Video Game Cliches

Post » Thu May 03, 2012 6:19 pm

What video game cliches are you tired of?

Tired of magic users always being physically weak? Want to see more Gandalf like characters?

Tired of Quick Time Events? Want to see more layered special sequences?

Personally I am the most tired with pattern bosses. I can't wait for the day when AI expands to be able to include far more reaction to the player rather than the standard fare we normally have.

Discuss.
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mike
 
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Post » Fri May 04, 2012 10:48 am

I'm tired of important places in videogames being called Nexus...
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Daramis McGee
 
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Post » Fri May 04, 2012 2:44 am

Kill cams. They can be useful in FPS multi-players to find out where a camper is but in games like Skyrim you gotta swing your weapon like a billion times to level up then it goes into slow mode to kill a mudcrab, just watching inconsequential weak enemies getting killed in slow mode make the leveling up thing even more painfully tedious to me.

I hate weapon tiering, so many games I've played like the lowest quality stuff looks the best but its pointless to use it past a certain level. I can understand having some uber or mythical weapons or equipment but the selection of equipable stuff is usually quite mundane in most games to begin with then gets even narrower as the game advances. I think it's a bit of a shame that more RPG games don't make a certain role more effective with certain stuff all around rather than regulating them to being flat out lower quality and then having to upgrade the character and equipment constantly to keep pace with the game.
I guess also the difficulty curves in most games tougher enemies tends to just equal more hp/damage/resistances so you just have to hit them a hundred times rather than having to use tactics or the game evironment to win.

Really, really despise in fps games when you reload you have infinite magazines of fully loaded ammo. I wish there were more tactical games that you get a certain amount of magazines and if you cycle between them they are missing the bullets you shot out of it rather than infinite spray and pray magazines.
Stat tracking is another thing I don't like about fps games, I tend to ignore them myself but I hate hearing people wail and cry then quit games because their numbers are not doing so well.
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Laura Ellaby
 
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Post » Fri May 04, 2012 2:24 am

In the PS3 game of NFS: Hot Persuit the camera always pulls away and zooms in when:
A cop car or heli shows up on the scene.
One of the racers or cops that hit a spike strip or you take them out.
I hate that damn camera.
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Mizz.Jayy
 
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Post » Fri May 04, 2012 5:07 am

I'm tired of video games being multiculturally aware and politically correct if that's what you mean?
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Jessica Thomson
 
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Post » Fri May 04, 2012 2:15 am

I'm tired of developers increasing difficulty simply by making your opponents faster (I'm lookin' right at ya, EA Sports). When will they realize it's not fun.

I'm tired of the whole save-the-world theme I've found in most jRPGs I've played. I can haz less global and more political plots? Not unlike Suikoden I & II.
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Dalton Greynolds
 
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Post » Fri May 04, 2012 7:56 am

http://www.cracked.com/article/190_5-plot-devices-that-make-good-video-games-svck/
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Jessica Stokes
 
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Post » Fri May 04, 2012 9:43 am

http://www.cracked.com/article/190_5-plot-devices-that-make-good-video-games-svck/

That's a crappy article. The author sounds more like a modern gamer who doesn't really fit to play game but should just go watch movies and read books instead.
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Lady Shocka
 
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Post » Fri May 04, 2012 2:31 am

Being politically correct in games. No racism allowed, no sixism allowed, no political opinions allowed. Everyone is apathetic and votes the same guys.
Multiplayer elements forced into single player games.
Apathetic bystanders who just stand there all day doing nothing.
Apathetic police/military, entire world hangs on protagonist
Being the "Chosen One"
Always being the hero, never getting to play as the bad guys.

And last but not least, supernatural/religious elements being forced into a game.
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Janette Segura
 
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Post » Thu May 03, 2012 8:29 pm

Being politically correct in games. No racism allowed, no sixism allowed, no political opinions allowed. Everyone is apathetic and votes the same guys.
Multiplayer elements forced into single player games.
Apathetic bystanders who just stand there all day doing nothing.
Apathetic police/military, entire world hangs on protagonist
Being the "Chosen One"
Always being the hero, never getting to play as the bad guys.

And last but not least, supernatural/religious elements being forced into a game.
These. Each and every single one of these.
I also hate the moments when the main villain is about to kill you but instead starts talking to you about killing you and you have a chance to kill him (*cough* Call of Duty *cough*)
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evelina c
 
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Post » Fri May 04, 2012 6:23 am

Being politically correct in games. No racism allowed
EXCEPT if it's about fantasy races. Then, of course, every race is wonderful, except those awful http://tvtropes.org/pmwiki/pmwiki.php/Main/HumansAreBastards. I smell the awful stench of White Guilt.


I also agree about the Chosen One thing. I, for one, am tired of playing the Hero, Ordained by Prophecy, to save the world. The Elder Scrolls games are especially guilty of this since Morrowind. Can we PLEASE have a game where the protagonist isn't just lucky enough to be born a hero? Thanks.
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Saul C
 
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Post » Fri May 04, 2012 3:27 am

Attacks done with two-handed swords/axes/maces/clubs/whatever being slower than attacks with their one-handed equivalents. HELLO?! Have any of you game-makers swung anything in real life? Using two hands is always easier than with one; if anything, two-handed attacks should be faster.
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Genevieve
 
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Post » Fri May 04, 2012 5:00 am

Attacks done with two-handed swords/axes/maces/clubs/whatever being slower than attacks with their one-handed equivalents. HELLO?! Have any of you game-makers swung anything in real life? Using two hands is always easier than with one; if anything, two-handed attacks should be faster.
The swings, yes. The recovery time, no :)
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Penny Wills
 
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Post » Thu May 03, 2012 9:02 pm

I also agree about the Chosen One thing. I, for one, am tired of playing the Hero, Ordained by Prophecy, to save the world. The Elder Scrolls games are especially guilty of this since Morrowind. Can we PLEASE have a game where the protagonist isn't just lucky enough to be born a hero? Thanks.

