This game is just tooo easy!

Post » Thu May 31, 2012 10:12 am

http://www.youtube.com/watch?v=VXn5V0x91Z8
http://www.youtube.com/watch?v=ADv16UBw670
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Dan Wright
 
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Post » Thu May 31, 2012 1:06 pm

...you...you hid behind a rock for most of the video.

I play on adept and had a very dangerous and exciting fight while not cowering behind a wall.

:confused:
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Dawn Porter
 
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Post » Thu May 31, 2012 7:30 pm

You hid, most of the time he wasn't even hitting you, you took ages.
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Dawn Farrell
 
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Post » Thu May 31, 2012 2:39 pm

Well sure I did. It'd be impossible any other way seeing as taking a fireball at anything less than full health would've destroyed me. You can't take him on close up as his fireballs are too fast. And I had to keep moving about after he sends his Atronach after me.. this was harder than it looks. Krosis is pretty unpredictable and could easily have double fireballed me if I got stuck trying to escape the Atronach. Yes, you play on adept with a ton of health potions and such, think you'd use a different strategy!! I did this just for laughs and didn't expect to win, lol they should have made his staff replenish faster.
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Juliet
 
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Post » Thu May 31, 2012 4:31 pm

This is what happens Bethesda...
When you dumb your game down for little kids.....
Complaining about a single-player, open world game being too easy....
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W E I R D
 
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Post » Thu May 31, 2012 3:43 pm

I wouldn't call a 30 min fight, dumbed down, or too easy, and you could had done the same not hiding behind the rock, would had been a faster fight, just dont svck and keep dodging the fireballs so the staff gets depleted faster.

Rly 30 mins zzzzzzzzzzzz
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C.L.U.T.C.H
 
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Post » Thu May 31, 2012 3:35 pm

Well the amount of time it takes doesn't correlate with difficulty. As I said, taking on what is supposedly the hardest enemy in the game with the starting equipment shouldn't be possible. For me it kinda defeats the whole purpose of levelling up or collecting equipment if I can just take on anyone at any time. He should be able to one-shot me easy. Oh well mods will fix this :D
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victoria gillis
 
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Post » Thu May 31, 2012 11:30 am

You also say in your video 'No cheats or cheap tactics'.

I understand that you shouldn't have been able to beat him and it's a little buggy, but you purposely exploited them anyways.

Instead of making a topic called THIS GAME IS JUST TOO EASY make a topic that's a little more subtle.

And what exactly will mods fix? You purposely hid behind a wall!
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Allison C
 
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Post » Thu May 31, 2012 6:51 pm

Fair enough. I was kinda just having a little trolly fun with the title ;). And ok watching me hide behind the wall is pretty boring, but still I had to dodge a fair number of fireballs so it wasn't 100% cheap, just in some places when the fireballs just hit things that got in the way.
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gary lee
 
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Post » Thu May 31, 2012 5:18 pm

Mods could improve the AI so he will move around the wall to find me and make it so even one fireball could kill me.
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Josh Trembly
 
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Post » Thu May 31, 2012 8:22 am

You got a very valid point there. This fight clearly shows some of the major flaws in gamedesign and AI. Obviously Krosis does neither use any form of melee at all nor any direct casts other than the Frost Atronach. And you can see how messy the "projectile" character of the fireball spell is, plus the fact that staves have charges.

For those complaining about a 30 minute fight: This is a level 1 char on master against one of the toughest opponents ingame neither using cheats nor exploits nor any noteworthy gear. Since he teleportet to shearpoint not even any of his skills was developed. I doubt there's more than a handful of fights ingame that would actually be more difficult than this.

