5 Skyrim 'Hyperboles'

Post » Tue Jun 12, 2012 11:40 pm

I can't tell if you're doing a witty impersonation of people who don't care at all about content and prefer face-paced, instant gratification quests and visuals...or if you're actually serious. If the latter, then I think you should re-evaluate spending 60 dollars on an RPG in this poor economy of ours. And it's hard to argue that you get a 'wall of text' in Skyrim. What you really get in two minutes worth of four or five voiced sentences for a quest. Now if you want to see what a 'wall of text' really is, I recommend you to Morrowind.


Another Morrowind really devoted fan? Let me break it down for you.

and In case you're like another troll, that reads nothing I post and says " TL;DR " then I'll just highlight everything important for you.

---------


Oh, I'm being serious.


Say you're like a normal person. Harshly affected by the economy, using a console to play Skyrim.

Now imagine every loading screen taking anywhere between 30 seconds - 2 minutes to load. That is the reality I live in.


I NEVER want a quest to be fast-paced. But when a quest that takes 1 hour on average to finish instead takes 3 hours, because of the loading screens and the lag, then someone like me would much rather have the questline be SHORTENED.

Reasonable yes? Wait, that's rhetorical.

Now... say you want me to re-evaluate the 60$ I spent on this game? You realise I bought this game for the adventure, not the FIVE TRILLION GUILD QUESTLINES THAT TAKE FOREVER.

Using the 60$ I spent on this poor economy as an excuse to hypocrisize me is funny too. Unlike many people on this forum, I have a JOB. I do work when I can, and when there is spare money, I typically spend it. In this case, I ran into 60 extra bucks, and bought skyrim.

So... let me re-iterate... Just because I live in a poor economy, doesn't mean I can't afford something worth 60$. If that were true, I couldn't afford food you moron.


To top it all off, you're dumb. You're posting this whole statement in the wrong forum. You are recommending Morrowind in a Skyrim forum, to someone who has played Morrowind 2 years ago, and LOATHED it. Why don't you just find someone else to troll? I'm sure they wouldn't mind...
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Trevi
 
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Post » Wed Jun 13, 2012 12:23 am

I don't think Skyrim's easy. To make it easy, you have to invest fairly lots of points to smithin/enchanting or just have enough levels to boost armor/attack perks. At that point you are expected to be a thread for all enemies.

I even hate the difficulty of Skyrim. Its either a breeze or being one/two shot dead. You hardly have time to adapt to an unexpected strong foe, once he hit you (the damage meter not showing instantly your new health status doesn't help either). Yes, the combat is too fast. All enemies looking the same doesn't help as well, as it makes it hard to tell if you need to try other tactics.

what you say just isn't true. no matter how many people think you have to exploit the crafts to create powerful characters on master doesn't change the fact that you don't and the game can become too easy around levels 25-30 with the appropriate perks.

and, if you think a game that is easy on its hardest difficulty for about 40-50 more character levels then i have no reason to even discuss the subject any further.

if you don't believe me, then, exploit helgen and the crafts to gain perk points and begin experimenting with different builds.

the problem, is that many people think they're picking perks that are adding power to your character when, in actuality, they are not.
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Je suis
 
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Post » Wed Jun 13, 2012 3:50 am

I'm infuriated by the amount of loading screens one has to sit through just to get a guild quest done. If you have a fast PC/Console, good for you. Most of us aren't rich in this poor economy.

Sadly, if people have a lot of something it'susually timeOR money. Very few people have a lot of both. Time can make you money and money can save you time.
I hate the Thieves Guild secret entrance because I'm compulsive about making sure I and my follower are sneaking and undetected, and I wait to make sure it closes before moving off. It eats up too much time, but the alternative is to run through the ratway which takes more time.

