» Tue Nov 20, 2012 4:47 pm
I loved being a Werewolf before Dawnguard came out. I would become a Werewolf for new characters as soon as possible, and if I got infected w/ the Vampire disease before I could become a Werewolf, I would cure it as quickly as possible.
Then Dawnguard came out and I realized that Vampire Lords have much better Perks and a few other advantages over Werewolves. Werewolves get better Melee damage, but the feeding Perks aren't very useful and the Howls are limited in use because you can only have one active at a time. Vampire Lords, on the other hand, get OPed perks like Vampiric Grip and Mist Form. A Vampire Lord can transform as many times a day as they want and can stay in that form as long as they want; Werewolves only get to have unlimited transformation if they have the Ring of Hircine, which doesn't increase length of transformation time. Vampire Lords seem to transform faster (imo they appear to anyway), and I think they can also fly faster than Werewolves can sprint. On top of that, being able to fly over water rather than having to swim through it is a massive time saver, since flying is faster than swimming. Plus you get more gear suited towards the Vampire Lord as opposed to what you get as a Werewolf, which makes it more accessible.
I suppose it also comes down to if you're more of a melee fighter, using swords and axes and stuff, or more of a magic user; Melee players are probably better suited to being Werewolves, whereas Mages definitely get more use out of being a Vampire Lord.
Irritates me that you still take fall damage when hovering/flying as a Vampire Lord, though.