I got Skyrim for Christmas. At first, I loved it. Played it for almost a straight two weeks. Heck, I even shelved Red Dead Redemption, another game I got, to concentrate solely on Skyrim. Levelled up my character to 30, completed the main quest, Thieve's Guild, and Dark Brotherhood. Okay, that was fun. Let's start a new character. Completed the Companions with him. Now I need a mage, who I used to complete the College. By that time, I had begun to get tired of the game, with around 80 hours clocked in total. And I haven't even touched the game in over two weeks. Here's why.
The main questline wasn't memorable. In fact, I barely remember anything about it, aside from learning the Shouts and meeting Paarthurnax. The ending of the game was pretty cool too, but to be honest, Alduin was too easy and anticlimactic. The characters were boring (aside from Esbern), the storyline wasn't written nearly as well as I expected, and it just seemed bland. In my humble opinion, it was the worst story TES has had. I even enjoyed Oblivion's questline of "fetch this, fetch that" more than Skyrim's. I was just over at a friend's house today playing Mass Effect and holy crap. I only got about 3 hours into the story, but I've gotten hooked. I can say the same for just about every Bioware game I've played; Dragon Age, KotOR, Baldur's Gate... Bethesda, if you read this, I strongly suggest you learn some things from them. Bioware knows what's up.
The gameplay itself was an improvement over Oblivion, I'll give it that. But there's still something strange about it. It's essentially just block, attack, block, attack. I've gotten into playing Demon's Souls and the combat in that is much more active, much more exhilirating than the combat of Skyrim. You actually have to time your attacks, hold your shield up, and roll out of the range of your opponents. Even the weakest enemies can give you a hard time, and running in two-handing a sword is a death sentence unlike in Skryim where you can take thirty hits before chugging a potion. By the time I shelved TES V, I dreaded every time I saw a Draugr simply because I had began to get tired of the combat. The dual-wielding weapons and magic and stuff was super cool at first, but after a while it just got uninteresting.
I can't help but notice how the series has been going. I started out with Morrowind and have played every other game except Arena and Redguard, and the games have been steadily getting worse. They've been going from more traditional RPGs to action-adventurers with barely any RPG in there. And before you say, "Barely any RPG? What's more RPG than creating your own character and being able to do LITERALLY ANYTHING YOU WANT?" Well, there's no real choice and consequences system. The dialogue options are uninteresting. For example, there's no dialogue option to tell Astrid, "You're a merciless killer and deserve death" or what have you. Instead, all you have is, "Fine, I'll kill one of these prisoners" despite the fact that you can still attack Astrid.
[EDIT] - Now, the atmosphere. It was much better in Oblivion; it was gritty, medieval, and was decently done, but it was certainly no Morrowind. In Morrowind, the moment you got out of the Census and Excise office, you were assaulted with racism, political intrigue, and you really felt like a foreigner in an unforgiving, alien world. In Skyrim, I felt like I was just another citizen. No one seemed to have any real quarrels with me regarding my race, my occupation, my criminal past. The guards even clearly knew my first character was the Listener but they did nothing about it except occasionally hinting that they know about it. What an awesome system of law, huh? The problem with the atmosphere is that the grittiness is getting generic and overdone. - [EDIT]
In fact, I'd be hesitant to award Skyrim as GotY. Only reason that keeps me from not awarding it is I've only played one other game that was nominated at the VGAs, and only for an hour or two.
Also, all you people who say "Get mods to make the game so much better" aren't helping your case at all. A game should be amazing without mods. You shouldn't need to fix hundreds of bugs, add more equipment and quests to have a great game. Sure, they may be nice and convenient, but I would never even nominate a game for GotY if it needs mods that badly.
I may be misleading you guys a bit. I still think Skyrim is a great game. The best game in the series? Not at all. Game of the Year? I hesitate.
Again, this post is all my opinion. If you think this game is the greatest thing to bless the Earth, good for you. Leave your flames at the door, and please keep discussion civil
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