On topic, I think Skyrim is at the point in its release where it is getting a lot of criticism simply because more players are naturally getting either bored or burnt out and are coming to the forum to vent. It's an inevitable stage of the game's lifespan, when many of the highs and 'firsts' players have experienced are long behind them. It is similar to the phenomena where comparisons always favor the previous game in a series, because the previous title has reached nostalgia status.
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emily grieve
 
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Post » Tue Jun 12, 2012 10:23 pm

@Abrinth


Precisely. The Thieves Guild Questline is a perfect example of the ridiculous example Bethesda has made.


Step #1: Loading Screen, go through tunnel, Loading Screen, go through hallway, talk to person, sit around for 3 statements of stuff you already know.

Step #2: Repeat step #1, excluding the chat, and hallway.

Step #3: Go do quest.

(Optional #3): May have to fast travel, saving time; Warning: may require loading screen.

Step #4: Repeat step #1, tell person you're done with quest.

-------

Let's evaluate. For console users, that's roughly a 20 minute sequence from a SINGLE quest. There are more than a DOZEN quests in every guild questline.

Bethesda has gone down the poop shoot.
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Josh Sabatini
 
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Post » Tue Jun 12, 2012 11:38 pm

The guild questlines are long ENOUGH.


Everytime I'm given a quest by a guild leader, it involves a wall of text, running through tunnels, and inevitably TWO loading screens, just to get back into skyrim, do something that takes half the time, and repeat the whole process over again.

I'm infuriated by the amount of loading screens one has to sit through just to get a guild quest done. If you have a fast PC/Console, good for you. Most of us aren't rich in this poor economy.

And this is why we cant have nice things.
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Kelly John
 
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Post » Tue Jun 12, 2012 8:35 pm

Whoa, take it down a notch pal. I didn't call you names.

Oh, I'm being serious. Say you're like a normal person. Harshly affected by the economy, using a console to play Skyrim. Now imagine every loading screen taking anywhere between 30 seconds - 2 minutes to load. That is the reality I live in.

Well first of all, I want to say I'm sorry that you live in such a harsh reality. The fact of the matter is that if you don't like doing guilds, you don't need to do them. No one says you have to do them and having more content wouldn't intrinsically decrease your hardware's performance, it just increases the amount of content open for you to experience, hopefully for a time where Bethesda will improve the way Skyrim runs on your console. If you hate doing guild quests so much, why are you complaining about when someone wants more quests added? It seems you should avoid them completely if they give you such trouble.

Now... say you want me to re-evaluate the 60$ I spent on this game? You realise I bought this game for the adventure, not the FIVE TRILLION GUILD QUESTLINES THAT TAKE FOREVER. Using the 60$ I spent on this poor economy as an excuse to hypocrisize me is funny too. Unlike many people on this forum, I have a JOB. I do work when I can, and when there is spare money, I typically spend it. In this case, I ran into 60 extra bucks, and bought skyrim. So... let me re-iterate... Just because I live in a poor economy, doesn't mean I can't afford something worth 60$. If that were true, I couldn't afford food you moron.

I'm happy you have a job, and I'm happy you can afford to eat. You are, however, the one who brought up the bad economy... That tells me that you're conscientious about how you want to spend your money. If that's not true, why bring the economy up? All I'm saying is that Skyrim is supposed to be an RPG, and clearly an RPG is not the kind of game you're looking for because apparently the quest lines and everything else are too demanding on your console. By the way, I'd like to quote you in my sig because this just goes to prove the point of other people, including myself, who have said in other places that Skyrim is more action-adventure than RPG.

To top it all off, you're dumb. You're posting this whole statement in the wrong forum. You are recommending Morrowind in a Skyrim forum, to someone who has played Morrowind 2 years ago, and LOATHED it. Why don't you just find someone else to troll? I'm sure they wouldn't mind...

