Sure, let's ignore what Bethesda has been working in the past few years, not sure that is their original intention if you ask me. You know, I'm going to exaggerate right now but, one could buy this game and don't even play it, one could just roleplay anything he wants, after all that is also roleplaying, but wouldn't that resume at ignoring what Bethesda as worked on? What is it then, praising a game by ignoring it's defaults?
Look, I think of it this way. Bethesda gives me a set building blocks and it's up to me to put it together to build my way in their world. Sure, there will be problems and unintended consequences, but that's a fact of ALL software, not just games. You simply cannot anticipate everything a customer is going to try and do with your product. I work in software development and believe me, when you discover the ridiculous things individuals and businesses try to do with your software, you would shake your head in disbelief.
Because of the complexity underneath a Bethesda game, I think it's very smart for them to allow the modding community to enhance the game. This way, people can build functionality into their gameplay experience the way they want and Bethesda doesn't have to go about trying to please everyone. It's impossible in a game like this and the player has to have some responsibility for driving their own gameplay.
If I want to be force-fed a story, I'll go play DA:O or DA2. Actually, I won't. I hate RPGs (and I use the term loosely) that model themselves after "choose your own adventure" books.