Talking deathclaws in OWB? A chance on a blue moon.

Post » Sat Mar 05, 2011 4:05 am

No thanks, its been done before, Lore said that they went extinct, and we cannot broke the lore, I would rather see the story of the Master Remnants and what happened to most of them after his dead

Gammorin tried to cure the sterility.
Marcus started two towns and saved the world.
Tabitha started a talk show.
Davidson got an extra head.
And Dog made an enemy of his fellow knitting friend God.

I think it sums it up. :laugh:
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Etta Hargrave
 
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Post » Sat Mar 05, 2011 10:29 am

Gammorin tried to cure the sterility.
Marcus started two towns and saved the world.
Tabitha started a talk show.
Davidson got an extra head.
And Dog made an enemy of his fellow knitting friend God.

I think it sums it up. :laugh:


What about those who didn followed them?
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Lucky Boy
 
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Post » Sat Mar 05, 2011 8:30 am

What about those who didn followed them?

Well there are so incredibly many factions of post-Unity that I don't think they could ever be covered.
But yes, I'd like a remnants of Masters army DLC too, as long as they aren't still "Kill humans on sight".
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Siobhan Thompson
 
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Post » Sat Mar 05, 2011 5:58 am

thanks Gabriel i ws sure i had read that on FO bible but i coulden't find it :thumbsup:
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Julie Ann
 
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Post » Sat Mar 05, 2011 2:21 am

Remember, the Bible is not Canon at all, but thats doesnt means that they just can do whatever they want and break the lore like nothing and just fanservice
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Tasha Clifford
 
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Post » Sat Mar 05, 2011 5:27 am

Tabitha started a talk show.


with her self
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Mizz.Jayy
 
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Post » Sat Mar 05, 2011 2:45 pm

Remember, the Bible is not Canon at all.

When was the bible debunked and who debunked it?

[edit]

The Fallout Bible by Chris Avellone is considered canon as long as it doesn't contradict the canon games, and some setting elements introduced in the Bible have been further developed in Fallout 3 and Fallout: New Vegas. Some erroneous elements of the Bible were later corrected either in following issues of the Bible, in the games or by the developers themselves.

Extinction is still canon.
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Hayley O'Gara
 
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Post » Sat Mar 05, 2011 4:44 am

When was the bible debunked and who debunked it?


Chris Avellone himself said that, ask him
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Caroline flitcroft
 
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Post » Sat Mar 05, 2011 8:12 am

Why have Talking Deathclaws in a New Vegas DLC? It as already pointed out. They are extinct. Just have to wait for a game to take place in the Midwest to see hairy talking deathclaws :shifty:
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Marquis deVille
 
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Post » Sat Mar 05, 2011 4:18 pm

Chris Avellone himself said that, ask him

So the entire Bible is just *snaps fingers* gone, like that?
When did he say this and why wasn't the wikia updated?
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alyssa ALYSSA
 
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Post » Sat Mar 05, 2011 11:53 am

So the entire Bible is just *snaps fingers* gone, like that?
When did he say this and why wasn't the wikia updated?


In an return E-mail to me he said the Bible should not be considered Canon unless the information is in a game. Fact remains thow only two Talking Deathclaws survived the Enclave attack on Vault 13.

Still Bethesda said they consider the bible canon did they not?

Way I see it is the Bible is semi-canon. Unless the games contradict whats in it, then it should be considered Canon.
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aisha jamil
 
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Post » Sat Mar 05, 2011 2:46 am

wait why would Crhis Avellone, contradicte what he himself concidered cannon?!! :obliviongate:
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Mari martnez Martinez
 
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Post » Sat Mar 05, 2011 5:05 am

wait why would Crhis Avellone, contradicte what he himself concidered cannon?!! :obliviongate:


Because he no longer has the legal authority to say what is and what is not Canon. Simple as that.
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anna ley
 
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Post » Sat Mar 05, 2011 9:57 am

But that doesnt means that Bethesda can do whatever they want just for pull the Fanservice mode,
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Alyna
 
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Post » Sat Mar 05, 2011 4:52 pm

So it's semi-canon by Bethesda and us fans but not canon by Chris Avellone and if a new game wants to go "lulz contradict!" then the contradiction becomes canon and the Fallout Bible's original plan is debunked?