Oh nevermind, I'm dumb. I forgot. Might as well just erase what I've been typing so far. You're so far out of line you wouldn't be able to see the line if it was on top of White-Gold Tower and you were looking at it from Bruma. I don't think I recommended Morrowind to anyone here, and if I did and you 'LOATHED' Morrowind then fine, don't take my advice. But it is completely legitimate to bring up distinctions between Skyrim and its predecessor games and point out where Skyrim and its future installments could be improved, and what past games did better which (I think) needs to be brought back.

All in all I'm a little surprised at the tone of your post. Everything I've said in this thread has been said with respect, and attempted understanding. Never did I insult or attack you personally, and if you feel that way then it wasn't intended. I only say that last part because the only way I can rationalize this vitriol is somehow I struck a nerve somewhere, but again I assure you it was unintentional.
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Kelvin Diaz
 
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Post » Tue Jun 12, 2012 2:59 pm

@Merari


You don't even know the worst part. If you think loading screens or complaints are bad, get this:

(By the way, Dragon Age II is a perfect example of what I'll be stating here)


Basically... ANY high-def game that has been released to date has required a high-def television to see what's on the damn screen.

For example, the T.V in my room is absolute [censored]. My family gave it to me when I moved out, and beforehand, it was a T.V in the family household which was bought in 2003.

When I play Dragon Age II on this television, I can BARELY see the text that's on screen.


I have gone to numerous forums to figure out a solution, and the best solution magnified the text by about 5%.

So what have we learned?


Gaming companies are greedy. They are GENERALLY giving anyone with a poor T.V the 'middle-finger' if they are developing a high-def game. Fair? No. Incompetent? Yes.


You see, ever since ... 2006? Gaming companies have stopped being sympathetic with poor people. Back in those days, the best high-def games you could afford had readable text on the crappiest television, because the games were actually renderred for ALL qualities.

Nowadays, gaming companies want the best of the best, mostly the money, so they release games that pertain ONLY to what people should 'own' for those games.



/endrant.


TL;DR = It's not a gaming companies JOB to worry about the T.V quality, it's their JOB to make sure it's fit and playable for every gamer.
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Megan Stabler
 
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Post » Wed Jun 13, 2012 4:14 am

Whoa, take it down a notch pal. I didn't call you names.



Well first of all, I want to say I'm sorry that you live in such a harsh reality. The fact of the matter is that if you don't like doing guilds, you don't need to do them. No one says you have to do them and having more content wouldn't intrinsically decrease your hardware's performance, it just increases the amount of content open for you to experience, hopefully for a time where Bethesda will improve the way Skyrim runs on your console. If you hate doing guild quests so much, why are you complaining about when someone wants more quests added? It seems you should avoid them completely if they give you such trouble.



I'm happy you have a job, and I'm happy you can afford to eat. You are, however, the one who brought up the bad economy... That tells me that you're conscientious about how you want to spend your money. If that's not true, why bring the economy up? All I'm saying is that Skyrim is supposed to be an RPG, and clearly an RPG is not the kind of game you're looking for because apparently the quest lines and everything else are too demanding on your console. By the way, I'd like to quote you in my sig because this just goes to prove the point of other people, including myself, who have said in other places that Skyrim is more action-adventure than RPG.



Oh nevermind, I'm dumb. I forgot. Might as well just erase what I've been typing so far. You're so far out of line you wouldn't be able to see the line if it was on top of White-Gold Tower and you were looking at it from Bruma. I don't think I recommended Morrowind to anyone here, and if I did and you 'LOATHED' Morrowind then fine, don't take my advice. But it is completely legitimate to bring up distinctions between Skyrim and its predecessor games and point out where Skyrim and its future installments could be improved, and what past games did better which (I think) needs to be brought back.

All in all I'm a little surprised at the tone of your post. Everything I've said in this thread has been said with respect, and attempted understanding. Never did I insult or attack you personally, and if you feel that way then it wasn't intended. I only say that last part because the only way I can rationalize this vitriol is somehow I struck a nerve somewhere, but again I assure you it was unintentional.


