The balancing act...

Post » Sat Jun 16, 2012 8:09 pm

I hope your not being sarcastic because I am very serious about this...

No i'm completly serious.

They COULD have allowed some kind of modding on consoles, even if it was a really stripped down version.

I hate using this example but look at Little Big Planet, they allow user generated content all the time, MS or Sony don't crack down on that.


I seriosly agree with you, modding is possible.

(but i doubt it will be implemented in any DLC, perhaps next game?)
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Iain Lamb
 
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Post » Sat Jun 16, 2012 3:17 pm

Then go talk to them then because bethesda has repeatedly said that they want mods on consoles

I am not talking about mods! I am talking about making this "balancing act" equal...
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dell
 
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Post » Sun Jun 17, 2012 3:12 am

I am not talking about mods! I am talking about making this "balancing act" equal...

What do you mean by balancing act?

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CYCO JO-NATE
 
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Post » Sat Jun 16, 2012 7:02 pm

No i'm completly serious.

They COULD have allowed some kind of modding on consoles, even if it was a really stripped down version.

I hate using this example but look at Little Big Planet, they allow user generated content all the time, MS or Sony don't crack down on that.


I seriosly agree with you, modding is possible.

(but i doubt it will be implemented in any DLC, perhaps next game?)

But I am not talking about modding, I am talking about free add-ons or something because Bethesda focuses more on PC than on consoles...
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Beat freak
 
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Post » Sun Jun 17, 2012 6:07 am



I believe they will...simple...

I am not saying to mod without destroying you Xbox and/or PS3, I am saying to add something to stop putting console players in solitary already...Bethesda should stop focusing on the left hand without the right hand...

Then why have they refused to? Bethesda have said numerous times that they'd like to bring mods to console. So if it's not Bethesda stopping it, it must be Sony and Microsoft.

Xbox has the timed exclusive and beta testing for Dawnguard and future DLC. Isn't that a pretty big thing, that PC players don't have?
But instead of whining about additional, exclusive content (which frankly we console players don't need at all), why not just play the game?!
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Nathan Risch
 
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Post » Sat Jun 16, 2012 7:46 pm

As if.

...What?

Look, here's how it is. There's three big reasons why Microsoft and Sony don't want to add in mod-downloading for the consoles:

(1) They want a piece of the action, see? This might sound shady or greedy, but it isn't. Microsoft and Sony don't make a lot of money on the consoles the way HP or Toshiba does on a laptop. Microsoft and Sony make their money off software developers paying them a percentage in order to be able to make games for these consoles. You get it? Microsoft and Sony make their money off people providing content for the machines - games, in other words. If they make it so that people can provide added content for free, they've stupidly undercut the very basis of their revenue model. Because their money comes from licensing content, they obviously want it so that all (or at least almost all) content makes them money, and people providing mods for free makes them no money.

(2) User-generated content always has the potential problems of inappropriate content. Ever played Spore? That game is all about user-generated content, and so they bend over backward to avoid people putting "Sporm" or inappropriate creations out there to be downloaded, because it's a game meant for all ages. Skyrim isn't meant for the little kiddies, but neither is it a Rated-M game meant only for advlts. M&S don't want some twelve-year-old kid's mom to come into the living room, only to find that their kid has downloaded a mod that turns all the women into strippers with gigantic boobs and no clothes, because then they're gonna be like "Obviously I can't let my kids play this thing. Maybe I should get them a Wii instead".

(3) User-generated content also will always have the potential for bugs. How many mods are there that have a bazillion glitches until the players beta-test it and then by version 5.3 the mod is relatively stable? Apparently M&S don't wanna deal with that, because console players expect their games to work consistently. Yes, I know that some people have bug problems with Skyrim anyway. Most don't, though, and with a user-generated mod, you know that a far greater percentage of people will have bug problems with at least the early versions of every mod. And even once the mod is relatively bug-free, there's still the incompatibilities to deal with; even two perfectly bug-free, play-tested mods can conflict, and M&S are trying to protect their users from that difficult user-experience.

That explain it well enough?
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Paula Rose
 
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Post » Sun Jun 17, 2012 6:03 am

What do you mean by balancing act?

Think of balance scales, Bethesda focuses more on PC than on consoles so what I am making a suggestion for is so that they get their ostrich head out of the dirt and open their eyes a bit...
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Horse gal smithe
 
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Post » Sun Jun 17, 2012 4:16 am

But I am not talking about modding, I am talking about free add-ons or something because Bethesda focuses more on PC than on consoles...
Are you kidding me? Every PC player out there is snorting at this. We got a clunky, sometimes completely disfunctional UI because it was made for console.
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Juanita Hernandez
 
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Post » Sun Jun 17, 2012 12:17 am

But I am not talking about modding, I am talking about free add-ons or something because Bethesda focuses more on PC than on consoles...

So you want free stuff to compensate for you using objectively inferior technology?


