Like the topic said, this thread will be for people to have a chance to suggest their own skills. make them realistic or not, balanced or over powered, passive or active...It does not matter!! Anything goes!!
This is all hypothetical, so i ask that you please don't criticize other people's ideas. This thread was inspired by another threat about speculations regarding the skills. Even though I think the guesses where very good and are probably right, I hope that person is wrong because most of the skills suggested are just upgrades and that takes away from diversity.
...Anyways, who knows maybe the devs will get some ideas from here. I'll get it started:
Engineer- Ability to jam other people's guns.
Operative- Ability to grab people from behind and use them as shields
Soldier- Ability to pick up enemy turrets
Medic- Steal health syringes from other medics