For example - my character is, for all intents and purposes, "good". He doesn't murder, he doesn't steal, he obeys the law, and makes decisions that would be considered "moral", or "just".
However, his abilities include Necromancy and Soul Trapping - it gives him layers, because he is a good person, who dabbles in "evil" arts. He uses those abilities for the "greater good", but there still is the moral grey area of whether what he is doing can truly be justified or not.
In order to do good, he must acquire power, and in order to acquire power, he must steal souls to fuel his abilities, and manipulate the undead. So in order to do good, he must do something that is considered "evil". And then he must struggle with not becoming corrupted by these dark powers, and abusing them for selfish gains.
Now that`s the spirit! Of course, for my character, it`s a step too far. H
e undertsands that killing in itself is evil, but won`t go so far as to raise from the dead (which is considered bad anyway) if they appear to be actually aware to some extent as to what is going on.
We should be so lucky? what? So if you died, you`d be quite happy to be resurrected and paraded around for someone else`s will, possibly under some kind of mental and spiritual pain?
Well it`s easy to talk like that when it`s just a game. I think you would believe differently if it was real.