Then it's not canon at all?
Example:
Wannamingo's are extinct.
Canon, says so in Fallout Bible.
Fallout 4 has wannamingo's.
Fallout Bible is no longer canon in the wannimingo extinction case.

If this is what it's going to be like then the whole thing is non-canon and only flavour material just like any Van Buren data.

Well thanks for the new information, go ahead Bethesdian, bring on the talking deathclaws an wannamingo's with raptor jesus and aliens on Mothership Epsilon too. <_< /pissed off at Fallout falling apart lore-wise.

[edit]

"But that doesnt means that Bethesda can do whatever they want just for pull the Fanservice mode."

They can, and the worst part is that it will become the new canon.
Tons of inconsistencies in FO3 but they're still all considered canon.
Old lore seems to not matter one bit when it comes to new games.
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loste juliana
 
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Post » Sat Mar 05, 2011 4:59 pm

People say that Betheda said the Bible is Canon to them.

Still the games trump the Bible. The Bible does have some contradictions. Chris also said way back when that he can't add Tactics to the Bible because he did not work on it.

Bethesda is the keep of the Lore. One can only hope they stay true to their word about respecting the Bible. Would be nice if I could find a quote from someone at Bethesda saying that.

Fallout and Fallout 2 provide alot of Canon.
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Zach Hunter
 
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Post » Sat Mar 05, 2011 9:46 am

good lord i hope not it would be the death of FO, well maibe not for the casual player but sure has hell would be a major dent on FO dedicated fans :sadvaultboy:
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Rebecca Clare Smith
 
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Post » Sat Mar 05, 2011 3:02 am

So it's semi-canon by Bethesda and us fans but not canon by Chris Avellone and if a new game wants to go "lulz contradict!" then the contradiction becomes canon and the Fallout Bible's original plan is debunked?

....


Yes. As MCA said about the bible, "it's canon up until the games them selfs deny it" (iirc). If the future games debunk it, the whole nukewar and FEV and everything they created can be discarded. It's not reasonable, it's not favorable, it's not sane franchisewise, but it is possible. It's just [censored] everything up for what ever reason (already partly done in Fallout 3). Anything can be done, but it doesn't mean it is a good call.
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Cat
 
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Post » Sat Mar 05, 2011 12:59 pm

Yes. As MCA said about the bible, "it's canon up until the games them selfs deny it" (iirc). If the future games debunk it, the whole nukewar and FEV and everything they created can be discarded. It's not reasonable, it's not favorable, it's not sane franchisewise, but it is possible. It's just [censored] everything up for what ever reason (already partly done in Fallout 3). Anything can be done, but it doesn't mean it is a good call.


Not anything. They can't go against what was said in Fallout and Fallout 2. They confirmed they see them as canon and the High-Level Events of Tactics as well. They can only debunk the Bible if they wish to do so.

Still I agree it doesn't mean it is a good call to do so.
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Curveballs On Phoenix
 
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Post » Sat Mar 05, 2011 2:03 pm

Not anything. They can't go against what was said in Fallout and Fallout 2. They confirmed they see them as canon and the High-Level Events of Tactics as well. They can only debunk the Bible if they wish to do so.

Still I agree it doesn't mean it is a good call to do so.


Sure they can. By just going against them and stating that as canon. Turning coats isn't a new thing. If they want, they can turn it all from Fallout to Fallout New Vegas to some poor sods comatose dream. This is particualrly what scares me about the future titles, Beth not exploring the existing setting but turning it to another being (like partly done in the the MZ).

And to press it, it is not a good call, not even a remotely decent call. It'd be straight up full of [censored] and everyone'd know it -- even the bethfans (though they wouldn't likely care as they'd get a beth game nonetheless).


