Shouldn`t our characters be affected by the cold?

Post » Fri Jun 08, 2012 3:30 am

Now this is probably an easy answer for Nords, they`re used to the cold, they live in it and probably swim in it every morning (some people actually do it in real life)...

But shouldn`t all other characters be affected if they hang around too long in the cold? Those blizzards look cold and diving into icy water should send a chill especially since we don`t actually wear that much really...

I took a walk in the park this morning, it was well cold (-4 I think) and it seriously looked and felt as cold as Skyrim with a deep white frost everywhere, I could feel my extremeties feeling the cold after 30 minutes even with gloves on...

So shouldn`t we suffer some kind of health penalty hit in game?
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Sammygirl500
 
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Post » Fri Jun 08, 2012 11:56 am

A Fallout radiation type mechanic, but that drains away after the cold area has been left, rather than staying 'til cured, would make a lot of sense. This is exactly the type of thing that would help make 'Expert' expert, and 'Master' master level.
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Jonathan Windmon
 
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Post » Fri Jun 08, 2012 2:08 am

A Fallout radiation type mechanic, but that drains away after the cold area has been left, rather than staying 'til cured, would make a lot of sense. This is exactly the type of thing that would help make 'Expert' expert, and 'Master' master level.

Yea. Good idea.
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Maria Leon
 
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Post » Fri Jun 08, 2012 7:16 am

And don't forget : 'you cannot fast travel to the safety of a nice warm inn while suffering the effects of freezing weather'.
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Lori Joe
 
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Post » Fri Jun 08, 2012 8:50 am

It's so funny to wear Forsworn armor on a female Imperial on a snowy night. :)
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Jimmie Allen
 
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Post » Fri Jun 08, 2012 6:52 am

I'm not sure, but I thought I saw in a gameplay thing (might be an old leak) a long time ago that a person got a third-person animation were his character was holding his hands together and trying to warm himself. It's definetly left out (if it ever was in, ofc) and looked awesome. Not so sure about the health damage-thing though. I live in Norway (Just think about Skyrim...) and I bicycle to my school every day (even when it's layers of snow outside, like now) and It's not really that cold. (Am I a counted as a Nord with frost ressitance?) Going without any armor or fur on your arms would make it cold, ofc, but that would take a long time to do all those matching armour and freeze ani. things (fur armour = no freeze animation, scale armour = freeze animation, etc.)
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Leah
 
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Post » Fri Jun 08, 2012 8:19 am

Basically, it's because games like TES need to strike a balance between being a simulation and being a game. This is the sort of thing that would make for a great simulation of medieval Scandinavian life, but it wouldn't be very much fun to have to deal with in a game. "Gee, I'm halfway up High Hrothgar, but I'm almost dead from this cold damage. Guess I have to turn back..."

If anything, it could be implemented as a "nakedness" penalty, which you only get for running around without anything at all on your torso. Since there's no good reason to be nvde in normal gameplay, it would just be a bit of flavorful roleplay without detracting from anyone's fun.
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chinadoll
 
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Post » Thu Jun 07, 2012 10:00 pm

This is going to far into being a simulator. Lots of things don't make sense, like being able to drop from great hights and survive, not needing food (although I generally let my character eat and drink), swimming in heavy armour, combat in general...

You do need to keep the game playable. Most people don't want to worry about cold or being able to survive one bandit arrow in the face.

If you create a hardcoe mode however, then it might be an interesting idea.
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Maya Maya
 
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Post » Fri Jun 08, 2012 11:49 am

This is going to far into being a simulator. Lots of things don't make sense, like being able to drop from great hights and survive, not needing food (although

If I drop from a great height ingame it kills me.

Yea, I see your point. I`ll just wait for the Mods, then, so I can suffer starvation, dehydration, insomnia and freeze to death if I don`t take care.

As I have done with Morrowind, Oblivion and FO3...

And it isn`t that hard as people think, just immersive.
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Motionsharp
 
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Post » Fri Jun 08, 2012 2:11 am

I think at certain altitudes and when its night time + a blizzard some damage to stamina would be good and if you stayed in the storm maybe health would stop regenerating. More if you are wearing nothing. It would be removed if you could get near a fire or go inside non-snowy areas like a fort.

Once the CK is released there will be realism mods that add this + eating requirements, etc.
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Causon-Chambers
 
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Post » Thu Jun 07, 2012 11:59 pm

And, of course, you can walk through fires without any ill-effect too......
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Travis
 
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Post » Fri Jun 08, 2012 6:36 am

A question for the modders. Can the cold damage be implemented without it being considered a magical effect? There are some attacks, giants being an example, which are affected by resist/absorb when they shouldn't be, the reason I am asking. Weather effects should be mitigated by frost resistance but not magic resistance/absorption.
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Daddy Cool!
 
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Post » Fri Jun 08, 2012 12:12 pm

You felt cold in -4? Celsius?
Dude/dudess we walk around in -20 and don't feel cold over here :D
But yeah khajiits should be affected, no other race, plus they would get used to it after time.
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phil walsh
 
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Post » Thu Jun 07, 2012 9:01 pm

If they ever make a mod for hardcoe/survival mode they should implement temperature :D
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Richard Dixon
 
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Post » Fri Jun 08, 2012 11:35 am


I took a walk in the park this morning, it was well cold (-4 I think) and it seriously looked and felt as cold as Skyrim with a deep white frost everywhere, I could feel my extremeties feeling the cold after 30 minutes even with gloves on...

