Skyrim Dumbed Down?

Post » Mon Jun 18, 2012 8:26 pm

Yes skyrim is a very easy game.
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Catharine Krupinski
 
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Post » Mon Jun 18, 2012 4:59 pm

Yes, it's dumbed down. Due to all those damn console players :rolleyes:

Seriously, we get one of these every day. It's starting to get old.
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Max Van Morrison
 
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Post » Mon Jun 18, 2012 9:22 pm

The point is that people buy rubbish regardless of platform. If the PC crowd was as supposedly generally disgruntled with certain changes as some PC players might have you think, why, then, does the PC, as a platform, keep getting and selling the same popular games as its contemporary platforms, generally? If challenge was the key to winning PC gamers' hearts, why in the world were Demon's Souls and Dark Souls not released on the PC and if the console gamer wants as easy of an experience as is claimed, why then did, as console exclusives, Demon's Souls and Dark Souls sell remarkably well? Where were all these markers and streamlined mechanics when Morrowind sold better on the Xbox than it did on the PC, even? When I was playing Dragon Quest VIII, Final Fantasy XII, Demon's Souls and other console-exclusive RPGs, where were my quest markers?

Actually they don't and PC sales have been declining because of the XBox for a long time thanks to Microsoft making a haven for developers, after making game developers rich off the Windows platform. Mulitplatform games are dumbed down and there is not supposed to be any biased, no matter what platform sells the most.
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TRIsha FEnnesse
 
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Post » Tue Jun 19, 2012 12:02 am

@Ronnet:
Yes but Morrowind didn't get ported for PC, like the last two titles.
We didn't have to suffer from horrible menues and low resolution textures.

But yes this is hardly the consoles fault.
It's the lazy developer who could care less about his PC market and didn't do anything to optimize it for them.
I wish they offered a discount since I'm playing a console game on the PC.

It is the 'fault' of consoles (due to their popularity and design) that the ported PC version is not all it could be. This is true, just like how Morrowind on XBOX could have been a better game if it had been build from the ground up for XBOX. There is no denying this, and there is also no reason to deny this simple fact.

It just makes no sense to blame it on console gamers. Console gamers are also just gamers, but they happen to play on consoles. Among console gamers you have those who want nothing but shooters, but they are also on PC. So blaming the 'dumbing down' on a group of gamers with so much variation among them just doesn't make any sense. It is senseless hate and it stops us from becomming one voice that together can speak out against dumbing down games.

However I wouldn't say it is laziness that motivates this. It is indeed too bad that some gamers end up with a ported title, but development cycles for good games are already long as it is. Some people will have to suffer a port, and more often it is the smallest segment and right now that is PC. However that doesnt excuse the simplification of gameplay such as the quest marker.
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Strawberry
 
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Post » Tue Jun 19, 2012 12:06 am

Yes, because we console players are totally inferior to PC players in every single way.
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Killah Bee
 
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Post » Tue Jun 19, 2012 1:18 am

Yes, because we console players are totally inferior to PC players in every single way.

You said that not me but game developers do have a hand in dumbing you down and branding you console gamers a bit thick. Skyrim is a very easy game compared to the other Elder Scrolls, same with Gothic 4. If game reviewers said Skyrim was hard, I don't think it wouldn't sell as well, so they dumbed it down for the sake of sales.
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Christine Pane
 
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Post » Tue Jun 19, 2012 2:22 am

I really does just come down to the marketing aspect. Developers need money, money comes from things that sell, and dumbed down games sell. It's just the current trend. Maybe things will change in a few years. For now, there is nothing you can do to affect it aside from not buying them.
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Stephanie Valentine
 
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Post » Mon Jun 18, 2012 4:04 pm

You said that not me but game developers do have a hand in dumbing you down and branding you console gamers a bit thick. Skyrim is a very easy game compared to the other Elder Scrolls, same with Gothic 4. If game reviewers said Skyrim was hard, I don't think it wouldn't sell as well, so they dumbed it down for the sake of sales.
This is a proven fact? The game sold well because of the really, really well done marketing. TV ads, billboards, trailers, the whole 11/11/11 thing, it was really well done. Coupled with the good name Bethesda has since Oblivion and Fallout 3, it's not a surprise this game has been such a success.
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Marie Maillos
 
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Post » Mon Jun 18, 2012 10:28 pm

That's stupid. You can see ruins, villages and mines with your naked eye. It doesn't make sense to have their icons hidden.
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Kayla Keizer
 
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Post » Tue Jun 19, 2012 2:52 am

This is a proven fact? The game sold well because of the really, really well done marketing. TV ads, billboards, trailers, the whole 11/11/11 thing, it was really well done. Coupled with the good name Bethesda has since Oblivion and Fallout 3, it's not a surprise this game has been such a success.

