Remember the good ol' days?

Post » Tue Jun 12, 2012 7:21 pm

I'd say no, well ok yes it did, since I more or less figured out all the shortcomings -Insert common pre-release gripe here- were going to be, and low and behold.

I expected a culmination of Morrowind/Oblivion/Fo3 and maybe NV to show up in Skyrim..especially FO3 with the reputation systems, locational damage, dialog choices (from NV anyway) you know for Skyrim to capitalize on what all the other games did RIGHT + its own mix. instead what was up for sale was Dragons/Shouts/Perk tree. never-mind the world design and graphics since those were more or less a given with Time.

anyway the good old days can bite me, so much arguing and counter threading
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sw1ss
 
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Post » Tue Jun 12, 2012 12:08 pm

I had low expectations to begin with, and they were exceeded. So that's good.

As I played, I saw a tremendous amount of shortfalls was revealed. Fortunately, all of them have been successfully addressed with mods thus far. So, life is good.
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Avril Churchill
 
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Post » Tue Jun 12, 2012 9:06 pm

You want to love it. It is beautiful. You want to love it for a long time. It has so much potential. You get sad and frustrated eventually, when you realize how much of that potential was not achieved. Yet it is very pretty, and alluring, with many bowers and nooks to get lost in. So you play. But not with all your heart, or all your desire. You play on, wishing for what might have been.

oh [censored]! You have just explained my exact feelings towards this game...

It's just so pretty! There has got to be something new and fun to do! But there never is : (
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Sweet Blighty
 
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Post » Tue Jun 12, 2012 9:45 pm

Did Skyrim turn out like you imagined after seeing this trailer for the first time?

Mostly, yeah. :shrug:

Heck, I saved that trailer to my HD and still watch it once in awhile. (Along with ME2 & 3. They're certainly all some well-made trailers :tongue:)
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KiiSsez jdgaf Benzler
 
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Post » Tue Jun 12, 2012 10:49 am

I found my may on youtube to http://www.youtube.com/watch?v=K_OfzRig5yU&feature=related and decided to watch it again.
While I was watching it, I got this feeling of.....nostalgia I guess. Back in early 2011 speculating like wild about what would this new elder scrolls game would be like, I kinda' miss those days. It was exciting! But anyways on to my question:

Did Skyrim turn out like you imagined after seeing this trailer for the first time?

that video is all combat, graphics and animations. not at all what i was worried about with the release of skyrim.

i care about gameplay options/customization, rpg-character driven mechanics, and, meaningful quests and dialogue. i care about having a complex, deep, meaningful, difficult and mature game.

yes, i am dissappointed.
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Laura Elizabeth
 
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Post » Tue Jun 12, 2012 9:06 am

The "good old days" was before the Skyrim announcement. I was happier before that... because afterward it was the 11 months of agonizing wait.

The game turned out well. While on one hand role playing has never been more effortless I wish they had made the Main quest to cater to casuals and the guild quests to cater to people like me who sink in 100s of hours into the game. They are too short and have no level requirements for advancement.
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Jacob Phillips
 
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Post » Tue Jun 12, 2012 9:58 am

that video is all combat, graphics and animations. not at all what i was worried about with the release of skyrim.

i care about gameplay options/customization, rpg-character driven mechanics, and, meaningful quests and dialogue. i care about having a complex, deep, meaningful, difficult and mature game.

yes, i am dissappointed.

^This. You hit the nail square on the head with that one.
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Cat Haines
 
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Post » Tue Jun 12, 2012 8:33 pm

I did my best to not hype myself up for Skyrim, so I didn't really have any expectations, and that helped me see the game for what it was, I think. It's a damned solid game, perhaps one of my favorites of all time, exceeding Oblivion and is almost up there with Morrowind on the ladder. But the problem with Skyrim, and this is a damned shame, is that it seems to suffer under the developing trend in video games: it's simplified to reach a wider audience.

The first thing I'm going to point out here is the magic system. In all the previous TES games, magic was as magic should be in a videogame: versatile, deep and customizable. In Skyrim we have a strict spell-list. Dumbed down. Another example is the character sheet. Removing base attributes? Leveling up has become trivial. The perk system is good though, but it could have and should have been an expansion upon the old and proven model. Another issue that has bothered me is the thin roster of enemies/creatures. The only Daedra in the game are the elemental Atronachs and a few Dremora. The only undead are a very weak skeleton, the draugr(which are pretty cool, granted) and the dragon priests(liches). Where are the Daedroth, the Clannfear, the Scamp, the Wraith and the Bonewalker? Come on... Lazy development is the only reason.

