» Thu Jun 14, 2012 8:29 am
It's not about a guard, but it's the same idea...
I was out and about with Lydia one time. We went into the cave and found it filled with vampires. We went through, killed them all, looted their corpses and stole their treasure. When the place is cleaned out, we leave. And right as we step outside, Lydia says...
"Look, a cave. I wonder what's inside."
They really need to improve how they determine what NPCs say and when. There are nowhere near enough conditional markers for them.