I may be wrong about the size of the wasteland. I haven't played Fallout 3 in a while, so I loaded it up to get a look at the world map. From what I remember looking at NV's world map, it looks like it may be about the same size, possibly just a little smaller, and that is if the full out zoom is the same scale in the two games. As for the question about where New Vegas is located, I think it was in the North West part of the map, so not in the center.
Good impressions so far. As for this...
You do realize that the Kings is a reference to Elvis, right? That's why all the gang members look alike. If you've ever been to Vegas, you'll know that there are a lot of Elvis look-a-likes walking around.
Yes, I know they're Elvis impersonators. They even had a school for impersonators in Freeside. I'm referring to the other NPCs, there just didn't seem to be any new variety of faces and hair styles from Fallout 3.
Anyways, good write up op, lot of good info, though i hope they do something to fix those problems you mentioned. The whole 'iron sight toggle' was the only thing i disagreed with that you said, a toggle would be annoying in my opinion. Other than that i agreed with your concerns and ideas.
I just want the option to toggle it. I don't like having to use two keys to fire a weapon.
A question for the OP how is the dehydration work in the game. I mean does it actually feel like you need to bring water with you or is it like that Radiation Counter from Fallout 3?
I did turn on hardcoe mode, but the demo save had you loaded down with 2000 rounds of every type of ammo so I couldn't move. It places three new pages on the PipBoy's status page. There was one for food, water and sleep (they weren't labeled that though). It looked like the radiation counter page, it had a scale from 0 to 1000 and it looked like it counted up as your needs grew. Eating, drinking or sleeping would probably move it down. I turned hardcoe mod off rather than try to figure out what to drop. In this version of the game you could toggle it on and off at will, which in another post one of the devs said it would be an option to turn on at the start of the game and you could turn it off later but not back on. I hope they don't leave it as a toggle, that seems like cheating.
I also found a magazine, and it just works like a chem (it shows on the EFF page of the PipBoy). You read the magazine and you get a boost to a skill for a limited amount of time.