The game is a good game but it doesn't change the fact that it's been dumbed down and much easier than the other ES games. I don't think Skyrim would have sold as good if it was as hard as say Gothic 3, since Skyrim is a arcade game compared with that and you actually have to think for yourself. Also Gothic 3 doesn't have a flawed levelling system, where you can constantly make daggers to level your skill and level up. LOL
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lauraa
 
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Post » Tue Jun 19, 2012 2:21 am

The game is a good game but it doesn't change the fact that it's been dumbed down and much easier than the other ES games. I don't think Skyrim would have sold as good if it was as hard as say Gothic 3, since Skyrim is a arcade game compared with that and you actually have to think for yourself.
Sure, the game has been designed for the masses. Gothic 3 is more of a...specific genre. The games have become more streamlined (even though I dislike that word), in the sense that they've been moving away from traditional RPG values and moving into a more modern type of skill based progression.

Dialogue is less than Morrowind because it's voiced. I wouldn't even say Morrowind was that deep in dialogue, there was just a hell of a lot of waffle there.

However, I would like a mix between Morrowind and Skyrim's quest objective system. Morrowind was pretty horrible in directions, if I had to search a guide to find where something was I just think that crosses into the annoying line. However, I do think Skyrim needs to give directions too, in addition to the markers. It would make things a lot easier but more..realistic.

Skyrim is not an arcade game. It is an RPG. Just it's different from a traditional RPG, a change that IMO has been rather successful.
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Melissa De Thomasis
 
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Post » Mon Jun 18, 2012 9:50 pm

That's stupid. You can see ruins, villages and mines with your naked eye. It doesn't make sense to have their icons hidden.

That is true, but I think it's just that the icons cause you to sort of rely on them and don't really promote actively looking around with your naked eyes. You can just point yourself at the markers while running and jumping and you'll get through most things, mountains included.
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Haley Merkley
 
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Post » Tue Jun 19, 2012 5:51 am

Sure, the game has been designed for the masses. Gothic 3 is more of a...specific genre. The games have become more streamlined (even though I dislike that word), in the sense that they've been moving away from traditional RPG values and moving into a more modern type of skill based progression.

Dialogue is less than Morrowind because it's voiced. I wouldn't even say Morrowind was that deep in dialogue, there was just a hell of a lot of waffle there.

However, I would like a mix between Morrowind and Skyrim's quest objective system. Morrowind was pretty horrible in directions, if I had to search a guide to find where something was I just think that crosses into the annoying line. However, I do think Skyrim needs to give directions too, in addition to the markers. It would make things a lot easier but more..realistic.

Skyrim is not an arcade game. It is an RPG. Just it's different from a traditional RPG, a change that IMO has been rather successful.

Not saying Skrim is an arcade game, just that it feels like it compared to Gothic 3. Killing animals in Skyrim is easy, you try and do that in Gothic 3 and you get [censored] as wolves should be hard to kill. I think partly Skyrim's leveling system makes the game so easy and melee becomes so powerful you can even kill Dragons with your fists. LOL
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TASTY TRACY
 
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Post » Tue Jun 19, 2012 1:16 am

ahhh ok for the "its the console's fault".........................................its not ALL the consoles fault but quite a bit in there is. Ill give examples..ok 1. the UI menu was made straight up for consoles players and its a bane to alot of Keyboard and mouse users lets say like with how u navigate and also alot of times clicking on one option and getting another because the Ui selection is made for just scrolling up and down not point and click.
2. u know when ur face is against the wall and the wall looks like it should be in a super nintendo? yep thats the consoles fault because of the graphics in the consoles are not up to par for the mass amount of small details in the game, notice how everything looks great far away or across the room? yep they "nerfed the grpahics department so it will be able to play better on the consoles. and plz plz dotn post anything if u dotn understand how grpahic cards work and how the memory and data are transfer and how they are important.
3. How many npcs are shown and placed in towns etc. there would be alot more npcs in the game roaming around and on the screen at one time, if they had this the consoles woulda had their lag and freezing happen ALOT sooner than what it does now. Im kinda figuring that bethesda saw that and went ahead and lowered the npcs count before hand so that the consoles would be able to run it smoother and not get lag and/or freezing in towns bc of the npcs on the screen.

thats just a few of them and no i dont believe that consoels are the root of ALL the evil it just theres alot of consoels users out there so they are gonna gimp the game's quality to run on outdated machines . I think the whole gimping games quality as far as visuals and such is why alot of us PC "elistests" are a bit mad about consoles because we all the things that could have been doen soooo much better if they wasnt accomidated for inferior hardware.

but as far as it being "dumbed down", no thats not per se consoles fault. theres lot of intelligent people who play on consoles and it more along the lines theres a bigger population of idiots out there on all platforms that bethesda is campering for.
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gemma
 
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Post » Mon Jun 18, 2012 10:58 pm

I think it is. What's the point in making a game where you explore the world and have arrows pointing you to where to go and point quest items out? Also, places that are not found show up on the compass in black if you get near them. Seriously though, do people really have fun running from one arrow to another or playing follow the arrow?