This, definitely. I rather like my character to just be an ordinary girl who blundered into an interesting situation, not some uber 1337 heroic slayer of everything who finds herself head of the Fighters Guild, Mages Guild, Cheesemakers Guild and so on with only a few hours' work.

And escort quests, especially escorting a very delicate idiot who likes to run away randomly and then linger in the most dangerous places. It's never been fun and it never will be, so stop it.
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Katie Louise Ingram
 
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Post » Thu May 03, 2012 11:18 pm

That huge point defense weapon is on a tripod for a reason. You, however, can run and gun with it.

Have to agree with Pistolero about the political correctness. Raise some questions. Make us squirm. Don't assume that gore and violence = deserving of 'advlt' rating.
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Connor Wing
 
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Post » Thu May 03, 2012 10:27 pm

The mandatory "your good mentor and best help for 50-75% of the playthrough will betray you or turn out to be the biggest villain in history and will have to be defeated in the last segment of the game".
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A Lo RIkIton'ton
 
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Post » Fri May 04, 2012 12:59 am

I hate the video cliches where you play as a humanoid character. I would like to play as a cardboard box or a can of soda every once in a while.

Another Cliche I hate is always having action in games!!11!!! Why can't I play as a mother of 3 kids who is taking them to Soccer practice and on the way picks the kids up McDonald's!!?!1!?

I also hate where you are always either a war hero, some type of god who can't be defeated (Master Chief fits both of these..) or just somebody everybody knows... I want to play as a grunt sometimes that nobody knows and ends up doing something big for the overall good for whatever the hell he's trying to help and end up dying in the process.
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YO MAma
 
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Post » Fri May 04, 2012 4:20 am

Hmm. Perhaps it's due to being exposed to these cliches for thirty years now, but many of them seem completely normal to me. :tongue:
(Of course you want to be the hero/protagonist/chosen one! That's what we play escapist games for..... :) )

Kill cams. They can be useful in FPS multi-players to find out where a camper is but in games like Skyrim you gotta swing your weapon like a billion times to level up then it goes into slow mode to kill a mudcrab, just watching inconsequential weak enemies getting killed in slow mode make the leveling up thing even more painfully tedious to me.

On the other hand, I guess I haven't been playing enough games, because this doesn't bug me at all. But that's because the only "kill cam" games I've played are FO3/FONV/SK. ("FPS multiplayer" is likely the key here. Haven't played one of those since the original Counterstrike & Unreal Tournament.)


-----

One cliche I am tired of (JRPG-wise) is the overly-young protagonist. Seriously people, I'm fine with being the Chosen One, having to Save The World, drowning in http://tvtropes.org/pmwiki/pmwiki.php/Main/FauxSymbolism/http://tvtropes.org/pmwiki/pmwiki.php/Main/CrystalDragonJesus, playing The Good Guy (I've never understood the desire to play badguys), whatever. But why do the hero and his sidekicks need to be (or seem) 15? :tongue:
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lacy lake
 
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Post » Fri May 04, 2012 4:02 am

I'm tired of video games being multiculturally aware and politically correct if that's what you mean?
Indeed, its boring as hell. And I find it annoying everyone is magicly tolerant of everything.

I get it, thats your belief on how the world should be, but for gods sake stop making everything like that. One of the few things skyrim did right, was have some racism.

Also im sick of it being good v evil, and good winning.

Why cant it be 2 evil powers fighting for dominance or something ?
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laila hassan
 
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Post » Fri May 04, 2012 10:49 am

Its going to be EPIC!!!!!



More to do with both video game and movie PRs.

You know how you keep saying a word until it means nothing?
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No Name
 
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Post » Fri May 04, 2012 9:56 am

Its going to be EPIC!!!!!

Oh yeah, hype. Hype is what I just hate.
The more they hype it the worse the reality will be and the more fans will be disappointed due to blatant lying. Saw the former with Skyrim and the latter with ME3.
Proves that money dominates gaming industry not the joy of producing entertainment.
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Sxc-Mary
 
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Post » Thu May 03, 2012 8:21 pm

Plot armour.
The guy is right there! Why can't I just kill him!?
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Angela Woods
 
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Post » Fri May 04, 2012 12:51 am

obviously good and evil choices, i'm either the holiest of saints or the biggest [censored] in existence. I'd love more choices like the pitt from fallout 3 where its grey vs grey morality.

edit: Escort missions...i just hate them, the escort is way to overconfident in their ability to fight. I don't mind it so much in games like re4 where its a major part of the game, but usually its just one mission where you escort cap' numbnuts across the map at some uber slow pace while evil sends out waves of monsters at you
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Dean
 
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Post » Fri May 04, 2012 6:44 am

the more fans will be disappointed due to blatant lying.
Speaking of which, I wonder how Petar Molinexu is doing... :P
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koumba
 
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Post » Fri May 04, 2012 1:41 am

Speaking of which, I wonder how Petar Molinexu is doing... :tongue:
Redefining gaming with his new studio 22 Cans of course, far away from any babysitting Microsoft chair adjustment personnel that would stifle his creativity. :teehee:
Last I heard he was experimenting with ways to make the player emotionally attached to a small green square and making great headway.
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FirDaus LOVe farhana
 
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