no use to the PS3 department, they only know the 360 and PC. The PS3 coders aren't even useful to the PS3 department.

What they SHOULD have done is pull all the PS3 coders together to work on one thing at a time, instead of splitting them up to work on everything at once. They don't need three different groups working on different things, when they can't even get ONE out.
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Kerri Lee
 
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Post » Sun Nov 18, 2012 8:46 am

My guess is that it may be SI size and that they'll charge around $40 for it. Just like with the eight or so Oblivion DLCs that PS3 never got, they'll make sure the expensive DLC comes out for PS3 but may feel like the value doesn't justify the extra work for the smaller ones. Of course, with Sony involved now, that may not be the case.
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Kelly John
 
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Post » Sun Nov 18, 2012 3:49 am

If all the PS3 folks have heard, for weeks if not months, is that "we have no info to share about progress with PS3 DLC", how will they feel if suddenly Bethesda releases something? Shouldn't there be an update along the lines of "we can report that we have made a little/some/a lot of progress?"

Would you be suprised, or angry, if the next news/update/tweet says that DLC is coming on ___ date?

They said there would be no surprises so it would just enforce that their liars even if it's good news their doing, they still can't keep their own word lol
They were saying the second it's gonna work they'd announce.

Thats what my point was, christmas release, in November people have more time & on christmas you can wrap up dlc its called a psn card.
A: i have a feeling either way if dawnguard is released we will be hearing alot of complaints about vampire attacks. ( for me i face ancident dragons in citys like whiterun with no body dieing so vampires would be easy i think. )
B: i see it as it would be a good business move, the ps3 users are angry how do you make them happy? release the new dlc & the 2 old dlc at the same time.
but thats just my opinion.

Uh... not so much. Ancient dragons are HUGE, and FLY lol
They are very easy targets. The problem with vampires is their very small, and on the ground. Sometimes you don't notice them, the attacks are more frequent than dragon attacks typically, and all the friendly NPC's get in the way of attacking the vampire.

See with the dragon, when it's on the ground and everyone is swarming it and attacking, you can aim a few feet up with a bow or magic and hit it. Or run up along it's long body and melee it.

But a vampire, or several vampires, gets swarmed with friendly NPC's. So you have 5 friendlies around the NPC and to hit the vamp you have to get around the friendlies.

NPC's die because of bugs, because people don't happen to notice the vampires, because some towns or too large are too many walls so you never even see the fighting, or because too many friendlies are around the vampire making it very difficult to save the NPC's, or even worse you do friendly fire.

The size difference makes the difficulty more difficult, and the fact that it's several vampires at times, with thralls, and death hounds. It's really never just 1 small NPC you have to worry about but several spread out targets.


DLC's will come.... when hell freezes over..

9th circle of hell is frozen over according to the Divine Comedy, so where's the DLC! xD
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Lori Joe
 
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Post » Sun Nov 18, 2012 12:30 pm

My guess is that it may be SI size and that they'll charge around $40 for it. Just like with the eight or so Oblivion DLCs that PS3 never got, they'll make sure the expensive DLC comes out for PS3 but may feel like the value doesn't justify the extra work for the smaller ones. Of course, with Sony involved now, that may not be the case.
If they release the Dragonborn expansion then they will have to answer to why they couldn't get the smaller ones working. If I know anything about Bethesda, they will be "working on" Dawnguard, Hearthfire, and Dragonborn until Elder Scrolls VI comes out.
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Lily Evans
 
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Post » Sun Nov 18, 2012 7:21 pm

you lost me as a paying comsuemer
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Lavender Brown
 
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Post » Sun Nov 18, 2012 4:12 pm

Because the 360 and PC coders would serve no use to the PS3 department, they only know the 360 and PC. The PS3 coders aren't even useful to the PS3 department.

What they SHOULD have done is pull all the PS3 coders together to work on one thing at a time, instead of splitting them up to work on everything at once. They don't need three different groups working on different things, when they can't even get ONE out.

