I never said you were doing wrong. I said what you are doing isn't what the game was deigned to deal with.
Additionally... Level doesn't mater for rewards barring like 4 armor sets (which you can make better versions of) and 5-6 weapons (which once again you can best with enchanting anyway). The majority of actual MEAT content (storyline content) actually fals pretty reasonably within the 1-50 range if you decide to do it AS your leveling content. Additionally level cap is 81, the game was designed to be played 1-50 with LOTS of post 50 time. Enemies are set up in such a way that you';re SUPPOSED to outlevel them. You're basically the equivalent of a god made flesh (awesome). ONce you hit 50 what is there suposed to challenge you? Alduin? God? That's about it.
Not that the game couldn't use a couple super bosses (but not one or more in every dungeon like oblivion. Maybe one in every 4-6 dungeons) but its hardly poorly scaled. It's exactly what being a legendary nigh-godlike hero SHOULD be.
I and many many others are in disagreement with how the game is designed. It makes no sense to completely stop enemy scaling post 50 especially in a game as large as Skyrim. I understand how Skyrim is set-up, I think it was a very poor design decision. Players should have the option of controlling enemy scaling. This does not disturb other players who enjoy how it is structured now, it gives players such as myself the ability for more of a consistent challenge. Further, the game does not get trivial post 50, this happens for me around level 25 no matter what build of difficulty I play on. It just is not any fun not being challenged in the slightest. You take almost any other RPG game and you are always progressing and getting stronger, but there are also always greater and greater challenges that await. In an ideal world, you peak out at the very end of the game. Allowing scaling through itemization, character, and enemies to continue nearly infinitely is good game design.
In Skyrim, they basically built the entire game around the lowest common denominator average player who is ADD ridden and rushes through the game. Sorry, I play RPGs to explore. I take my characters through everything. When I reroll another character, that should be to do it a DIFFERENT way, which Skyrim really does not have. Instead what you almost have to do is rush through the game and only complete a limited amount of content each time. That is stupid.