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Josephine Gowing
 
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Post » Sat Jun 16, 2012 7:11 pm

But I am not talking about modding, I am talking about free add-ons or something because Bethesda focuses more on PC than on consoles...

Wait, do you mean free user-generated add-ons, or free add-ons from Bethesda?
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Emma Louise Adams
 
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Post » Sun Jun 17, 2012 5:52 am

But I am not talking about modding, I am talking about free add-ons or something because Bethesda focuses more on PC than on consoles...

Oh i must have misread your posts, they gave me that idea i posted anyway.

So you're saying they give the Consoles extra content but go out of there way to make sure PCs don't get it?

Dosn't seem like a very good idea to me.

You could say the same thing about Mods, but Beth WANTS mods on consoles, but they can't get it for some reason that's beyond me.
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Becky Cox
 
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Post » Sat Jun 16, 2012 10:26 pm

I am not talking about mods! I am talking about making this "balancing act" equal...
so let me get this straight you want them to make a product that can run on xbox, ps3 and pc and to just not sell it to pc gamers simply so that xbox gamers would have something pc gamers don't simply because PC gamers have something console gamers CANNOT have because the console makers, NOT bethesda, microsoft and sony won't let them have?
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Stat Wrecker
 
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Post » Sat Jun 16, 2012 7:51 pm

The only addons they made that are exclusive to one version or another are a texture mod for the PC version and that kinect one. The Steam Workshop only hosts player-made content. edit: aside from the texture pack.
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Grace Francis
 
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Post » Sun Jun 17, 2012 2:29 am

Then why have they refused to? Bethesda have said numerous times that they'd like to bring mods to console. So if it's not Bethesda stopping it, it must be Sony and Microsoft.

Xbox has the timed exclusive and beta testing for Dawnguard and future DLC. Isn't that a pretty big thing, that PC players don't have?
But instead of whining about additional, exclusive content (which frankly we console players don't need at all), why not just play the game?!

So your just going to totally ignore me, are you not...I will make it clear and simple...I am NOT talking about modding, I am talking about making it equal and making it fair like adding more add-ons and updates or something! DO YOU SEE THIS WRITING?!Because I do...
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Manuela Ribeiro Pereira
 
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Post » Sat Jun 16, 2012 10:53 pm

so let me get this straight you want them to make a product that can run on xbox, ps3 and pc and to just not sell it to pc gamers simply so that xbox gamers would have something pc gamers don't simply because PC gamers have something console gamers CANNOT have because the console makers, NOT bethesda, microsoft and sony won't let them have?

That's the impression I'm getting about what he means.
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Kara Payne
 
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Post » Sat Jun 16, 2012 2:32 pm

So your just going to totally ignore me, are you not...I will make it clear and simple...I am NOT talking about modding, I am talking about making it equal and making it fair like adding more add-ons and updates or something! DO YOU SEE THIS WRITING?!Because I do...

Okay, but why would they not also end up giving those new add-ons to the PC people as well?
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Jynx Anthropic
 
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Post » Sat Jun 16, 2012 4:16 pm

so let me get this straight you want them to make a product that can run on xbox, ps3 and pc and to just not sell it to pc gamers simply so that xbox gamers would have something pc gamers don't simply because PC gamers have something console gamers CANNOT have because the console makers, NOT bethesda, microsoft and sony won't let them have?

No just make them basically the same...fair, and stop focusing on one electronic over the other...
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Heather Stewart
 
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Post » Sat Jun 16, 2012 11:28 pm

...What?

Look, here's how it is. There's three big reasons why Microsoft and Sony don't want to add in mod-downloading for the consoles:

(1) They want a piece of the action, see? This might sound shady or greedy, but it isn't. Microsoft and Sony don't make a lot of money on the consoles the way HP or Toshiba does on a laptop. Microsoft and Sony make their money off software developers paying them a percentage in order to be able to make games for these consoles. You get it? Microsoft and Sony make their money off people providing content for the machines - games, in other words. If they make it so that people can provide added content for free, they've stupidly undercut the very basis of their revenue model. Because their money comes from licensing content, they obviously want it so that all (or at least almost all) content makes them money, and people providing mods for free makes them no money.

(2) User-generated content always has the potential problems of inappropriate content. Ever played Spore? That game is all about user-generated content, and so they bend over backward to avoid people putting "Sporm" or inappropriate creations out there to be downloaded, because it's a game meant for all ages. Skyrim isn't meant for the little kiddies, but neither is it a Rated-M game meant only for advlts. M&S don't want some twelve-year-old kid's mom to come into the living room, only to find that their kid has downloaded a mod that turns all the women into strippers with gigantic boobs and no clothes, because then they're gonna be like "Obviously I can't let my kids play this thing. Maybe I should get them a Wii instead".

