Shouts in the Elderscrolls six?

Post » Sat Jun 16, 2012 1:36 pm

I don't think they should be in TES VI, They were part of the story in Skyrim and I don't think it would be a good idea to be in the next one.
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Yvonne Gruening
 
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Post » Sat Jun 16, 2012 10:17 am

The thu'um is largely a magic valued greatly in Nordic culture and no where else. For thu'um users to be prevalent in other provinces would not make sense at all. And in typical elder scrolls fashion, they always write off the main character from the last game so we can start anew.
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Olga Xx
 
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Post » Sat Jun 16, 2012 3:51 pm

release =/= make
Bethesda is still the publisher and designers behind the MMO.

http://uesp.net/wiki/The_Elder_Scrolls_Online

Actually it's ZeniMax Online Studios.
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butterfly
 
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Post » Sat Jun 16, 2012 6:25 am

I really don't like shouts, and rarely use them. I always felt they were pointless, apart from Elemental Fury.
If they were to go, I wouldn't give a damn.
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Brittany Abner
 
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Post » Sat Jun 16, 2012 5:22 am

Anything else but the desert. I know they are both 2 completely different games. But if an Elder Scrolls game took place in one. It would feel like Fallout to me. Also a desert really wouldn't have that much wild life running around and you wouldn't have areas like the ones we see in the current Elder Scrolls games. You would mainly be seeing sand the whole time.
I think it would feel pretty different myself. Alik'r i suppose to be a very sandy desert (isn't it?) with massive shifting dunes. Nothing we've seen in fallout before. Elsweyr would also be one of my top choices, since its a mix of Desert, Badlands, Jungle, rocky desert... the terrain is pretty varied.

On subject with the shouts... I don't believe we should have access to them in the next game. While I personally love them, they are suppose to be a gift to the dragonborn. Anyone else takes years just to learn a single shout.

If we go to Alik'r, I would love to find some ruins and resurrect the magic of the Sword-singer (and possibly adapt it to more than just swords)


The Sword-singers (or Sword singers) were a group of expert http://www.uesp.net/wiki/Lore:Redguard warriors from http://www.uesp.net/wiki/Lore:Yokuda and, for a while, http://www.uesp.net/wiki/Lore:Hammerfell.
The origins of the singers lie in a group of desert artisans, originally recruited from amongst the offspring of high Yokudan families.http://www.uesp.net/wiki/Lore:Sword-singer#cite_note-RTHTH-0 They built a temple to the gods of war and a training hall named "The Hall of the Virtues of War" in which they could practice their combat skills and the art of forging powerful swords. In http://www.uesp.net/wiki/Lore:First_Era#1E_617, the emperor Randic Torn started a divide between the singers and the common people by restricting the wearing of swords to the singers.
Men joining the group were known as "Brothers of the Blade" and women as "Maidens of the Spirit Sword".http://www.uesp.net/wiki/Lore:Sword-singer#cite_note-NFRH-1http://www.uesp.net/wiki/Lore:Sword-singer#cite_note-FTMS-2 Two sources suggest that new members were recruited into the order at age eleven, but is unclear whether all recruits joined at this age.http://www.uesp.net/wiki/Lore:Sword-singer#cite_note-DtS-3http://www.uesp.net/wiki/Lore:Sword-singer#cite_note-FTMS-2 Certainly, one of the most celebrated singers, http://www.uesp.net/wiki/Lore:Frandar_Hunding, was so skilled in swordsmanship by age 14 that he could use his abilities to provide for his mother and four brothers.
The greatest of the sword-singers were known as Ansei, or "Saints of the Sword" and formed their own training schools to pass on their skills.http://www.uesp.net/wiki/Lore:Sword-singer#cite_note-RTHTH-0 To become an Ansei of the first rank, a sword-singer had to demonstrate an ability to form the Shehai, a sword formed out of the singer's own spirit. Higher ranks were also possible.http://www.uesp.net/wiki/Lore:Sword-singer#cite_note-FTMS-2 The study of the Shehai was known as "Shehai Shen She Ru", the Way of the Spirit Sword. When formed by a high-level Ansei, the Shehai was "an unstoppable weapon of great might" and made the singer capable of astonishing feats of swordsmanship.http://www.uesp.net/wiki/Lore:Sword-singer#cite_note-RTHTH-0http://www.uesp.net/wiki/Lore:Sword-singer#cite_note-FTMS-2
In around http://www.uesp.net/wiki/Lore:First_Era#1E_780, the Yokudan Emperor Hira became afraid of the threat he perceived from the singers and launched a campaign to wipe them out. Frandar Hunding devised a strategy he called the "Hammer and Anvil", and eventually won a decisive victory against the emperor at the foot of Hattu Mountain. The war made the singers aware that they were no longer welcome in the land, and they set sail from the port of Arch, eventually arriving in the land they named Hammerfell.http://www.uesp.net/wiki/Lore:Sword-singer#cite_note-RTHTH-0
By the 2nd century of the http://www.uesp.net/wiki/Lore:Third_Era, the Way of the Sword was still being studied but many of the ancient secrets had been almost lost, with even the most venerable masters only capable of forming insubstantial Shehai.http://www.uesp.net/wiki/Lore:Sword-singer#cite_note-NFRH-1 The ways of the Ansei are still admired by other warriors, and at least http://www.uesp.net/wiki/Oblivion:Amulet_of_the_Ansei has been named in their honor.


