I think resurrecting bodies with Magic to fight for you is e

Post » Mon Jun 11, 2012 4:52 am



Don't you think the "thank you" could have been a glitch? I have never heard it before, you said you have heard it only once... has anyone else heard them talk post-reanimation?
They say it quite often.
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Claire Mclaughlin
 
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Post » Mon Jun 11, 2012 7:31 pm

ITS. A. GAME.
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alicia hillier
 
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Post » Mon Jun 11, 2012 6:07 am

When I put a filled black soul gem to my ear then I can hear voices.
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Michelle Chau
 
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Post » Mon Jun 11, 2012 2:10 pm

There are many schools of moral thought that would say someone who commits evil acts in the name of "the greater good" is the definition of evil. I mean, no one in history has ever thought they were acting in an evil way. Every villain believes they're acting for the greater good.

And that's why I like my character, because of those layers.

I like to consider my character ultimately "good", because he is acting in the interest of others, he obeys laws, he helps people, he saves people, and where possible, resolves conflict with words and not force (that is not always possible, and he has no qualms about taking his dual wield blades out to resolve conflict where necessary). But he uses "evil" skills, such as Necromancy and soul trapping, and thus, his entire existence is a moral dilemna.
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Ella Loapaga
 
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Post » Mon Jun 11, 2012 1:40 pm

It took you guys 3 months to hear this? I heard things like this hundreds of times as I killed reanimated npc's.

I actually still haven't heard it myself. I've heard a lot of people reporting it since the game released, but I haven't experienced it myself yet.
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Mistress trades Melissa
 
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Post » Mon Jun 11, 2012 4:36 pm

A body doesn't need to have a spirit to animate, it is simply a biological machine. The brain may work and process information even when the soul is long gone. So it is the soulless machine that says thank you, not the soul.

Think about it this way, you soul trap someone, kill them and their soul goes into your Black Soul Gem, you then raise their body and kill it, and it say thank you. It couldn't of been the soul that said thank you because it resides in your Black Soul Gem.

Another example would be Draugr, there is a Draugr for King Olaf One-Eye but at the same time a human version of him (his soul) in Sovngarde.

The fact that the undead says `thankyou` by defintion means that a sentient aware being is being used against its will to do something it does not want to do and if it could it would not.
It doesn`t matter who it is,. It just matters that you are controliing something sentient to come to undead life against its will which makes it ethically wrong and therefore evil.

It`s really very simple. If it says `Thankyou` and `Free at last` or sighs happily this means it does not want to be doing what you`re making it do and it`s so bad that it prefers being dead because it`s free and if you made it free it then thanks you. Free means free from its prison in its corpse. Or maybe free from some kind of waking agonising mental nightmare you`re putting it through.

You`re not controlling a mere animated bunch of meat and bone. Actually, even if it was just animated meat and bone, the fact that it is aware still makes it evil.

Wow. Love the way people try to twist what is obviously an evil act with all kinds of complex excuses. But I do find it entertaining since it suggests that deep down, people don`t want to be associated with a bad thing (except for a few who embrace it quite happily).
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Lory Da Costa
 
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Post » Mon Jun 11, 2012 5:45 am

I think if people want to play as a good Necromancer then it's up to them. They're not bound by how others interpret what is good or evil, they can make up their own minds.

For me I can see the argument of using an enemies corpse to reanimate and fight for you. There's less empathy for evil characters and some may see it as just punishment. Me, I just do it because it's fun (meaning I'm not really worried about the role play too much). Unless the game wants to penalise me for using Necromancy in a way that hinders good characters then I'm fine with my good characters using it if I feel like it.