There would have been million ways to make this type of strategy impossible (first and foremost Krosis trying to actively get close/into los, the staff not depleting charges, him adepting either casting instant hit lightning strikes etc. etc.) but yet this boss just sits back, fires into walls until rendered offenseless...
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Oceavision
 
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Post » Thu May 31, 2012 8:53 am

Exactly, well put, thanks Barlow.
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Kayleigh Mcneil
 
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Post » Thu May 31, 2012 8:38 am

mods can't/won't fix uummm....what's the word i'm looking for?....'cowardly' tactics. :tongue:

don't get me wrong, i use the same tactic when necessary...except my wall/rock is my own atronach.....
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Lillian Cawfield
 
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Post » Thu May 31, 2012 9:44 am

It's not the fact it's too easy, it's the fact you noobed it. Getting him stuck behind things so he could fire etc.
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Trent Theriot
 
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Post » Thu May 31, 2012 6:52 pm

You also say in your video 'No cheats or cheap tactics'.

I understand that you shouldn't have been able to beat him and it's a little buggy, but you purposely exploited them anyways.

Instead of making a topic called THIS GAME IS JUST TOO EASY make a topic that's a little more subtle.

And what exactly will mods fix? You purposely hid behind a wall!

He does not use tricks or cheap tactics like exploiting the line of sight so he could hit Krosis with a bow but Krosis would hit obstacles with his fireballs. He just hid behind a wall and came out to make Krosis miss a shot, which is not as easy as it might look, especially with the occasional frost atronach coming your way. This is exactly what finetuning an AI is about: Make sure the boss will not just sit back and do nonsense but at least adept a little or have some kind of backup plan. E.g casting Atronach and then approaching the opponent from the other side. Or use instant hit spells (lightning) - at least defending and possibly healing himself in melee. There would have been tons of options. Yet a Level 50(?) Dragon Priest is owned by a Level 1 char without cheats or exploits using the very simple strategy of "don't get hit by fireballs".
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Christie Mitchell
 
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Post » Thu May 31, 2012 3:31 pm

It's not the fact it's too easy, it's the fact you noobed it. Getting him stuck behind things so he could fire etc.

Nope. Krosis retreats and tries to gain distance all on his own. OP did not "get him stuck". Krosis fires and hits occasionally and a lot of the shots he does not hit are simply dodged by the player. If Krosis AI would make him get closer or even sprint towards the player the time window for dodging the fireballs would get to small and he would likely kill the player quickly. Yet he decides to back off...
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Reven Lord
 
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Post » Thu May 31, 2012 6:06 am

Just another troll who thinks they're clever. The game can be as easy or hard as you want it to be, to a point. It's no DS, but most people didn't expect DS coming in.
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BRIANNA
 
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Post » Thu May 31, 2012 12:52 pm

Nope. Krosis retreats and tries to gain distance all on his own. OP did not "get him stuck". Krosis fires and hits occasionally and a lot of the shots he does not hit are simply dodged by the player. If Krosis AI would make him get closer or even sprint towards the player the time window for dodging the fireballs would get to small and he would likely kill the player quickly. Yet he decides to back off...

he backs off because hes firing a FIREBALL which IIRC has a explosion radius of 15ft if he closes with that hes gonna hurt himself.
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Benito Martinez
 
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Post » Thu May 31, 2012 8:12 am

Just another troll who thinks they're clever. The game can be as easy or hard as you want it to be, to a point. It's no DS, but most people didn't expect DS coming in.

Aye, but it should be easy if you set it to Novice and/or make/find the best gear using a guide or something. Not like in my video, that's just too far IMO

he backs off because hes firing a FIREBALL which IIRC has a explosion radius of 15ft if he closes with that hes gonna hurt himself.

He should have another attack, one that works at close range...
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Glu Glu
 
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Post » Thu May 31, 2012 6:28 am

he backs off because hes firing a FIREBALL which IIRC has a explosion radius of 15ft if he closes with that hes gonna hurt himself.

In my fight against him he backed off way more than the explosion radius of a fireball. But this does not really matter - why does he not simply use different attacks - or ANY second form of attack other than conjuring a frost Atronach. Even a simple Storm Atronach would have made OPs strategy next to impossible.