Fahrenheit or Celcius?
Like Arawos I'm Norwegian.
Now, in Bergen there are little snow but it's cold.
I would never think of swimming in the fjord at mid-winter with -13 degrees Celcius.
But the hardier of us do so, every day all year around.

Like someone suggested, a radiation like system for cold would work.
But Nords should too have this, with reduction as I think I handle freezing temperatures better than folks from southern lands.
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Krista Belle Davis
 
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Post » Fri Jun 08, 2012 12:22 am

I'm not sure, but I thought I saw in a gameplay thing (might be an old leak) a long time ago that a person got a third-person animation were his character was holding his hands together and trying to warm himself. It's definetly left out (if it ever was in, ofc) and looked awesome. Not so sure about the health damage-thing though. I live in Norway (Just think about Skyrim...) and I bicycle to my school every day (even when it's layers of snow outside, like now) and It's not really that cold. (Am I a counted as a Nord with frost ressitance?) Going without any armor or fur on your arms would make it cold, ofc, but that would take a long time to do all those matching armour and freeze ani. things (fur armour = no freeze animation, scale armour = freeze animation, etc.)

Some of the NPCs have it. Look for a beggar standing by a fire, or bandits in the icier caves.
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Bird
 
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Post » Fri Jun 08, 2012 3:45 am

Great idea, also using "Flame cloak" magic should make you warm!
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danni Marchant
 
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Post » Fri Jun 08, 2012 5:27 am

Great idea, also using "Flame cloak" magic should make you warm!
Very good point. The beauty is in the details.

And why stop at cold? The storm call shout could be modified for weaker lightning in a proper storm.
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Teghan Harris
 
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Post » Fri Jun 08, 2012 8:17 am

I live in Norway (Just think about Skyrim...) and I bicycle to my school every day (even when it's layers of snow outside, like now) and It's not really that cold. (Am I a counted as a Nord with frost ressitance?)

You felt cold in -4? Celsius?
Dude/dudess we walk around in -20 and don't feel cold over here :biggrin:
But yeah khajiits should be affected, no other race, plus they would get used to it after time.
I live in North America, and you would be surprised at how pathetic people are around here when it comes to the cold. People start whining whenever the weather drops below 10C. :laugh:
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Yvonne Gruening
 
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Post » Thu Jun 07, 2012 8:36 pm

Fahrenheit or Celcius?
Like Arawos I'm Norwegian.
Now, in Bergen there are little snow but it's cold.
I would never think of swimming in the fjord at mid-winter with -13 degrees Celcius.
But the hardier of us do so, every day all year around.

Like someone suggested, a radiation like system for cold would work.
But Nords should too have this, with reduction as I think I handle freezing temperatures better than folks from southern lands.

You felt cold in -4? Celsius?
Dude/dudess we walk around in -20 and don't feel cold over here :biggrin:
But yeah khajiits should be affected, no other race, plus they would get used to it after time.

-4 Celsius, that`s what my mobile told me. It was a little windy too and I was walking by a lake, so could`ve been cooler than that. Still pretty cold to me. I actually like it, but it did occur to me that it will still affect you in the end.

I`m sure some people are used to colder than that.

IN terms of races affected, I guess it could be all, but surely Argonians would be most severely affected (cold blooded), then Redguards and the rest of the Human races...? I wonder why Khajitts should be so affected as they have warm fur plus wear clothing, perhaps its a psychological thing, cats do like to be piping warm I`ve noticed.

To be honest I`m surprised there`s even one Argonian in skyrim that isn`t dressed like an Eskimo!
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Damned_Queen
 
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Post » Fri Jun 08, 2012 11:20 am

A Fallout radiation type mechanic, but that drains away after the cold area has been left, rather than staying 'til cured, would make a lot of sense. This is exactly the type of thing that would help make 'Expert' expert, and 'Master' master level.

This game has enough stuff taken from Fallout, please God no more!!! :shakehead:
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rae.x
 
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Post » Fri Jun 08, 2012 8:08 am

This game has enough stuff taken from Fallout, please God no more!!! :shakehead:

If it works and fits the lore there`s no reason why it shouldn`t be in. Lockpicking for example is perfect.

I`ll admit I do NOT like the Perks name, that wasn`t needed and does take away from the lore-feel of Skyrim.
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QuinDINGDONGcey
 
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Post » Fri Jun 08, 2012 2:02 am

Nope, realism is overrated.
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Mandi Norton
 
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Post » Thu Jun 07, 2012 8:35 pm

I think it would be a chore because big chunks of the map are icy terrain. Radiation in Fallout was confined to specific small zones. It would make make hanging around Wilndhelm or Winterhold a pain the butt with being around Whiterun no problem. And if attire type was a factor it would restrict people's choices on making their character look awesome.
I do think the devs should have paid attention to giving a 'winter wear' look to attire though.
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Chenae Butler
 
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Post » Thu Jun 07, 2012 11:56 pm

Nope, realism is overrated.

So is game depth apparentley, lol http://www.gamesas.com/index.php?&app=forums&module=extras§ion=legends#
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Crystal Clear
 
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