Well it was technically Intentional.


- I DO like doing guilds. I never once complained about a guild questline, UNTIL the time for said quest wastes my own time.

- I brought the economy up to prove to you that I can't afford a system that runs faster, or something that would make irritating quests less irritating. Now just because it's a [censored] economy, doesn't mean I can't afford to spend a few extra bucks every now and then.

- Morrowind has been an ongoing, troublesome, meme-based annoyance in this community since its' release. I played the game, hated it, and talked about it when I talked about it. I never once brought it up when a new game came out...


I happened to be browsing some forums when Oblivion came out. Half the [censored] on the forums would complain about how it's SO much worse than Morrowind was. How Morrowind had been the greatest in the series.
Personally, I never liked Oblivion either, but I wasn't about to go hellbent on opinions and complain about how Morrowind was better.

Now Skyrim comes out. Mostly everyone likes skyrim, but there are still kids here and there that have to go all opinionated and complain about how it's "too casual" or "not as good as [example]".


This will always be an ongoing thing. Whether or not it's a recommendation, or a rant, there will be an endless amount of this madness. It sickens me.
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Code Affinity
 
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Post » Wed Jun 13, 2012 3:26 am

I was shocked when I started counting the number of enemies and realized how small the amount was. This is my first TES game, but I was raised on Final Fantasy, and they always had a huge number of different enemies, even if you don't count the pallet swaps.
Actually, someone counted and compared the variety of enemies, and Skyrim had more than Oblivion
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glot
 
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Post » Wed Jun 13, 2012 12:28 am

Actually, someone counted and compared the variety of enemies, and Skyrim had more than Oblivion

That may be true, but compared to what I'm used to, it's still a very small amount.
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Peter P Canning
 
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Post » Tue Jun 12, 2012 5:27 pm

Actually, someone counted and compared the variety of enemies, and Skyrim had more than Oblivion

if those numbers, include, a distinction between an ice wolf and wolf or the different draugr, or bandit types, etcetcetc, then, put a big asterisk by it.
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ashleigh bryden
 
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Post » Wed Jun 13, 2012 2:31 am

- I brought the economy up to prove to you that I can't afford a system that runs faster, or something that would make irritating quests less irritating. Now just because it's a [censored] economy, doesn't mean I can't afford to spend a few extra bucks every now and then.

Again, if this is the case then it has nothing to do with whether or not there are 10 quests to a guild, or 100. It's a matter of either your console is old and wearing out, or Bethesda didn't adapt their game well enough/patch it well enough for you to play, or all of the above. It seems like if hardware is the problem then your experience in general would be bad. You say you don't want more guild quests, but do you feel the same about all of the dungeons Skyrim has? They're everywhere! And so much of the game involves going inside of dungeons to find something, or kill someone, or do most of the quests in the game. Those all require several load screens too.

I happened to be browsing some forums when Oblivion came out. Half the [censored] on the forums would complain about how it's SO much worse than Morrowind was. How Morrowind had been the greatest in the series.
Personally, I never liked Oblivion either, but I wasn't about to go hellbent on opinions and complain about how Morrowind was better.

If you don't like it, you should probably avoid the forums. People come on here to complain about issues, or discuss how they think the game could be improved. Oblivion and Skyrim are both very different games than Morrowind, so if you happened to really love Morrowind you could see where there would be disappointment about things that you like being taken out of the series that you love.

Now Skyrim comes out. Mostly everyone likes skyrim, but there are still kids here and there that have to go all opinionated and complain about how it's "too casual" or "not as good as [example]".

