I say why should I even have to? Why is my immersion and playstyle broken just because devs had to cut corners to meet their deadline? My character is too busy worrying about dragon killing to stop and help Brenjolf frame someome for robbery, then go through his stupid little trial of making it through the Ratway (hardly spoilers, the game holds your hand on how to join the TG to such a degree that it's pathetic).
Things like this are just another example of the lack of options in this game. Why could there not have simply been another way to get to the Word Walls located within quest-locked dungeons? They could have been in their own chambers, along with applicable bosses, as to preserve the contents of other parts of the dungeons so no other parameters are messed with that would screw with the dungeon's assigned guild quest. Wouldn't have been that hard. For now I'm going to have to cheat my shout. Lucky I'm on PC.
Too bad for the console players who truly have no choice but to play on the rails this iteration of TES has set for them...

Make us earn them, but make them available.