They already coded the DLC, it was not the coding that was the problem, they admitted they had Dawnguard running on the PS3. It was getting enough resources to run it on all PS3's that was the likely problem, that is more like a puzzle to solve than a coding problem. They cannot change the engine once the game is released, so what do they change to make the game run more efficiently.
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Laura Simmonds
 
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Post » Sun Nov 18, 2012 7:05 pm

If they release the Dragonborn expansion then they will have to answer to why they couldn't get the smaller ones working. If I know anything about Bethesda, they will be "working on" Dawnguard, Hearthfire, and Dragonborn until Elder Scrolls VI comes out.
That's the same load of bull they fed us with the smaller DLC's during the Oblivion time.
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Damien Mulvenna
 
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Post » Sun Nov 18, 2012 2:51 pm

That's the same load of bull they fed us with the smaller DLC's during the Oblivion time.

haha it's the same load of bull for every game lately from them on PS3 isn't it?
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Dean Brown
 
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Post » Sun Nov 18, 2012 8:11 pm

DG is not comming for the ps3

when they said DG was comming out at e3 2012 for the x-box 360 june 26th pc and ps3 don't know then aug 2 it came out for pc but ps3 still waiting

when is it comming out then?
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courtnay
 
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Post » Sun Nov 18, 2012 8:14 am

when they said DG was comming out at e3 2012 for the x-box 360 june 26th pc and ps3 don't know then aug 2 it came out for pc but ps3 still waiting

I'm having a hard time understanding this with how it was structured, can't quite figure it out.

But also, who are you responding to with these comments? These seem more like responses than general statements.

As for the when, that's been everyones question for months.
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LittleMiss
 
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Post » Sun Nov 18, 2012 4:48 pm

Hmmmm so we may att last get Dawnguard i must admit it would be nice. I am running out class ideas i have yet to do.
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Jennifer Munroe
 
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Post » Sun Nov 18, 2012 4:54 pm

I'm kind of done with Bethesda.
Even if they release the DLC, I think it would take a price point of less than $25 for all three, Dawnguard, Hearthfire, and the new one in order for me to even consider buying them. All of that considered I would still wait until they were out for at least a couple of weeks. Or, until someone completes the DLC on the PS3 console and gives a full review of any bugs, glitches, and overall content. Not to mention if the DLC causes the base game to behave like every other Bethesda title that received DLC. You know, completely broken and unplayable.
The above is very farfetched, especially with a company like Bethesda. So, I guess I'm done with them.
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Joanne
 
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Post » Sun Nov 18, 2012 5:34 pm

If they release the Dragonborn expansion then they will have to answer to why they couldn't get the smaller ones working. If I know anything about Bethesda, they will be "working on" Dawnguard, Hearthfire, and Dragonborn until Elder Scrolls VI comes out.

If this Dragonborn expansion is like Shivering isles it shouldn't really be an issue to get it to work. The reason Dawnguard is such a [censored] is because it's attempting to put new objects, NPC's and locations on the pre existing Skyrim landscape.
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jennie xhx
 
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Post » Sun Nov 18, 2012 4:40 am

If this Dragonborn expansion is like Shivering isles it shouldn't really be an issue to get it to work. The reason Dawnguard is such a [censored] is because it's attempting to put new objects, NPC's and locations on the pre existing Skyrim landscape.
Nope the fallout DLC's used their own world space and they still had issues.
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tannis
 
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Post » Sun Nov 18, 2012 7:04 am

I finally registered here after reading this forum for the last several months, just because I am getting sick of all the bull%^&* from Bethesda and how they are completely and utterly mishandling the Skyrim DLC situation for PS3 users. And for all of you non-PS3 users that keep saying we will forget or go away, you are dead wrong. I registered primarily to show that we are all still here, we are all still hacked off, and we are growing. Whether Bethesda likes it or not, this situation has become and continues to grow as a formal breach of warranty for all PS3 users. They put a product on the market, made promises to ALL potential purchasers of the product, and they have completely failed to honor those promises. This is class action lawsuit territory. With growing coverage by the mainstream media, this is a storm that is still gathering speed. Bethesda, what are you doing??? And where are the updates? When is the ast time that Gstaff addressed this issue directly? I don't pretend to have significant knowledge about the coding issues discussed here, so I will certainly defer to those that do, but after this length of time, shouldn't we know whether the coding issue is fatal or fixable? Well, Bethesda? TELL US SOMETHING.
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Angel Torres
 
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Post » Sun Nov 18, 2012 10:18 am

So, say Skyrim does go the same way as other Bethesda titles. Left broken with no hope of ever being fixed. What kind of recourse do we have besides just not buying another Bethesda game?