Also I think from reading a lot of posts I see people seemingly just imposing their own views of good and evil on the situation and in turn imply no other viewpoint may be valid.
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benjamin corsini
 
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Post » Mon Jun 11, 2012 11:56 am

I think that Skyrim took a huge step backward on this part of the gams. In Oblivion, you could ressurect the same enemy repaatedly. The character did not turn into a pile of ash after a time.
Oblivion did not moralize on Necromancy the way Skyrim has. You could be as bad as you wanted to be in game.
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MARLON JOHNSON
 
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Post » Mon Jun 11, 2012 3:55 pm

I think that Skyrim took a huge step backward on this part of the gams. In Oblivion, you could ressurect the same enemy repaatedly. The character did not turn into a pile of ash after a time.
Oblivion did not moralize on Necromancy the way Skyrim has. You could be as bad as you wanted to be in game.

Oblivion took place in a Cyrodiil where necromancy wasn't just outlawed, but considered universally evil. And without the evil staff of evil, you couldn't even resurrect another character, so I don't see how the game has taken any kind of step back.
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MISS KEEP UR
 
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Post » Mon Jun 11, 2012 8:44 am

Hi Blade Watcher. I think you are right. If you want to play a good character it is indeed a strong sign. I never heard this before, but I was not so often forched to kill a resurrected Person. It is not an option for me to think about playing an evil character, I never played as a necromancer before and never joined the Dark Brotherhood.
So go your way and play a good one. The others who are playing evil (and I think it is evil) do it, it is part of the game...
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Jade
 
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Post » Mon Jun 11, 2012 11:21 am

http://en.wikipedia.org/wiki/Moral_relativism

Sometimes evil is just evil and no amount of "reasoning" makes it otherwise. Not to say that for the sake of Necromancy in Skyrim you can't just make up a reason it isn't evil. But I think most would say it is. You can role play it how you like and it doesn't really matter as it is a single player game.

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RaeAnne
 
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Post » Mon Jun 11, 2012 7:24 pm

You may have a point there. I think you could say it is evil to resurrect bodies to help you.
But that's why I have a lawful good character and a morally rather indifferent character who's in it for the money, a bit like Han Solo before he started caring about the rebellion.
When I play this second character, I make different decisions and I don't mind resurrecting a zombie or two... But with my first character, I'd never do that...
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Manuela Ribeiro Pereira
 
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Post » Mon Jun 11, 2012 6:17 am

Of course it is. That's the point. I play a game to immerse myself in an alternate reality. In this reality i can do things i would never consider in the real world. So, in this
alternate world i choose to be as evil as i want. That's part of the fun. You can't smash people in the head on this plane without getting into serious trouble.you can't bring
corpses back either.You can't rob tombs or burial urns. So why draw a line at bringing back the dead?
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Cartoon
 
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Post » Mon Jun 11, 2012 3:07 pm

Resurecting the dead just isn't happening in the real world.

It dosn't? Muahahaha, lol im joking
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Kathryn Medows
 
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Post » Mon Jun 11, 2012 3:44 pm

... My take on this:

Resurrected corpses may or may not be suffering. I'm not sure. They tend to make funny muffled noises like they want to talk but can't .... either because you're controlling their body, OR because they're just animated by some sort of oblivion-spirit that can't talk... I dunno. I've never heard one thank me for killing it... so I can't be sure.

However... I find it absolutely hilarious to make people who were attacking me a moment ago get back up and start attacking their former comrades... and they make sorta muffled crying sounds as they do it. If they didn't want to be doing that, they should have considered it a possibility before trying to axe me in the head.
Much as in real life, once somebody declares me their enemy, they have forfeited the privelage of respect or consideration as a thinking being. If they don't like being forced to attack their friends as my undead puppet, they shouldn't have attacked me in the first place (irrespective of their reason for doing so).
In fact, one of the things I hate most about the elder scrolls games is that the guards respawn... because if they didn't, I'd have driven them all extinct for every time they mocked me, called me names, or upheld laws I didn't like (at least in Morrowind I could taunt people I didn't like into attacking me, and then kill them sans consequences, and nobody was marked essential). I have to admit that I do get a bit tired of killing guards once I reach a 6-figure bounty... and they keep running to their deaths... more and more and more... Which is why I usually only spite-kill guards when I'm not going to get caught.

