» Mon May 28, 2012 9:52 pm
The shouts generally are fun, but I think they could be more powerful. Shouts of the lore were supposed to be strong enough to break down city walls and defeat entire armies. Obviously Fus Ro Dah and Storm Call are the weapons of choice for that, but can you imagine if Talos had used Storm Call? He would have wiped out his own army.
Obviously he didn't, so I can't see why we should. Again, it needs to be adjusted. I don't mind the friendly fire, the biggest problem is that it's completely lethal friendly fire, and it targets friends as often as foes. I think the chances of friendly fire should be reduced from "completely random" to some margin of control on the part of our character.
Also, I'm surprised that there aren't more shouts for other things. Consider:
Animal allegiance and Calm animal seem to have more or less the same purpose which strikes me as a waste of a shout. (Why calm? Allegiance would do anything calm would)
I never use slow time, because it slows me down along with it. I'm not entirely sure how that's useful. I can see everything happening in slow motion, but I can't react to it any faster because my character moves... in slow motion. Maybe I just don't get it, but that one seems botched to me.
Ice Breath and Fire Breath each have very short ranges. The dragons that use them can spout those things out like jets, but for me it only travels about as far as Flames does. I don't know why my version would be so much shorter than the version Dragons use, since it's the same shout and all.
I'm also surprised that the shouts generally don't have any high damage potential that is comparable to high level destruction. I can do a lot more damage with flame magic than I ever can with even the highest level fire breath. At the beginning of the game this was reversed, just shouting "Yol" was very powerful and my fire magic was just a supplement. Now, though, the shout almost seems like a waste of time considering how long the cool down is. I generally find myself just using Disarm, Dragonrend, Elemental Fury, or Force during any fight.