Kids? Really? I'd be willing to bet that the average age of people who rate Morrowind as their favorite TES game is older than that of those who would rate Skyrim as its favorite game. I don't get what your problem is with criticism, both constructive or otherwise (you seem to hate both), but you clearly are getting too angry about this stuff.
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CYCO JO-NATE
 
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Post » Wed Jun 13, 2012 3:33 am

what you say just isn't true. no matter how many people think you have to exploit the crafts to create powerful characters on master doesn't change the fact that you don't and the game can become too easy around levels 25-30 with the appropriate perks.

and, if you think a game that is easy on its hardest difficulty for about 40-50 more character levels then i have no reason to even discuss the subject any further.

if you don't believe me, then, exploit helgen and the crafts to gain perk points and begin experimenting with different builds.

the problem, is that many people think they're picking perks that are adding power to your character when, in actuality, they are not.

Sorry, none english here, so I have a even harder time understanding what exactly your reply was aimed at?!

Basically you told me, instead of exploiting crafting skills, you just found other means exploiting other perks to build up your "all powerful hybrid char". Still, you need a fairly high level and understanding of the perks. It's not like most players had this approach playing Skyrim back in 11/11/11. Me neither. If you have to study internet, wiki, message boards and gather experience by having multiple playthroughs and try out different builds to form your all powerful hybrid, thats not exactly easy, its exploiting, and too much time at your disposal for that matter.
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Wayne Cole
 
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Post » Wed Jun 13, 2012 2:03 am

Again, if this is the case then it has nothing to do with whether or not there are 10 quests to a guild, or 100. It's a matter of either your console is old and wearing out, or Bethesda didn't adapt their game well enough/patch it well enough for you to play, or all of the above. It seems like if hardware is the problem then your experience in general would be bad. You say you don't want more guild quests, but do you feel the same about all of the dungeons Skyrim has? They're everywhere! And so much of the game involves going inside of dungeons to find something, or kill someone, or do most of the quests in the game. Those all require several load screens too.



If you don't like it, you should probably avoid the forums. People come on here to complain about issues, or discuss how they think the game could be improved. Oblivion and Skyrim are both very different games than Morrowind, so if you happened to really love Morrowind you could see where there would be disappointment about things that you like being taken out of the series that you love.



Kids? Really? I'd be willing to bet that the average age of people who rate Morrowind as their favorite TES game is older than that of those who would rate Skyrim as its favorite game. I don't get what your problem is with criticism, both constructive or otherwise (you seem to hate both), but you clearly are getting too angry about this stuff.


- Of course it has to do with the guild quests, don't you understand?
The example i'm making is that if I can't afford a fast PC, or newer console, then why should Bethesda punish me with agonizing loading screens? I bet everything could be interconnected ingame instead of split apart.


- It's not an opinion that these people are trying to stress. When someone is hellbent on making sure that Morrowind stays the best in the series, and nothing else, and has to complain about it 24/7, then he's sort of trying to make his own word a LAW. My point is that these people need to find a different forum to do this on, or keep their harsh opinions to themselves.


- Kids? Yes. Like I mentioned above, if someone can't drop the whole subject of Morrowind being better, and have to complain all the damn time, then they're being a bit childish.


- Getting too mad? Maybe. I've had to sit here for 2 and a half years, listening to utter nonsense instead of logical conversations. Maybe that would have some affect on my self-esteem.
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Glu Glu
 
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Post » Wed Jun 13, 2012 2:10 am

- Of course it has to do with the guild quests, don't you understand?
The example i'm making is that if I can't afford a fast PC, or newer console, then why should Bethesda punish me with agonizing loading screens? I bet everything could be interconnected ingame instead of split apart.

No it doesn't. If your problem is load screens, then guild quests aren't the problem - any quest that makes you go into a house or a dungeon, any vendor that makes you go inside a building to see him, any dungeon because they all require loading screens if your problem. Unless your problem is different, or more nuanced than you described clearly the issue isn't only guild quests.

- Kids? Yes. Like I mentioned above, if someone can't drop the whole subject of Morrowind being better, and have to complain all the damn time, then they're being a bit childish.