From what we've seen, quite a few of the races seem to have some historic form of magic that nobody else practiced.
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Taylor Tifany
 
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Post » Sat Jun 16, 2012 6:51 am

Get rid of shouts, and move the unique effects (faster movement, slow-time, etc) over to magic. Mages should have those toys, not warriors or thiefs. Magic has been reduced to bare bones as it is since Morrowind.

I basically made a whole thread dedicated to this:

http://www.gamesas.com/topic/1382950-did-shouts-ruin-magic-in-skyrim/page__fromsearch__1
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Emily Martell
 
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Post » Sat Jun 16, 2012 2:37 pm

I really don't like shouts, and rarely use them. I always felt they were pointless, apart from Elemental Fury.
If they were to go, I wouldn't give a damn.

Fade was handy for climbing down mountains and avoiding a painful death due to a tiny misstep. That's pretty much all I used. Dragonrend as well and Clear Skies (only to get to Paarthurnax).
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Charleigh Anderson
 
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Post » Sat Jun 16, 2012 9:52 am

They will release their MMO and FO4 before another TES.

BS aren't making the MMO, and Im hoping they give FO4 to another studio so they can concentrate on another TES.
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Pat RiMsey
 
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Post » Sat Jun 16, 2012 9:19 am

I really like shouts in Skyrim, but let Skyrim be unique because of it! Bethesda can surely think of new things to implement in a new :tes: game (replace shouts by new/different powers)
Each :tes: game should have unique "things" to them! Skyrim's [unique "things"] are shouts, IMO :)
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Kirsty Wood
 
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Post » Sat Jun 16, 2012 3:26 am

BS aren't making the MMO, and Im hoping they give FO4 to another studio so they can concentrate on another TES.

No I absolutely loved Fallout 3, never really got into Fallout NV as much. However I love Fallout and hope Bethesda continue their current model of ES/Fallout/ES/Fallout.
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D LOpez
 
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Post » Sat Jun 16, 2012 1:32 pm

I hope not... Shouts are pretty much useless, one of the most biggest, but at the same time obvious disappointments with the game.
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biiibi
 
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Post » Sat Jun 16, 2012 3:28 pm

I hope not... Shouts are pretty much useless, one of the most biggest, but at the same time obvious disappointments with the game.
I find them to be useless to. The only ones I find to be useful is http://elderscrolls.wikia.com/wiki/Dragonrend and http://elderscrolls.wikia.com/wiki/Unrelenting_Force.
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Brooke Turner
 
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Post » Sat Jun 16, 2012 6:41 pm

Maybe if it was a special power for the nords
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Code Affinity
 
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Post » Sat Jun 16, 2012 5:59 pm

Nah not really. Leave them in Skyrim. Also only the Dragonborn, Ulfric and the Greybeards can actually shout, so it's a bit unrealistic to have people being able to shout regardless of race in the next ES title, wherever it's set.

Hopefully Hammerfell, Elder Scrolls in the desert.

