I never said TES was only about combat but it is mainly about combat. Character progression is focused on your ability to kill things, pretty much every quest you get either requires you to kill something or fetch something from a cave that is filled with things for you to kill, you play as dragonborn who is born to kill dragons. There is no woodcutting skill, everything from your characters past is irrelevant as now you just need to kill.
It is not mainly about combat at all, it is about those things I stated in my previous post. Your character development argument depends on the type of character, as another member said you can be a thief and not kill a single person. There are more skills than the combat skills. I do somewhat agree with you on the quests I suppose, I think there should be more alternatives to be able to talk your way out of situations using skill checks like Fallout: New Vegas.
Back on to your original post, Skyrim is an RPG as I have already said, The Sims is a real life simulator. They are completely different types of games to cater to different people's needs, it should not be one or the other. I and many others have already explained the appeal of role-playing in Skyrim, now I understand why it may not appeal to you but I think you should be a bit more mature about things and see it from other people's point of view instead of pointlessly arguing.