Ok.... I digressed massively from the point: a dude doesn't turn friends into magical flesh-puppets... only enemies. If that isn't all the incentive they need NOT to be enemies... well.... then we'll keep raising flesh-puppets.


Oh... and morality is for kids.
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Jonathan Windmon
 
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Post » Mon Jun 11, 2012 5:43 am

-snip-

Oh... and morality is for kids.

Okay, maybe you will kill me after my post, maybe you will made a puppet out of me, but I think your last sentence is not an opinion, it is a bit to much.
Skyrim is - like other TEs Games I played - a RPG. You can decide if you play a good character or an evil. And evil is evil. If you (or others) want to play an evil character it is okay. Sometimes it is a good point to put all the anger of RL in the game and enjoy to be the bad one.
But if someone say: "I do not want to play an evil character, I feel guilty, even if it is just a Game", it is a opinion - just like others who say: "Oh, I want to be the boss and to make a zombie out of my enemies is cool".
We share opinions in this forum. But your last sentence is more a judgement as an opinion. And I have to say: I think the most people who are have moral problems with playing evil characters are older than those who are playing the evil. It is not childish to be the person who you are and to take it with you in the game. It is indeed a part of Roleplay.
So if someone is asking for opinions you can share your opinion, but please, be careful with sentences like your last. I ask politely for a bit of respect to other opinion than yours. I do not want to say that you should play good characters. Be as evil as you wish in the game.
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NeverStopThe
 
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Post » Mon Jun 11, 2012 6:36 pm

I have heard them say things like that but I have a necromancer. They also way "finally" and I an sure they say other things but I am tired and cannot think of any at the moment, as for raising the dead being evil I personally think the act would be wrong to raise somebody against their will and force their corpse to serve you threw magic, in game I give that judgement to my characters personality.
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Ebony Lawson
 
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Post » Mon Jun 11, 2012 12:40 pm

Such threads always confuse me until I realize people are trying to play goodie-two-shoes characters, something which doesn't really fit the Tamriel universe. Of course reanimating the dead is morally questionable. So is summoning a daedra from Oblivion to fight and die for you. Heroes in Tamriel use power and mow other people over in the pursuit of their goals. The only way they are morally better than other powerful figures is a matter of slight degrees of grey.
I agree with this post, my characters are all flawed and some use necromancy and others do not. Nirn is full of power and the powerful tap that power regardless the cost and the care for ripping things from another tell or trying to build a god.
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Rudi Carter
 
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Post » Mon Jun 11, 2012 4:14 pm

I`ve `killed` lots of undead, but for the first time ever I killed someone bought to life by an evil mage and as it died it said `Thankyou.`

Never heard that before in all my time playing.

It also makes me think (yes, that again) that people raised from the dead by magic are actually somewhat aware of what is happening to them and do not like it. They maybe in agony or in some kind of mental anguish as they are forcefully paraded around like a string puppet.

So using magic to bring bodies up from the dead to fight for you is actually EVIL.

Thoughts?

p.s. Just a reminder that this is a game.

Of course it's evil. So before you realised this you believed raising the dead was an 'ok' thing to do?
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Jennifer May
 
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Post » Mon Jun 11, 2012 6:06 pm

Don't you think the "thank you" could have been a glitch? I have never heard it before, you said you have heard it only once... has anyone else heard them talk post-reanimation?

It's not a glitch, it is supposed to happen. Before you kill them (again) you can here them pleading for you to end their ghostly lives. They say stuff like "Kill me, please." and "I'm sorry, I can't stop it" etc....
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Mandy Muir
 
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Post » Mon Jun 11, 2012 7:15 pm

lol.. the fact that you did it on that dog is more disturbing than anything about soul traps. i mean, it's that little kid's dog. damn... haha

Ha I use soul trap on random wondering farmers and people sleeping in there beds now that's evil.
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Marlo Stanfield
 
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Post » Mon Jun 11, 2012 8:27 am

A saw a necromancer resurrect a dead body. I am not 100% sure but I thought that the last words of the resurrected guy was: 'Thank you' in a morbid way
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Carlitos Avila
 
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