Really....? Really!? ......REALLY?!?!?!?!?

Post » Sun Jun 03, 2012 8:18 pm


But you know I could forgive all of that, ALL OF IT, if I could KILL THE STORMCLOAK CAPTAINS. I was told by my esteemed general to wipe out the remnants of the traitors, and Bethesda doesn't even bother to take off their essetial flags?!?!? I give up. I have lost all faith in video games. How is any of this acceptable? Granted, the civil war questline itself was AWESOME, but just like everything else in Skyrim, I'm left with a shallow aftertaste as I slowly realize my actions have no consequences, benefits or drawbacks beyond some pretty gear and guards with different uniforms. Please...someone....tell me I'm not the only one whose frustrated by this....

you are preaching to choir. did I mention I wish the CK would come out so people could mod [censored] like this?
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Isabella X
 
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Post » Sun Jun 03, 2012 8:30 pm

dude i totally agree with u..... so much potential gone to waste... its so dissappointing! even when u get leader of a faction u are treated as a new commer. or saved the world for sudden doom u are treated as a nobody.... that was one of the main reasons i bought skyrim in hoping things would have changed from oblivion. but sadly no..
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Scott Clemmons
 
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Post » Sun Jun 03, 2012 6:44 pm

And then people ask why Morrowind was so much better :biggrin:, well for one, because of stuff like this.

i have never played morrowind myself, but i have only heard good stuff about it. sooo many things u can do in that game that i want in skyrim.. why did they even skip all that? if the graphics wasnt so bad in morrowind i would buy it right now.
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Adam Baumgartner
 
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Post » Sun Jun 03, 2012 10:30 pm

I am having the same problem, as soon as i was told i could kill people at imperial camps (i'm a stormcloak) i travelled to one i already discovered, helped them kill an ancient dragon, then slaughtered everyone, only to find the named guy at the camp couldn't be killed.
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Teghan Harris
 
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Post » Sun Jun 03, 2012 10:08 pm

Then again these NPCs are useful for training skills. I got my Conjuration to 90 that way. Heal the NPC and conjure something to fight it. Once the NPC is temporarily incapacitated, repeat.
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Rebecca Clare Smith
 
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Post » Sun Jun 03, 2012 12:54 pm

I've read three or four threads on this in the past few weeks... all with entirely personal and wholly unsearchable topic tags... sigh...

I'm not sure exactly what you were expecting and I did see in your previous thread that you were warned and that this nerdrage attack of yours was something you built up to and even sampled or directly quoted back to us above.

There are a number of little changes and little things that do change and stay changed (do business with the blacksmith or his little girly apprentice after you kill Ulfric, for instance) after the Civil War chain. And there are a number of them that, like finishing the main quest line or any of the others do not change universally.

You can RP this and figure that the guards gossip mill that is almost psychic sometimes doesn't always extend to the common rabble or you can winge and QQ and rage at the developers and those would be examples of choices you can make.

I am curious because you didn't answer it in your previous thread so I'll ask it directly again here... what exactly were you expecting to change that didn't and has made you so angry?
You're really comparing being told to go kill NPCs who can't be killed with failing to update dialogue to reflect world events?

I found something kinda stupid today, speaking of events that don't update. After finishing the Civil War quests, my map has updated to the state it was in before the war started. Now there are an equal number of red and blue flags, while during the war it accurately reflected the state of the war.
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Kit Marsden
 
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Post » Mon Jun 04, 2012 4:10 am

... But you know I could forgive all of that, ALL OF IT, if I could KILL THE STORMCLOAK CAPTAINS. I was told by my esteemed general to wipe out the remnants of the traitors, and Bethesda doesn't even bother to take off their essetial flags?!?!? ...
Add these lines:

[GamePlay]
bEssentialTakeNoDamage=0

to your Skyrim.ini, and you'll be able to kill everyone, except the children.
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Ron
 
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