I'm speaking of course of legal action. Do we have any? And MODS, please don't delete this post. Even though you volunteer your time here and have to toe the company line, even you have to admit what Bethesda is doing and has done is wrong. When one adds up what has happened to PS3 players since Oblivion, one sees that we have spent hundreds of dollars on games that are defective and have been left that way. Bethesda gave up on trying to fix them, and does not allow angry customers to get their money back. Customers have two choices: Let the games collect dust on their shelves as they are unplayable, or take them to a game store and receive less than a quarter of what they paid for them in trade in value.

Skyrim, although still broken, is different. With this game, we purchased it under false pretenses. Some astute gamers noticed that the only video footage we saw was from the PC or Xbox 360 consoles, but we were promised by Pete HInes that the PS3 console was getting special attention, quicker bug fixes, a completely new graphics engine, and would be on a level of parity with other consoles. These lies were the reason many of us gave Bethesda another chance and lined up to purchase Skyrim. Only after we got home and played it did we find out that it was one of the most buggy, glitchy, and defective releases in history. We also found out that Bethesda knew about the issues with the game before they released it and that was the reason they "forgot" to send review websites PS3 copies of the game when they sent out the PC and 360 versions. We found out that sites like IGN had to go out and purchase their own PS3 copy of the game. The base game is still broken and now it looks as though any hope of DLC is fading like a setting sun.

Bottom line, we purchased a product known to be defective by the company that produced it. We bought the game based on misleading advertisemant, lies, deceit, and outright fraud. What can we do besides just not buy any other games? Generally I'm not the vengeful type, but this has gone too far, and like I said, Skyrim was different due to the words and broken promises of Pete HInes. If anyone knows a lawyer, would they mind asking their view of the current situation and include the past treatment of PS3 players by Bethesda? Let's face it, we have been grossly mistreated by Bethesda and deserve some kind of compensation, even if it is just the money back that we spent on defective games over the years.

I will ask again, MODS, please don't delete this post. The actions of Bethesda when it comes to PS3 players, also known as paying customers I might add, are despicable and something needs to be done. They have charged us full price for defective products and left them in a broken state. No other industry or company would be able to get away with this. Why should Bethesda be any different?
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Sxc-Mary
 
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Post » Sun Nov 18, 2012 5:29 am

Instead of constantly trying and failing with every PS3 title of theirs so far, why don't they just publicly state that the PS3 is too weak and they don't know jack [censored] about cell processors?
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Cameron Garrod
 
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Post » Sun Nov 18, 2012 7:09 pm

Instead of constantly trying and failing with every PS3 title of theirs so far, why don't they just publicly state that the PS3 is too weak and they don't know jack sh*t about cell processors?

Russian Roulette.

They wouldn't be able to play Russian Roulette anymore.

Dry pull examples are FO3 and FONV. They weren't so lucky with Skyrim, that baby was a live round!
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Ron
 
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Post » Sun Nov 18, 2012 8:04 am

Instead of constantly trying and failing with every PS3 title of theirs so far, why don't they just publicly state that the PS3 is too weak and they don't know jack sh*t about cell processors?

It's not that the PS3 is weak, there are plenty of games that prove otherwise, it's just they have no idea how to program on it. The problem is they keep trying to force a 360 port even though the 360 and PS3 are in two different languages and designed differently.

It is all on them. Over the past few years, they could have done what every other gaming company has done and learned to program for the PS3, they were just lazy and didn't bother.
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stephanie eastwood
 
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Post » Sun Nov 18, 2012 2:16 pm

So, say Skyrim does go the same way as other Bethesda titles. Left broken with no hope of ever being fixed. What kind of recourse do we have besides just not buying another Bethesda game?

I'm speaking of course of legal action. Do we have any? And MODS, please don't delete this post. Even though you volunteer your time here and have to toe the company line, even you have to admit what Bethesda is doing and has done is wrong. When one adds up what has happened to PS3 players since Oblivion, one sees that we have spent hundreds of dollars on games that are defective and have been left that way. Bethesda gave up on trying to fix them, and does not allow angry customers to get their money back. Customers have two choices: Let the games collect dust on their shelves as they are unplayable, or take them to a game store and receive less than a quarter of what they paid for them in trade in value.