Or Black Marsh.
Anybody can shout, with enough practice.
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Sophie Payne
 
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Post » Sat Jun 16, 2012 7:11 pm

Shouts were a terrible gimmick of a feature.

"We need a new gimmick to go along with the whole Dragonborn thing. I know! Let's just repackage magic and hype it up as something new. It'll effectively turn every player-character into a battlemage whether the player likes it or not, but who cares? And better yet, let's have the player-character shout out the repackaged magic spells... because shouting is so manly and awesome. The player-character has traditionally been voiceless to leave more to the player's imagination, and our fans love this, but that doesn't matter."

I hope they never feature in another TES game; ever.
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Scott Clemmons
 
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Post » Sat Jun 16, 2012 8:50 am

Nah not really. Leave them in Skyrim. Also only the Dragonborn, Ulfric and the Greybeards can actually shout, so it's a bit unrealistic to have people being able to shout regardless of race in the next ES title, wherever it's set.

Hopefully Hammerfell, Elder Scrolls in the desert.

Or Black Marsh.
anyone can shout with enough training
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Doniesha World
 
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Post » Sat Jun 16, 2012 4:47 pm

Every game adds something, and every game takes away something. Some can be great things that are added or or removed, others are terrible. While the shout system is great, you'd have to have a whole backstory to your character to explain why they can shout. And Bethesda doesn't ever do much except "You're a prisoner, and by some will of the Divines you have escaped". Yes, shouting is effing awesome, but so were crossbows and werewolves but they took them out for Oblivion. So don't expect shouting to be in TES VI. IN OTHER NEWS...I WANT ELSWEYR.
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Schel[Anne]FTL
 
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Post » Sat Jun 16, 2012 2:45 pm

Shouts is just another version of magic regardless how anyone tries to perceive it its still Elder Scrolls magic.

I would detest seeing it in a future entry of this series, having the spells separated into powers and magic is ridiculous, combine the shouts with the magic system of the older Elder Scrolls games, (yes this is a game series) and then give us back spell creation and the old spells we have lost, all of this would work great with dual casting.
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Danielle Brown
 
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Post » Sat Jun 16, 2012 5:55 pm

No way I'd want them to be in the next game.

Shouts are great but it's something only the Dragonborn should have.
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Lewis Morel
 
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Post » Sat Jun 16, 2012 2:49 pm

No way I'd want them to be in the next game.

Shouts are great but it's something only the Dragonborn should have.
The Thu'um can be learned by anyone. The dragonborn just have the natural born ability to cast the shouts.
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Sweets Sweets
 
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Post » Sat Jun 16, 2012 7:49 am

I don't think we should have shouts, but we should have a new power to take their place. Functionally, it'd be very similar to shouts, but it'd be lore friendly as well.
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Pixie
 
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Post » Sat Jun 16, 2012 1:16 pm

http://uesp.net/wiki/The_Elder_Scrolls_Online

Actually it's ZeniMax Online Studios.

Developing =/= Publishing
Developing =/= Designed

Bethesda Game Studios layed the ground work for the game and for the last 5 years ZeniMax has been making what they had designed. Bethesda Softworks is also publishing the game and that is why I said "release". I have no idea where you are getting "making" from...

edit:
This will explain it better
http://en.wikipedia.org/wiki/The_Elder_Scrolls_Online
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lauren cleaves
 
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Post » Sat Jun 16, 2012 8:00 am

Shouts feel like something that will be exclusive to Skyrim because that's where they fit in. I'm sure equally fun/interesting mechanics will be introduced in the next game.
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Emilie Joseph
 
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Post » Sat Jun 16, 2012 2:26 pm

They should turn shouts into farts.

Turn around and let one rip.
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WTW
 
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Post » Sat Jun 16, 2012 11:46 am

What? No. This is ridiculously wrong.

Any mortal can learn how to shout. ANY. Where do you get the idea that only Nords can learn it? Sure, Nords may know more about it than the other races(at the moment), but being the only ones able to use it?

No. Just no.
Yes just yes this is the case the way of the voice is only taught by nords to nords with the exception being the Dovahkiin. Oh and if Paarthurnax dies no dragons learn the way of the voice so only the greybeards whom only teach nords know to shout once again the Dovahkiin is your exception.
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Kayla Bee
 
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