No. Calling me a moron, dumb, and insulting my intelligence is childish. People who like Morrowind want TES6 to be more like Morrowind because we feel like it would be better. If we came on and complained about how The Elder Scrolls needed to be more like Fable that would be a different matter entirely, but comparing and contrasting a game to its predecessors and successors within its own series is most definitely fair game.

- Getting too mad? Maybe. I've had to sit here for 2 and a half years, listening to utter nonsense instead of logical conversations. Maybe that would have some affect on my self-esteem.

Again it seems the forums aren't for you. No one is making you sit here, no one is making you come into these threads, and no one is insulting your self esteem by criticizing Skyrim. You're like a person who goes into a bar and then hates that everyone is smoking cigarettes, and somehow it affects your self esteem that everyone is doing something which you apparently don't like, despite putting yourself in a situation where the thing you don't like is bound to occur frequently.
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Michael Russ
 
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Post » Tue Jun 12, 2012 8:00 pm

if those numbers, include, a distinction between an ice wolf and wolf or the different draugr, or bandit types, etcetcetc, then, put a big asterisk by it.
No, they didn't count the subsets, only the raw types
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Veronica Flores
 
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Post » Wed Jun 13, 2012 12:12 am

This is an amazing meme, for it is heard nowhere in Skyrim.

It appears a lot less lately - I wonder if one of the patches fixed it...
It did seem to appear a fair bit - now most people comment on what a good (insert skill here) I am.
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stacy hamilton
 
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Post » Tue Jun 12, 2012 6:56 pm

@Merari


You don't even know the worst part. If you think loading screens or complaints are bad, get this:

(By the way, Dragon Age II is a perfect example of what I'll be stating here)


Basically... ANY high-def game that has been released to date has required a high-def television to see what's on the damn screen.

For example, the T.V in my room is absolute [censored]. My family gave it to me when I moved out, and beforehand, it was a T.V in the family household which was bought in 2003.

When I play Dragon Age II on this television, I can BARELY see the text that's on screen.


I have gone to numerous forums to figure out a solution, and the best solution magnified the text by about 5%.

So what have we learned?


Gaming companies are greedy. They are GENERALLY giving anyone with a poor T.V the 'middle-finger' if they are developing a high-def game. Fair? No. Incompetent? Yes.


You see, ever since ... 2006? Gaming companies have stopped being sympathetic with poor people. Back in those days, the best high-def games you could afford had readable text on the crappiest television, because the games were actually renderred for ALL qualities.

Nowadays, gaming companies want the best of the best, mostly the money, so they release games that pertain ONLY to what people should 'own' for those games.



/endrant.


TL;DR = It's not a gaming companies JOB to worry about the T.V quality, it's their JOB to make sure it's fit and playable for every gamer.

This is indeed a general trend that I do not agree with.
I do not see why every five years the wheel has to be invented all over again just so our old software doesnt work anymore and we have to buy the White Album again.

I have in my possession a pair of stereophonic speakers that my dad once bought, thirty years ago.
They are indestructible and with a bit of rewiring can fit on the modernest of stuff.
They are big and clunky, but you can stand on them and they wont break.

Try that with modern stuff.
No, I do not like the modern trend of obsolete once you buy it, rattle it and its broken at all.

On topic however, I want intricacy in my RPG.
I want speech options and I want alternate paths and I do feel that someone who wants to cut right down to the chase is better of playing a shooter or a platform or any number of other game stuff out there.
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Peter P Canning
 
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Post » Tue Jun 12, 2012 9:02 pm

No it doesn't. If your problem is load screens, then guild quests aren't the problem - any quest that makes you go into a house or a dungeon, any vendor that makes you go inside a building to see him, any dungeon because they all require loading screens if your problem. Unless your problem is different, or more nuanced than you described clearly the issue isn't only guild quests.



No. Calling me a moron, dumb, and insulting my intelligence is childish. People who like Morrowind want TES6 to be more like Morrowind because we feel like it would be better. If we came on and complained about how The Elder Scrolls needed to be more like Fable that would be a different matter entirely, but comparing and contrasting a game to its predecessors and successors within its own series is most definitely fair game.