I used a slightly different tactic throwing dremora lords at him and not waiting till he runs out of fireballs, but still the dragon priest fights are not really challenging a lot if you just try to stay out of LoS. And this is no trolling whatsover but a very valid point about disappointig encounters when it comes to difficulty.
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Miranda Taylor
 
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Post » Thu May 31, 2012 4:41 pm

Honestly, the length of that fight is its own form of difficulty. You traded gear upgrades for persistence and precise tactics. Seems like a fair trade to me.
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Maria Garcia
 
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Post » Thu May 31, 2012 6:07 pm

Honestly, the length of that fight is its own form of difficulty.

Nah it really isn't imho. We're talking about a teleportet Level 1 Char who has not even finished the Escape Quest but teleportet to Shearpoint right away just to make the point that even with the worst possible gear and no potions this fight is doable. This is the worst possible setup for any player encountering Krosis. Yet he spends roughly 10 minutes doding attacks and the rest the fight is simply that long because you don't deal much damage with an iron axe and no perks or one-handed skill on master. ;)

And that's not just true for Krosis, it's at least true for all of the Dragon Priests I fought so far, all Dragons, Giants and Mammoths. All doable with a Level 1 Char on master without cheats or exploits. And that's no challenging gamedesign and it is - in fact - too easy. It might be fine, if it required some sort of genius strategy or insane skills. But believe me, I had neither and I could do it... ;)
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Sarah Knight
 
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Post » Thu May 31, 2012 7:42 am

Nah it really isn't imho. We're talking about a teleportet Level 1 Char who has not even finished the Escape Quest but teleportet to Shearpoint right away just to make the point that even with the worst possible gear and no potions this fight is doable. This is the worst possible setup for any player encountering Krosis. Yet he spends roughly 10 minutes doding attacks and the rest the fight is simply that long because you don't deal much damage with an iron axe and no perks or one-handed skill on master. ;)

And that's not just true for Krosis, it's at least true for all of the Dragon Priests I fought so far, all Dragons, Giants and Mammoths. All doable with a Level 1 Char on master without cheats or exploits. And that's no challenging gamedesign and it is - in fact - too easy. It might be fine, if it required some sort of genius strategy or insane skills. But believe me, I had neither and I could do it... ;)
But that is the point, really. It doesnt take genius strategy to axe someone in the face. And he did use a tactic specifically tailored to the opponent. Yes, the game is lacking in tactical depth and complex AI, but the video shows player competence, and that shouldn't be punished. Someone with surprise and a priori knowledge of your combat patterns should be able to take you with minimal gear.
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Reanan-Marie Olsen
 
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Post » Thu May 31, 2012 5:35 am

Nah it really isn't imho. We're talking about a teleportet Level 1 Char who has not even finished the Escape Quest but teleportet to Shearpoint right away just to make the point that even with the worst possible gear and no potions this fight is doable. This is the worst possible setup for any player encountering Krosis. Yet he spends roughly 10 minutes doding attacks and the rest the fight is simply that long because you don't deal much damage with an iron axe and no perks or one-handed skill on master. ;)

And that's not just true for Krosis, it's at least true for all of the Dragon Priests I fought so far, all Dragons, Giants and Mammoths. All doable with a Level 1 Char on master without cheats or exploits. And that's no challenging gamedesign and it is - in fact - too easy. It might be fine, if it required some sort of genius strategy or insane skills. But believe me, I had neither and I could do it... ;)

I agree. Beating high level characters at level 1 with crappy gear and no potions should only be possible with an incredible amount of knowledge, strategy, and even some luck. Those videos showed that really, none of that is required. The only things needed are time and patience. Now if the battle was 30 minutes long and he was wide out in the open, dodging a wide variety of spells and he even had to worry about melee combat (or some sort of offense up close), THEN you could say the fight was difficult. That just looked incredibly easy.
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joseluis perez
 
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Post » Thu May 31, 2012 11:46 am

But that is the point, really. It doesnt take genius strategy to axe someone in the face. And he did use a tactic specifically tailored to the opponent. Yes, the game is lacking in tactical depth and complex AI, but the video shows player competence, and that shouldn't be punished. Someone with surprise and a priori knowledge of your combat patterns should be able to take you with minimal gear.
exactly. give a noob with no knowledge of the game the coc code to teleport there and see if they can even survive on adept.....
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Tessa Mullins
 
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