I don't think console gamers would get far with games like Gothic 3, where you have to go and explore and look for yourself, rather than having arrows pointing, telling you where to go. I think quests should give a hint to where the places are rather than directly show you on the map with a big arrow pointing at it. Go find it for goodness sake, that's the enjoyment of the game! :smile:

I agree. I've been saying for a few years that this was all started by Blizzard (in WoW), when they introduced this system by using sparkly/starry things on top of quest items. Might as well have a large hand with finger pointing at the item and screaming, "Here is your quest item."

Started playing Rift earlier this year - same thing.

Sigh.

/endrant
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stevie critchley
 
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Post » Mon Jun 18, 2012 4:21 pm

I know you can turn the quest arrows off but that's not the point. ...

I'm not going to comment directly on the "dumbed down" assertion.

But it appears you can't play the game without quest arrows, since insufficient or no directions are given.

For example, I got the Companion quest to find someone from Riften. Without looking into spoilers I figured I'd go to Riften and ask around, but that was a waste because there is no dialog there. The only way the find the person is to turn on the quest arrow.
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Alexander Horton
 
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Post » Mon Jun 18, 2012 5:42 pm

at the whole not dumbed down argument. Imagine this, you've got both hands, with five fingers on each and your told you can only use four between the two. Now, play with a keyboard and mouse, and then a controller. It's like losing six fingers. Any time someone claims that console games are not dumbed down only has to look at the controls to be proven wrong.
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NIloufar Emporio
 
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Post » Tue Jun 19, 2012 2:51 am

*edit* sometimes I just wish TES VI would be console exclusisve so we don't get the arogance of some PC players here. Then they will know what it's like to be greatfull for being able to play on their platform of CHOICE.
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Amy Siebenhaar
 
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Post » Mon Jun 18, 2012 4:46 pm

There`s definitely some dumbing down wish I heavily suspect is done for console gamers. the simple UI is one reason which we PCers have had to suffer for. I think skills are dumbed down too- there seem to be much less.

Yet on the other hand it`s not as dumbed down some other areas, for instance, the crafting and making of stuff. Also dragons are WAY too easy to kil. they should be what they first appear to be- the Terror of the skies.

I would personally have liked a lot more depth and skill options, etc.
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Andrew Lang
 
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Post » Mon Jun 18, 2012 8:10 pm

Don't feed the troll.
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Zualett
 
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Post » Tue Jun 19, 2012 4:45 am

*edite* Hope everyone has a great day. :smile:
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emily grieve
 
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Post » Mon Jun 18, 2012 7:25 pm

If anything you are just admititng you are a geek or nerd then because you play on PC. I thought people wanted to get out of that stigma.

LOL at the success of console brainwashing to convince people that their games are somehow "less nerdy" than those PC guys. You must like those Apple commercials with the nerdy PC guy right, way to eat up marketing BS like a good sheep.

I bet you think a PC gaming rig costs over $2000 and that consoles are better because no one is allowed to have a better hardware set up than you?

Newsflash - $400 laptop runs mosts PC games (I mean those PC games are just console ports these days from a 6 year old console, doesn't take much of a PC for that).

Newsflash - Console and PC gaming are equally nerdy, the game titles are pretty much the same you know?
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Kortknee Bell
 
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Post » Mon Jun 18, 2012 8:25 pm

at the whole not dumbed down argument. Imagine this, you've got both hands, with five fingers on each and your told you can only use four between the two. Now, play with a keyboard and mouse, and then a controller. It's like losing six fingers. Any time someone claims that console games are not dumbed down only has to look at the controls to be proven wrong.

This post makes absolutely no sense at all. You are not using all ten fingers on a mouse and keyboard.
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Katharine Newton
 
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Post » Mon Jun 18, 2012 10:49 pm

LOL at the success of console brainwashing to convince people that their games are somehow "less nerdy" than those PC guys. You must like those Apple commercials with the nerdy PC guy right, way to eat up marketing BS like a good sheep.

I bet you think a PC gaming rig costs over $2000 and that consoles are better because no one is allowed to have a better hardware set up than you?

Newsflash - $400 laptop runs mosts PC games (I mean those PC games are just console ports these days from a 6 year old console, doesn't take much of a PC for that).

Newsflash - Console and PC gaming are equally nerdy, the game titles are pretty much the same you know?

All correct.
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Hot
 
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Post » Tue Jun 19, 2012 4:08 am

The main reason I like to buy the Elder Scrolls games is because I can get mods for them and then all of the things you are talking about can be modded to my tastes. I usually enjoy the storylines because thats really all that does appeal to me in the game. I don't really care how good my character is as long as I can get to the next part of the story, that is all that matters. I still have Oblivion and Morrowind on my computer and I still play them both and it is because of mods these games go on forever. I am waiting until I see Skyrim on Steam for half the price it was released at and then I will buy it and I am sure I will get up to 5 years of enjoyment before we are talking about the next Elder Scrolls game.
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Gill Mackin
 
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