Now, I'm pretty sure that ain't gonna happen, so my troubles of the future li elsewhere. But you never know.
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Robert DeLarosa
 
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Post » Sat Mar 05, 2011 5:42 am

I guess they can make something totally going against the past Fallout Games and they can call it Fallout. They can say the great war was in 1967 if they want. The fans of Fallout all the way to Fallout New Vegas would be totally pissed and that game will become another "Burned Game."

I am sure Bethesda is smart enought to stick to the Canon of the past games. The bible is what can be changed but many fans would be up in arms. To them it has been canon for years before Bethesda bought Fallout. Would not be wise to undo all of it.
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Eduardo Rosas
 
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Post » Sat Mar 05, 2011 12:26 pm

I am sure Bethesda is smart enought to stick to the Canon of the past games. The bible is what can be changed but many fans would be up in arms. To them it has been canon for years before Bethesda bought Fallout. Would not be wise to undo all of it.


Without wanting to sound like a forum official [censored], I think that, while being a generally good thing, it's also a problem. Beth doesn't understand Fallout and its premises (which is very clear in Fallout 3), and if they don't do their lessons (which is likely, I think) the next Fallout will feature the same story with new elements intended as new but going (again) completely against the already established canon. :shrug:


I am a pessimist by nature, and that's why I'm never really angry, but the thought of "Skyrim with guns" beign even a larger departure of "what was" makes my ears buzz.

--Edited several times for spelling and point...
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Jason Rice
 
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Post » Sat Mar 05, 2011 5:02 pm

I am also a pessimist by nature. Still I do have some hope that Bethesda will learn. I'll be sick to my stomach until the day when I learn if I was right to have hope in Bethesda or not.

I don't know what this forum was like when Fallout 3 was being made. If there were alot of Original Fans of Fallout around or was it all just people that knew nothing of Fallout whichc caused Bethesda to not care so much about lore. Seeing as how so many people are fans of the originals as well as Fallout 3 and New Vegas; I am hoping Bethesda will make a great Fallout game. Not just a great Fallout like game.

Why else did they ask Obsidian to make a Fallout? Out of all the game makers out there, why go with a company staffed by Devs that worked on the Original Fallouts? I see that as the Devs of Bethesda wanting to learn how its done.
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Nicole Mark
 
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Post » Sat Mar 05, 2011 10:38 am

I am also a pessimist by nature. Still I do have some hope that Bethesda will learn. I'll be sick to my stomach until the day when I learn if I was right to have hope in Bethesda or not.

I don't know what this forum was like when Fallout 3 was being made. If there were alot of Original Fans of Fallout around or was it all just people that knew nothing of Fallout whichc caused Bethesda to not care so much about lore. Seeing as how so many people are fans of the originals as well as Fallout 3 and New Vegas; I am hoping Bethesda will make a great Fallout game. Not just a great Fallout like game.

Why else did they ask Obsidian to make a Fallout? Out of all the game makers out there, why go with a company staffed by Devs that worked on the Original Fallouts? I see that as the Devs of Bethesda wanting to learn how its done.


Most Original Fans of the Fallout Series exist over on the N.M.A. Forums, or possibly over at the RPG-codex.

I too wish Bethesda learns from their mistakes, but I too am a pessimist.
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Ana Torrecilla Cabeza
 
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Post » Sat Mar 05, 2011 9:25 am

Some of you are taking this to the extreme. They aren't going to totally change the lore. But the bible only really deals with certain events in certain locations. It would be dumb for them to say "oh well FEV is only located in two places because that is what the bible says. So, how are we going to have super mutants anywhere else? Oh well, i guess we can't." No, they came up with FEV on the east coast as well. It would be pretty easy in my mind for them to develop a backstory on how the Big Empty really is the largest and most secret experiment base in the U.S. And that they were able to link up and find out what the Enclave was doing with Talking Deathclaws or Wannamingos or what not. The point is, the bible doesn't say what happened at the Big Empty, so it is a blank slate pretty much.

Just relax. We are all going to have a good time playing it anyways.
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Harinder Ghag
 
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