Again it seems the forums aren't for you. No one is making you sit here, no one is making you come into these threads, and no one is insulting your self esteem by criticizing Skyrim. You're like a person who goes into a bar and then hates that everyone is smoking cigarettes, and somehow it affects your self esteem that everyone is doing something which you apparently don't like, despite putting yourself in a situation where the thing you don't like is bound to occur frequently.



- The game has trouble loading between screens. This has nothing to do with me. I didn't code the game, I'm using a console, which I didn't make.


- So.. when someone repetitively complains about Morrowind all the time, stressing their opinion to everyone, and trying to make their word a law, that isn't childish? It seems you have a very warped definition of the word...


- I never said I didn't want to come here, so what makes you think I want to leave the forums? Just because I hate the opinion someone has, doesn't mean I have to enforce it. Just because I don't like a FEW of the crackpots on the forums, doesn't mean I have to leave.


Guess I'm going to have to use highlights again..
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Your Mum
 
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Post » Tue Jun 12, 2012 3:07 pm


Guess I'm going to have to use highlights again..

If you do, Im gonna quote Vivec, Ive been known to so beware ;)
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Nikki Hype
 
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Post » Tue Jun 12, 2012 4:33 pm

Some of the comments in posts are starting to attack other members and call names rather than discussing the topic. I understand that some of you may be experiencing problems and that it is causing frustration but we expect the posts to remain civil and constructive.

Now I am off to bed soon but I have noted this thread to look at tomorrow so I hope I do not have to take any further action when I log on then. OK?
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Helen Quill
 
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Post » Tue Jun 12, 2012 1:57 pm

I hit the 100 hour mark of my first Skyrim character and first playthrough of Skyrim. I started playing the day that patch 1.4 was released. Now that I have played the game myself, I am able to separate hyperbole found on this board from actual gameplay experience.

3. The Game is a Complete Bug-Fest - All Hail To 'Bugthesda!'


You can't really say that the game being a complete bug-fest is hyperbole when you waited until patch 1.4 to start playing. If you started playing when the game came out, there were many more bugs & CTDs. And if you still don't think the game is a bug-fest, just take a look at the list of bug-fixes Kivan & his team have put together for the first release of the Unofficial Skyrim Patch - and they've got a list of more stuff to fix, this is just the items in the first pass of the patch:

http://www.gamesas.com/topic/1364672-relz-unofficial-skyrim-patch-thread-5/
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saxon
 
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Post » Wed Jun 13, 2012 12:48 am

The guild questlines are long ENOUGH. Everytime I'm given a quest by a guild leader, it involves a wall of text, running through tunnels, and inevitably TWO loading screens, just to get back into skyrim, do something that takes half the time, and repeat the whole process over again. I'm infuriated by the amount of loading screens one has to sit through just to get a guild quest done. If you have a fast PC/Console, good for you. Most of us aren't rich in this poor economy.

Yes the loading screens are annoying but their there for a reason if they werent there the game wouldnt load properly and probably crash a hell of a lot more. Oh and another thing because your really annoying me with the other posts. I have always played big games like this on a console because i cant afford a PC i come from a poor background with 3 younger siblings where i pay my parents at the age i am to help support them just shut up complaining about damn loading screens when in fact your not wasting that much time anyway compared to the time you would have to spend turning off and then back on your console which in turn would lead you to go posting more crap about the game because its lagging more and crashing.

just stop moaning your not the only person with money problems if you dont like it dont play the game
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Sabrina Schwarz
 
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Post » Tue Jun 12, 2012 5:37 pm

Bugs that you encountered but did not report are:
- Atomic Nirnroot glow stacking.
- Fallen arrows, weapons (including bound arrows) not despawning.
(These cause instability issues on games with longer hours put in and are something all players experience.)

