» Thu Jun 21, 2012 5:53 pm
Curate
"Concerning the dialogue bug, a downright silly idea came to mind, but I thought I'd mention it anyway:
Could it be possible, that the game engine now works in such a way, that if a mod touches a dialogue topic, it expects to find the related voice recordings within a folder named after the mod in question?
(I haven't updated my rather rudimentary modding skills from Oblivion to Skyrim yet, so I wouldn't trust myself to test it.) "
Yes this is True... I know this from experimenting but the problem also effects what you do not touch, for example if a script exists like in WICourier that delivers the letter to the player and you only change the topic line before it but not the topic line with the script then the script line wont be used....