But don't get me wrong. Like I said, I love Skyrim. It's just not perfect, and I can live with that. But going back to spellmaking and base attributes and fleshing out the list of enemies, would make Skyrim a far better game, in my opinion. If Skyrim had these features, I do not doubt that it would surpass Morrowind.
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Colton Idonthavealastna
 
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Post » Tue Jun 12, 2012 7:36 pm

What? .. 0_o .. Morrowind was the good old days. What are you talking about?
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Czar Kahchi
 
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Post » Tue Jun 12, 2012 9:59 pm

I try to not get hyped, especially after OFP2 and such, but it happens.
Since I knew Beth is working on Skyrim, I did not expect some deep character development and instead awaited a fun sandbox in an interesting world. That's pretty much what I got, just that the map is ugly and useless and the followers are stupid. But hey, I can see past that. It may be that I'm easily satisfoed, bit the fools are the happiest after all.

What? .. 0_o .. Morrowind was the good old days. What are you talking about?
For some it was just the old days.
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Tom Flanagan
 
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Post » Tue Jun 12, 2012 8:46 pm

What? .. 0_o .. Morrowind was the good old days. What are you talking about?

Reference the community poll. Can't miss it, it's pinned at the top of general discussion.
Currently 49.92% of TES gamers played Morrowind as their first TES game.

Secondly Morrowind had vastly more content, much more depth, and much better RPG systems.

That is why Morrowind is considered by many (myself included) to be the good 'ol days.

Then there are the gamers who are lucky enough to have played Daggerfall and Arena...
sadly I cannot get Daggerfall to run on my rig (newer rigs can have issues with old games if you didn't already know);
so I did not get to expeiriance Daggerfall, but alas Morrowind is the good 'ol days.

edit:
Arena and Daggerfal make up 8.61% of the vote combined making pre - Oblivion gamers 58.53% of the vote.
That's a majority people.

And with Oblivion at 21.19% and Skyrim at 11.74% for 32.93% total, more people played Morrowind as their first TES
game than Oblivion and Skyrim combined.

So the majority of us play(ed) classic RPG's.

By the way 58.23% of us play on PC.

Why did Beth turn a great RPG series into a hack & slash adventure game?
And why is the UI designed with consoles in mind?

The only thing I can think of is the hoard of call of duty console gamers did not vote and represent a
majority of Beth's income. (Sorry if the steriotype is not "polliticly correct")

Note: there is nothing wrong with playing call of duty, or playing on a console; I have done both myself.

There are plenty of hack and slash games out there, but not very many truly great RPG's.
Please turn this trend around and start making good RPG's again. I know you have it in you Beth.
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Jynx Anthropic
 
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Post » Tue Jun 12, 2012 11:44 pm

I did my best to not hype myself up for Skyrim, so I didn't really have any expectations, and that helped me see the game for what it was, I think. It's a damned solid game, perhaps one of my favorites of all time, exceeding Oblivion and is almost up there with Morrowind on the ladder. But the problem with Skyrim, and this is a damned shame, is that it seems to suffer under the developing trend in video games: it's simplified to reach a wider audience.

The first thing I'm going to point out here is the magic system. In all the previous TES games, magic was as magic should be in a videogame: versatile, deep and customizable. In Skyrim we have a strict spell-list. Dumbed down. Another example is the character sheet. Removing base attributes? Leveling up has become trivial. The perk system is good though, but it could have and should have been an expansion upon the old and proven model. Another issue that has bothered me is the thin roster of enemies/creatures. The only Daedra in the game are the elemental Atronachs and a few Dremora. The only undead are a very weak skeleton, the draugr(which are pretty cool, granted) and the dragon priests(liches). Where are the Daedroth, the Clannfear, the Scamp, the Wraith and the Bonewalker? Come on... Lazy development is the only reason.

But don't get me wrong. Like I said, I love Skyrim. It's just not perfect, and I can live with that. But going back to spellmaking and base attributes and fleshing out the list of enemies, would make Skyrim a far better game, in my opinion. If Skyrim had these features, I do not doubt that it would surpass Morrowind.

the problem i have is exactly what you're talking about: development choices. and, for me, that makes me seriously disappointed. i think of all the greatness that the previous tes and fallouts had and see almost none of it, and, instead, a dumbed-down, streamlined and 'accessible' game and i get frustrated.

imo, skyrim is the jumping off point for the future. we will either see some returning, classic rpg elements with deep and complex customization or we won't.

and, imo, that spells doom for the genre.
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Abi Emily
 
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Post » Tue Jun 12, 2012 7:51 am

I had high expectations and it has still turned out even better than I thought it would be.
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[ becca ]
 
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Post » Tue Jun 12, 2012 4:52 pm