That's interesting. I guess it's very much possible that some bugs may have occured without me noticing. But then you get into that whole argument of, 'if a tree falls in a forest, but nobody's around to hear it' debate. My write up was purely how I experienced the game to this point.

I'm also happy that I'm not the only person that graphed Wizardry dungeons. I really appreciate an in-game map these days. :smile:

Right back at you - it is good to know i wasn't the only one. And like you, I really appreciate in-game maps. The one thing routinley omitted from modern game built-in maps is allowing the user to jot down their own notes on it. I really wish that would make a comeback. The last games I played that I recall that ability were Ultima Underworld http://en.wikipedia.org/wiki/Ultima_Underworld:_The_Stygian_Abyss & http://en.wikipedia.org/wiki/Ultima_Underworld_II:_Labyrinth_of_Worlds.

They often contain separate little stories and unique stuff. You never truly know if you are going to stumble upon something awesome in a seemingly average cave.

^This. I agree totally.

Neptiofpovar, I just wanted to say how much I enjoyed your post. I love playing Skyrim and it hit my expectations with a huge amount of room to spare because it's massive. I can't wait to start my new build. Thanks for a great post. :tes:

You're welcome! Thanks for the compliment. And I was very glad to come back to this thread and see so many agreeing or agreeing in part.

@The Terror Of Death
You sort of re-assert all the hyperboles I argue against. So be it.

It can be very easy if you take full advantage of crafting. Not that 100% Chameleon or alchemy abuse existed in previous games. They were perfect :rolleyes:

I haven't made much use of Alchemy, Enchanting, or Smithing. It is the reason perhaps boss fights, dragons, and even some wildlife are knucklebiters. I just haven't been that interested to stop exploring and questing to craft anything. But I've only played 100 hours so far. I expect I will clock in between 300 and 400 hours on this character and somewhere in there I'll get around to crafting.

Yes some [guild questlines] can be short if you power play through the main arc. But if you take your time, don't fast travel alot, do a lot of side quests (including side quests for the guild) then they can take a long time. For example, I've been playing almost every day since the release, and I have not yet finished any guild questline.

^ Yes This! This is how I play. I only fast travel in certain circumstances. 99% of the time I walk or ride horse from point A to point B. There seem to be a never ending number of quests you pick up along the way. When injected during a guild quest line, it certainly makes it take longer to complete that guild questline.

Good to see some actual numbers per time spans.

Watching these boards for a couple of months before I started playing caused me to pre-meditate this plan of recording certain gameplay experiences for myself. I really wanted to compare my experience against what I read here on this forum. It is anecdotal to be sure. But for what it's worth, it is my actual play experience so far.
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Naughty not Nice
 
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Post » Tue Jun 12, 2012 1:00 pm

That's interesting. I guess it's very much possible that some bugs may have occured without me noticing. But then you get into that whole argument of, 'if a tree falls in a forest, but nobody's around to hear it' debate. My write up was purely how I experienced the game to this point.

Now I have told you, you will notice.

If you do not pick a nirnroot, next time you are in the cell its glow has doubled.
Pick it then and only one glow dissapears, but not the second one.
Now imagine what happens when you only find it the 30th visit. You got 29 glows stacking.
Now imagine what that does to a 200hr+ save file.
It gets a bit weird by then as the dome of light at night can be quite high. Still, pick it and only one glow goes away.

It may not do a lot you say, but on a 200hr+ savefile for a game that has to remember a lot of variables, x+ number of nirnroot glows are not handwaved away.

Remember, you will notice now.
Every time you take a nirnroot and there is still a glow youll go: Aw I wasnt there quick enough.

Its incredibly meta, it makes your character into a mario or mega-man style sweeper and it really needs patching.
Far, far more than cool but really buggy kill cams that let enemies advance on me while Im locked in slow motion.
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Jessica Stokes
 
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