The mods I have installed are http://steamcommunity.com/sharedfiles/filedetails/?id=8122, http://steamcommunity.com/sharedfiles/filedetails/?id=10944, http://steamcommunity.com/sharedfiles/filedetails/?id=14782, http://steamcommunity.com/sharedfiles/filedetails/?id=10771 and the official hi-rez texture packs from Bethesda (both esms eneabled). I have Skyrim installed on a machine with Windows 7 Ultimate 64-bit with 4GB of RAM and an NVIDIA GTX 580 video card with 1.5GB of RAM.
1. "... and then I took an arrow to the knee."
Reading these boards one might think that you hear this phrase every second you play the game as well as in your sleep, in the shower, and on the radio in your car. In 100 hours of gameplay, I have heard this 3 times. Yes, I kept count from the start.
2. Guild Quest Chains are waaaaayyyyy too Short
In the 100 hours I've played I completed the Companion, Mage, and Thieve's Guild quest chains. I do agree that the Mage and Thieve's guild quest chains are in fact shorter than their Oblivion counterparts, but some of the commentary on these boards relating to the length of guild quest chains is a disservice to those who might come here to learn more about the game.
I also can add that while their may be overall fewer sub-quests to finish a guild chain compared with Oblivion, what there is in Skyrim is a lot more interesting and satisfying. In Oblivion I began growing tired of both the Fighter's Guild and Mage Guild quest chains because they just weren't all that intersting. In Skyrim, I was sad that the guild quest chains came to their conclusions, because they were interesting and fun. But I don't think they're too short, especially given that there are so many other quests available in the game.
3. The Game is a Complete Bug-Fest - All Hail To 'Bugthesda!'
Yes, Skyrim has bugs. Yes, I CTD's a few times in my 100 hours. And for those of you struggling with persistent bugs - YES I believe you, I don't think you're crazy. But in my 100 hours of playing here are the bugs I've encounterd (yes, I kept notes and kept track of frequencies).
- 3 CTDs (all when Quicksaving)
- 1 Corrupted Quicksave file (thank god I'm OCD with manually saving - I was able to load a manual save losing only a couple of minutes)
- 1 Quest that didn't clear out my quest log when I finished it
- 3 Quest related items for quests I completed but are still in my inventory
That's it for me. In the months before I started playing Skyrim I had mentally prepared myself to be frustrated with bugs because of all the bugs being posted on these boards. But in my own gameplay, my actual experience is well within what I'd consider 'par for the course' for a PC game of this nature.
4. The Game is waaaaayyyyy too Easy
My background is CRPGs. I think it's a pretty safe assumption that I was graphing Wizardy 1 dungeon levels before a lot of you were alive. On the flip side, I do have a family and a job now, so I'm not as saavy a RPGer as I once was. I do not 'powergame' at all. In fact, I know little about the inner-workings of Skyrim and play the game organically - I learn through experience.
My character is a Mage, using Destruction and Conjuration. My first 25 hours I played on Master level difficulty and many encounters were brutallly difficult for me. I have spent upward of 30 minutes trying to beat a bear, troll, and other various wildlife. I have spent upwards of an hour trying to beat the first dragon enounters. I have spent similar amounts of time trying to beat bosses of one type or another. I have many times had to leave boss encounters to come back later.
After 25 hours of play, I reduced the difficuly to 'Expert' and even on Expert, I have to leave some boss encounters and come back later. Dragons are still a pain to beat. The game is not too easy for me - not even close. It may be easy for those with a lot of game-time on their hands (and I do not say that disparagingly - I had more time when I was younger too).
5. Dungeons are Copy-Paste
These assertions really make me go, 'hmmmmm.' The dungeons of Skyrim are MUCH better than those from prior iterations of the series. I find them interesting places to explore and unlike Oblivion, when I am sent to a dungeon for a quest I'm not bummed out about it.
It's easy to monday-morning quaterback and there's a list I could easily come up with to make them even more interesting. But considering the scope of the game and how much better dungeons are in Skyrim, I find myself quite content with what they offer in the game.
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So there you have it. My impression of Skyrim after 100 hours and what I consider the top 5 hyperboles about the game found on these very boards. I suppose I should run and hide now.





