[I gave up living more hours than a day can provide twice in my life: the first time I retired, in 1980; and the second time I retired, in 2005.... Not EVER going there again, unless forced to by circs FAR FAR beyond my control. Having to be 3 or 4 people for a 1 person salary wasn't cool either....]
Now, as to the on topic bits.... I do think, given how things have gone in the games so far, that no - a "single, mortal human" could not become divine. Beth could change that of course.... And.... oh pooh, bradleyh - I keep forgetting about those two. So probably it's not out of the realm of possibility after all.
Do you mean you are never going to retire again, cos you like needing more hours than you have?
I really like your sig, where's it from?
Btw, I read somewhere that if you put humans in an environment deprived of outside cues, they will mostly start living a 25 hour day. Seems we are all from 180 million years in Earth's future and aliens sent us back into our own past in order to seed our own existence.
I love how gaming is a dynamic world where 'reality' is in flux, all dependent on the caprices of market anolysis and developer inspiration. Really, if someone wants to make a rule in the future that individual, mortal humans cannot become divine then that's what it will be. (Although I cannot ever see that being applied to TES, because TES is too cool to ever make anything black and white, among other things, and they have such a rich history of paradoxes, flexible concepts and sophistry to draw upon).