Skyrim, although still broken, is different. With this game, we purchased it under false pretenses. Some astute gamers noticed that the only video footage we saw was from the PC or Xbox 360 consoles, but we were promised by Pete HInes that the PS3 console was getting special attention, quicker bug fixes, a completely new graphics engine, and would be on a level of parity with other consoles. These lies were the reason many of us gave Bethesda another chance and lined up to purchase Skyrim. Only after we got home and played it did we find out that it was one of the most buggy, glitchy, and defective releases in history. We also found out that Bethesda knew about the issues with the game before they released it and that was the reason they "forgot" to send review websites PS3 copies of the game when they sent out the PC and 360 versions. We found out that sites like IGN had to go out and purchase their own PS3 copy of the game. The base game is still broken and now it looks as though any hope of DLC is fading like a setting sun.

Bottom line, we purchased a product known to be defective by the company that produced it. We bought the game based on misleading advertisemant, lies, deceit, and outright fraud. What can we do besides just not buy any other games? Generally I'm not the vengeful type, but this has gone too far, and like I said, Skyrim was different due to the words and broken promises of Pete HInes. If anyone knows a lawyer, would they mind asking their view of the current situation and include the past treatment of PS3 players by Bethesda? Let's face it, we have been grossly mistreated by Bethesda and deserve some kind of compensation, even if it is just the money back that we spent on defective games over the years.

I will ask again, MODS, please don't delete this post. The actions of Bethesda when it comes to PS3 players, also known as paying customers I might add, are despicable and something needs to be done. They have charged us full price for defective products and left them in a broken state. No other industry or company would be able to get away with this. Why should Bethesda be any different?

Long story short, yes. There is recourse, whether through direct legal action or voluntary measures Bethesda can take (or be pressured into by Sony and/or other parties). The outcome of this specific situation depends largely on Bethesda's course of action over the next several weeks.

Taking this into account, the lack of information that has been forthcoming could indicate either a change in position, or a "digging in of their heels." Only time will tell, but that time is running out.

As a side note - I had promised to share some additional info earlier in this post. Not surprisingly, this info is proving difficult to obtain. I'll continue to work on it, and will share anything useful.
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Kat Ives
 
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Post » Sun Nov 18, 2012 2:05 pm

It's not that the PS3 is weak, there are plenty of games that prove otherwise, it's just they have no idea how to program on it. The problem is they keep trying to force a 360 port even though the 360 and PS3 are in two different languages and designed differently.

It is all on them. Over the past few years, they could have done what every other gaming company has done and learned to program for the PS3, they were just lazy and didn't bother.

I understand that most, if not all, of their PS3 titles are messed up ports/lazy coding jobs, but isn't the RAM a bit too little for a game like Skyrim? A massive open world game where millions (lol) of things are going on and a lot of stuff to keep in memory? I have no idea what I'm talking about, it's just what I've snapped up from reading stuff.

Ponder this: If Bethesda actually knew something about PS3 development instead of continuously making pathetic ports and blaming shortness of RAM, would Skyrim be much better than what it is?
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Jade MacSpade
 
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Post » Sun Nov 18, 2012 7:24 pm

Some astute gamers noticed that the only video footage we saw was from the PC or Xbox 360 consoles, but we were promised by Pete HInes that the PS3 console was getting special attention, quicker bug fixes, a completely new graphics engine, and would be on a level of parity with other consoles.

That reminded me of the official PlayStation video show (I forget if it was Pulse or Qore) using 360/PC footage with the button prompts blacked-out but yet they still managed to miss some.

Yeah here's a link with the offset to just before it happens: http://www.youtube.com/watch?v=VJgD334N1Vs&t=1m40s
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natalie mccormick
 
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Post » Sun Nov 18, 2012 8:12 pm

That reminded me of the official PlayStation video show (I forget if it was Pulse or Qore) using 360/PC footage with the button prompts blacked-out but yet they still managed to miss some.

That's quality right there. :D
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Glu Glu
 
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