I agree with all of that.. TES is a kind of platform for your own story. But to add to my post above, this one is a bit more focused. Your dealt a pretty heavy hand on the Nord thing. I don't dislike it or anything. I have Nord characters. I just feel like the other characters are soulless. It's partly my own imagination's fault, and partly the setting. And it doesn't apply to every race btw. For some reason, I can build a good story and basis with a redguard, easier than I can with a Breton. Maybe because they already have a shared enemy and conflict. The only real nod to Bretons in this game are forsworn, and 1) they're not exactly Bretons and 2) helping them out is halfassed anyways.
I had an Altmer planned, stayed with the same character for 250+ hours. I was lucky, though, I had in mind an Alinor noble who rebelled against her father, when I found out the Thalmor were in-game, it was as though they had designed the game for me. I do agree to an extent, though. Oblivion, for all it's faults, is imo the ultimate 'playground' game, Skyrim requires a lot more player interpretation for some builds/backgrounds.
My main gripe with DA, if it was like mass effect, and you had a trilogy with your Warden, with saves carried over, they might have had a modern classic. Instead, someone came up with this refugee story, thought it was cool, and that's what we were stuck with. Why the hell did they think what works for ME wouldn't work for DA?