Sure you can't micromanage anymore and that svcks but you can have just as much fun.
And seriously.... was metagaming your stat gains in Oblivion really all that fun? Yeah, we could do it.... but it certainly didn't aid in "immersion" or "RP" or any of that stuff. And constantly keeping track of every skill gain so that you'd know when you should force your next level, making up silly "classes" with mish-mashes of Major skills designed just around the stats and not character concepts, etc - really drew you
out of the game. Paying more attention to the numbers than to actually
playing.
No, I don't miss the Oblivion stat system at all.