Reference the community poll. Can't miss it, it's pinned at the top of general discussion. Currently 49.92% of TES gamers played Morrowind as their first TES game. Secondly Morrowind had vastly more content, much more depth, and much better RPG systems. That is why Morrowind is considered by many (myself included) to be the good 'ol days. Then there are the gamers who are lucky enough to have played Daggerfall and Arena... sadly I cannot get Daggerfall to run on my rig (newer rigs can have issues with old games if you didn't already know); so I did not get to expeiriance Daggerfall, but alas Morrowind is the good 'ol days. edit: Arena and Daggerfal make up 8.61% of the vote combined making pre - Oblivion gamers 58.53% of the vote. That's a majority people. And with Oblivion at 21.19% and Skyrim at 11.74% for 32.93% total, more people played Morrowind as their first TES game than Oblivion and Skyrim combined. So the majority of us play(ed) classic RPG's. By the way 58.23% of us play on PC. Why did Beth turn a great RPG series into a hack & slash adventure game? And why is the UI designed with consoles in mind? The only thing I can think of is the hoard of call of duty console gamers did not vote and represent a majority of Beth's income. (Sorry if the steriotype is not "polliticly correct") Note: there is nothing wrong with playing call of duty, or playing on a console; I have done both myself. There are plenty of hack and slash games out there, but not very many truly great RPG's. Please turn this trend around and start making good RPG's again. I know you have it in you Beth.

Consider it as converting the average CoD player to RPGs. You see, with Skyrim it's all a matter of reeling them in to the TES universe, creating a much larger fanbase... Now, with the next installment of the TES series (who knows what that might be), they can now add more complexities and skills and deep plot devices etc... Stuff that would not only make the CoD people interested because they got their hands on Skyrim, but it would satisfy the core fanbase. These days it's about making money and I don't blame Bethesda for it... the economy of today demands a good business and a high customer base. But with more and more fans now that we have skyrim, I think Bethesda can focus on improving with what made the TES games awesome in the first place :smile:
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BlackaneseB
 
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Post » Tue Jun 12, 2012 9:42 pm

I wasn't really too interested in it at first. To be honest, I'm not majorly into the RPG/Fantasy type stuff, but I gave it a go after seeing such great reviews.

Now its easily in my Top 10 Games of all time!
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Hayley Bristow
 
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Post » Tue Jun 12, 2012 6:19 pm

Reference the community poll. Can't miss it, it's pinned at the top of general discussion.
Currently 49.92% of TES gamers who read & post on this forum (and answered that poll) played Morrowind as their first TES game.

And it's not like long-time TES fans wouldn't be a group predisposed to be on the TES forums.

:shrug:


(Yes, MW was my first TES. No, I don't have an amazing attachment to it. It was borrowed, and I never bothered to get my own copy. Only played it like 1.5 times.)
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Mel E
 
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Post » Tue Jun 12, 2012 11:36 pm

Consider it as converting the average CoD player to RPGs. You see, with Skyrim it's all a matter of reeling them in to the TES universe, creating a much larger fanbase... Now, with the next installment of the TES series (who knows what that might be), they can now add more complexities and skills and deep plot devices etc... Stuff that would not only make the CoD people interested because they got their hands on Skyrim, but it would satisfy the core fanbase. These days it's about making money and I don't blame Bethesda for it... the economy of today demands a good business and a high customer base. But with more and more fans now that we have skyrim, I think Bethesda can focus on improving with what made the TES games awesome in the first place :smile:

wow!

glass half-full, lol.

i'm trying, but, just can't get myself to do it, though.
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Stephanie Kemp
 
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Post » Tue Jun 12, 2012 9:11 pm

Indeed it it. Especially the shout that sounded like "Mus-kot Ya!"
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Rebecca Dosch
 
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Post » Tue Jun 12, 2012 5:20 pm

It has been more than I have imagined, I am still as stoked to play it as much as it was first revealed to me.
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Charles Mckinna
 
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Post » Tue Jun 12, 2012 1:13 pm

It exceeded my expectations which were pretty high
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jennie xhx
 
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Post » Tue Jun 12, 2012 5:11 pm

Reference the community poll.
There's no reason to "reference" it. Polls on these forums mean absolutely nothing.

The vast majority of people who play TES don't post on the TES forums. The sample is horribly skewed and utterly meaningless.
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Mariana
 
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Post » Tue Jun 12, 2012 8:08 pm

The good ol' days.

http://www.youtube.com/watch?v=fIJtsCOtKDE
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A Boy called Marilyn
 
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Post » Tue Jun 12, 2012 8:58 pm

my expectations will never be reached by a game in my time, nothing will reach my expectations because i think you should always aim for the moon (like my pastor says, "aim for the moon, if you miss you end up in the stars") so i always set a goal that is almost unreachable (and from doing it to myself i got in the habit of doing it for other things).

skyrim is an okay game though

edit: i would just like to say that daggerfall was the good ol' days, none of that morrowind crap, morrowind is what started dumbing TES down :teehee:
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Maeva
 
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Post » Tue Jun 12, 2012 8:38 am

To be honest that original trailer looked too good to me. I just could not believe that a free roaming game could have a world that detailed. Then when I started seeing gameplay vids I was concerned about me 2008 PC being able to play it. Upgraded the RAM and V-Card, but still.

Now that I’ve played it 500+ hours I still can’t wait to get back into it whenever I can. So I guess it is even better than I expected.
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suniti
 
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Post » Tue Jun 12, 2012 2:02 pm

Morrowind blew my mind

Skyrim was more of "at least it's better than Oblivion"
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i grind hard
 
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