(3) User-generated content also will always have the potential for bugs. How many mods are there that have a bazillion glitches until the players beta-test it and then by version 5.3 the mod is relatively stable? Apparently M&S don't wanna deal with that, because console players expect their games to work consistently. Yes, I know that some people have bug problems with Skyrim anyway. Most don't, though, and with a user-generated mod, you know that a far greater percentage of people will have bug problems with at least the early versions of every mod. And even once the mod is relatively bug-free, there's still the incompatibilities to deal with; even two perfectly bug-free, play-tested mods can conflict, and M&S are trying to protect their users from that difficult user-experience.

That explain it well enough?
you sir deserve a medal for that, i learned things even if he most certainly won't
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Genocidal Cry
 
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Post » Sun Jun 17, 2012 12:55 am

Okay, but why would they not also end up giving those new add-ons to the PC people as well?

This topic, is to merely have the consoles have add-ons privately because PC players have there Add-ons...
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louise tagg
 
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Post » Sun Jun 17, 2012 2:17 am

That's the impression I'm getting about what he means.

Asking a second time...why are you here?
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Alex Blacke
 
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Post » Sun Jun 17, 2012 3:13 am

...What?

Look, here's how it is. There's three big reasons why Microsoft and Sony don't want to add in mod-downloading for the consoles:

(1) They want a piece of the action, see? This might sound shady or greedy, but it isn't. Microsoft and Sony don't make a lot of money on the consoles the way HP or Toshiba does on a laptop. Microsoft and Sony make their money off software developers paying them a percentage in order to be able to make games for these consoles. You get it? Microsoft and Sony make their money off people providing content for the machines - games, in other words. If they make it so that people can provide added content for free, they've stupidly undercut the very basis of their revenue model. Because their money comes from licensing content, they obviously want it so that all (or at least almost all) content makes them money, and people providing mods for free makes them no money.

(2) User-generated content always has the potential problems of inappropriate content. Ever played Spore? That game is all about user-generated content, and so they bend over backward to avoid people putting "Sporm" or inappropriate creations out there to be downloaded, because it's a game meant for all ages. Skyrim isn't meant for the little kiddies, but neither is it a Rated-M game meant only for advlts. M&S don't want some twelve-year-old kid's mom to come into the living room, only to find that their kid has downloaded a mod that turns all the women into strippers with gigantic boobs and no clothes, because then they're gonna be like "Obviously I can't let my kids play this thing. Maybe I should get them a Wii instead".

(3) User-generated content also will always have the potential for bugs. How many mods are there that have a bazillion glitches until the players beta-test it and then by version 5.3 the mod is relatively stable? Apparently M&S don't wanna deal with that, because console players expect their games to work consistently. Yes, I know that some people have bug problems with Skyrim anyway. Most don't, though, and with a user-generated mod, you know that a far greater percentage of people will have bug problems with at least the early versions of every mod. And even once the mod is relatively bug-free, there's still the incompatibilities to deal with; even two perfectly bug-free, play-tested mods can conflict, and M&S are trying to protect their users from that difficult user-experience.

That explain it well enough?

Ok i agree with most of what you said.

However consider this.

Bethesda creates a modding system like little big planets.

Console users have a "creation mode" which allows them to make there own quest, own NPCs, gear dungeons etc.

And they distribute it LBG style and allow all players acess it through a network.

I think this idea might work, altough creating somthing like this for an RPG isn't the same as for platformer.
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Nicole Kraus
 
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Post » Sun Jun 17, 2012 12:42 am

This topic, is to merely have the consoles have add-ons privately because PC players have there Add-ons...
the only add-ons they have that we don't are the 1) a texture pack(that i hear from a friend doesn't make tings much better and is buggy) and 2) a mod made by valve (i think) that the have endorsed
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JUDY FIGHTS
 
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Post » Sun Jun 17, 2012 2:54 am

So you want free stuff to compensate for you using objectively inferior technology?


pfffffHahhahahahahAHAHhHahahahahahah

You put it that way...ha...your a sharp one...sharp as a tennis ball.
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Matt Terry
 
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Post » Sat Jun 16, 2012 4:06 pm

the only add-ons they have that we don't are the 1) a texture pack(that i hear from a friend doesn't make tings much better and is buggy) and 2) a mod made by valve (i think) that the have endorsed
and we don't get the texture pack because our consoles couldn't handle it
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Scotties Hottie
 
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Post » Sat Jun 16, 2012 9:21 pm



This topic, is to merely have the consoles have add-ons privately because PC players have there Add-ons...

The PC is the best system by far. The 'extra add-on' the PC has are just modding tools, and that's because the superior system is able to handle them.

Consoles can't have that content, and thus don't have any bonus add-ons. But they dont NEED bonus add-ons, and any new stuff released should be given to ALL platforms, not just consoles.

If you read my previous post in full, you'd have realized I wasn't just talking about mods. But we can't have this 'discussion' without bringing mods into it, because mods are the 'extra content' PC players have.
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Steven Nicholson
 
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